Player Matchup

Anubis
Anubis
BigScaryBlckMan
Anubis
Level 21
God Stats
2W - 8L
1,343 SR
Queue Stats
6W - 14L
1,229 Elo+
Party 1
Martichoras
Martichoras
Howdy420
Martichoras
Level 141
God Stats
0W - 1L
1,810 SR
Queue Stats
9W - 22L
1,165 Elo+
Party 1
Fenrir
Fenrir
ProudGayHater
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,189 Elo+

VS

Team Averages
Level 122
1,555 SR
1,469 Elo+
Vulcan
Vulcan
Blackwylde999
Vulcan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 75L
1,425 Elo+
Solo
Hercules
Hercules
Huntermayday
Hercules
Level 163
God Stats
12W - 17L
1,458 SR
Queue Stats
459W - 432L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
OwnLight888
Baron Samedi
Level 79
God Stats
9W - 3L
1,706 SR
Queue Stats
51W - 36L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
10,577
756
5,501
16,002
7,258
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Howdy420
Martichoras
14
3 / 6 / 2
11,293
807
7,148
14,534
5,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 5
10,851
775
7,609
18,520
10,011
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
12,206
872
18,661
6,745
2,597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Huntermayday
Hercules
15
6 / 1 / 12
12,390
885
10,118
13,786
14,154
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
OwnLight888
Baron Samedi
15
8 / 4 / 9
13,034
931
14,901
12,325
5,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
21
21
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
7
2
11
6.25
L
Martichoras
Howdy420
Martichoras
3
6
2
0.67
W
Hercules
Huntermayday
Hercules
6
1
12
12
W
Baron Samedi
OwnLight888
Baron Samedi
8
4
9
3.13
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
43,680
49,056
Taken
32,856
22,704
Mitigated
21,877
2,935
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,501
627
0
1,408
16,002
7,258
0
11,592
4,325
29,184
0
W
18,661
7,297
0
1,196
6,745
2,597
1,694
531
6,110
55,337
0
L
Martichoras
Howdy420
Martichoras
7,148
1,632
0
1,060
14,534
5,435
0
11,513
2,941
0
37,905
W
Hercules
Huntermayday
Hercules
10,118
2,326
0
3,420
13,786
14,154
378
3,649
10,137
0
28,970
W
Baron Samedi
OwnLight888
Baron Samedi
14,901
1,546
898
2,804
12,325
5,126
470
2,274
10,051
65,398
0
L
7,609
1,123
0
467
18,520
10,011
0
10,555
7,893
0
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
37,630
130
Minions Killed
158
0
Camps Cleared
0
687,706
Distance Traveled
784,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,577
756
42
3
0
219,561
0
W
Vulcan
12,206
872
55
4
0
282,192
0
L
Martichoras
11,293
807
60
4
0
220,420
0
W
Hercules
12,390
885
28
2
0
271,977
2
W
Baron Samedi
13,034
931
75
5
0
230,471
0
L
Fenrir
10,851
775
28
2
0
247,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role