Player Matchup

Cliodhna
Cliodhna
Bronze III
LaVaDRaG0n2k
Cliodhna
Bronze III
Level 112
God Stats
1W - 0L
1,525 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Papa tapatio
Cernunnos
Gold IV
Level 159
God Stats
49W - 44L
1,524 SR
Queue Stats
207W - 207L
1,453 MMR
Solo
Ra
Ra
Bronze III
PicanteAlloy0
Ra
Bronze III
Level 118
God Stats
1W - 0L
1,598 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Unknown Calibur
Ao Kuang
Bronze III
Level 119
God Stats
1W - 0L
1,325 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
mlgsalmon
Bacchus
Bronze III
Level 63
God Stats
5W - 0L
1,597 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,514 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,587 SR
1,490 MMR
Yemoja
Yemoja
Silver IV
Darkrosa4247
Yemoja
Silver IV
Level 102
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 8L
1,415 MMR
Party 2
Thanatos
Thanatos
Gold IV
EazyTiger206
Thanatos
Gold IV
Level 88
God Stats
8W - 3L
1,512 SR
Queue Stats
47W - 47L
1,509 MMR
Solo
Nike
Nike
Gold IV
RubenTSz17
Nike
Gold IV
Level 149
God Stats
38W - 24L
1,668 SR
Queue Stats
153W - 150L
1,501 MMR
Solo
Zeus
Zeus
Gold II
Troca Cuhh
Zeus
Gold II
Level 142
God Stats
1W - 5L
1,419 SR
Queue Stats
287W - 277L
1,561 MMR
Solo
Izanami
Izanami
Silver II
XxCrowellaxX
Izanami
Silver II
Level 154
God Stats
0W - 2L
1,624 SR
Queue Stats
4W - 5L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LaVaDRaG0n2k
Cliodhna
16
5 / 2 / 4
9,395
553
10,695
14,025
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Papa tapatio
Cernunnos
15
2 / 2 / 2
8,829
519
10,251
12,158
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 3
9,006
530
7,425
11,759
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
2 / 4 / 0
8,475
499
12,158
23,393
17,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
mlgsalmon
Bacchus
14
5 / 0 / 7
9,254
544
10,042
11,611
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Chang'eMartichorasAchilles

VS

Bans
KaliScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 5 / 2
7,577
446
5,809
16,686
9,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
EazyTiger206
Thanatos
15
3 / 4 / 4
9,038
532
9,815
18,558
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 1
11,066
651
18,666
18,736
15,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 4 / 1
9,205
541
12,793
10,678
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxCrowellaxX
Izanami
15
0 / 1 / 1
8,646
509
3,694
7,810
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
10
10
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
2
0.4
L
Thanatos
EazyTiger206
Thanatos
3
4
4
1.25
W
Cliodhna
LaVaDRaG0n2k
Cliodhna
5
2
4
3.5
W
Cernunnos
Papa tapatio
Cernunnos
2
2
2
1.5
W
1
2
3
1.25
L
3
1
1
3.5
L
3
4
1
0.88
W
Ao Kuang
2
4
0
0.5
L
Izanami
XxCrowellaxX
Izanami
0
1
1
0.5
W
Bacchus
mlgsalmon
Bacchus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
50,777
72,946
Taken
72,468
44,400
Mitigated
40,334
25,535
Healing
33,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,809
708
3,173
2,963
16,686
9,203
156
5,734
10,854
21,069
0
L
Thanatos
EazyTiger206
Thanatos
9,815
2,371
0
14,168
18,558
8,014
0
4,432
13,888
0
70,767
W
Cliodhna
LaVaDRaG0n2k
Cliodhna
10,695
1,716
0
2,030
14,025
5,306
0
3,648
10,229
0
75,965
W
Cernunnos
Papa tapatio
Cernunnos
10,251
4,839
0
6,587
12,158
5,004
57
2,738
9,420
0
86,688
W
7,425
659
757
4,203
11,759
5,029
126
7,364
3,945
74,401
0
L
18,666
3,210
0
9,617
18,736
15,793
377
11,717
7,019
274
111,345
L
12,793
1,896
0
375
10,678
4,361
152
4,799
5,592
67,814
0
W
Ao Kuang
12,158
3,010
0
8,280
23,393
17,583
0
92
23,301
71,140
0
L
Izanami
XxCrowellaxX
Izanami
3,694
2,148
156
2,592
7,810
2,963
1,907
2,485
5,325
0
74,850
W
Bacchus
mlgsalmon
Bacchus
10,042
1,377
0
3,678
11,611
11,478
0
4,243
7,284
24,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
45,532
496
Minions Killed
591
0
Camps Cleared
0
1,825,113
Distance Traveled
1,661,401
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,577
446
17
1
0
323,910
6
L
Thanatos
9,038
532
97
6
0
370,001
0
W
Cliodhna
9,395
553
105
6
0
429,058
0
W
Cernunnos
8,829
519
129
8
0
304,424
5
W
Ra
9,006
530
134
8
0
375,274
4
L
Nike
11,066
651
176
10
0
334,269
0
L
Zeus
9,205
541
145
9
0
292,143
8
W
Ao Kuang
8,475
499
102
6
0
338,225
0
L
Izanami
8,646
509
156
9
0
341,078
4
W
Bacchus
9,254
544
26
2
0
378,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role