Player Matchup

Loki
Loki
Dragos24
Loki
Level 55
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Chaac
Chaac
ItsallmyfauIt
Chaac
Level 95
God Stats
29W - 31L
1,545 SR
Queue Stats
407W - 397L
1,522 Elo+
Solo
Merlin
Merlin
Trubad1231
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Hera
Hera
VolvaKaPaPeur
Hera
Level 86
God Stats
17W - 13L
1,428 SR
Queue Stats
512W - 550L
1,520 Elo+
Solo
Martichoras
Martichoras
kuramanasaki
Martichoras
Level 65
God Stats
2W - 2L
1,570 SR
Queue Stats
39W - 49L
1,364 Elo+
Solo
Team Averages
Level 63
1,475 SR
1,386 Elo+

VS

Team Averages
Level 58
1,477 SR
1,450 Elo+
Sobek
Sobek
 
Sobek
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dani4ik
Anubis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 14L
1,457 Elo+
Party 2
Rama
Rama
Pexta90
Rama
Level 69
God Stats
3W - 3L
1,174 SR
Queue Stats
206W - 240L
1,402 Elo+
Solo
Bastet
Bastet
xXTobioXx420
Bastet
Level 69
God Stats
16W - 14L
1,515 SR
Queue Stats
696W - 708L
1,437 Elo+
Solo
Merlin
Merlin
Стас20000
Merlin
Level 33
God Stats
2W - 1L
1,696 SR
Queue Stats
9W - 14L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 2 / 1
7,481
575
3,746
8,526
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 7 / 1
6,684
514
5,180
13,859
7,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Trubad1231
Merlin
8
0 / 5 / 2
4,822
371
3,310
6,306
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
6,072
467
3,510
8,003
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
kuramanasaki
Martichoras
8
0 / 3 / 1
5,372
413
3,278
7,422
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 2
5,582
429
2,283
8,709
6,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Dani4ik
Anubis
13
4 / 4 / 3
7,900
608
7,306
7,549
3,592
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Pexta90
Rama
10
1 / 2 / 3
6,162
474
4,417
6,896
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
13
14 / 1 / 0
8,362
643
11,149
11,020
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
7,397
569
6,590
6,983
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
22
22
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
2
1
W
Anubis
Dani4ik
Anubis
4
4
3
1.38
L
Loki
4
2
1
2.25
L
3
7
1
0.5
W
Rama
Pexta90
Rama
1
2
3
1.25
L
Merlin
Trubad1231
Merlin
0
5
2
0.2
L
1
5
0
0.2
L
Martichoras
kuramanasaki
Martichoras
0
3
1
0.17
W
Bastet
14
1
0
14
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
31,745
44,116
Taken
41,157
16,915
Mitigated
18,601
8,108
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,283
114
0
869
8,709
6,076
0
783
7,926
20,843
0
W
Anubis
Dani4ik
Anubis
7,306
763
0
2,915
7,549
3,592
373
0
7,549
41,209
0
L
Loki
3,746
988
0
3,123
8,526
2,789
0
2,113
6,152
0
42,230
L
5,180
787
0
2,712
13,859
7,385
0
9,339
4,520
0
36,415
W
Rama
Pexta90
Rama
4,417
3,202
0
1,899
6,896
2,218
1,261
2,106
4,790
0
25,124
L
Merlin
Trubad1231
Merlin
3,310
361
0
970
6,306
1,721
0
1,344
4,962
13,950
0
L
3,510
1,480
0
794
8,003
2,510
0
1,715
6,288
37,767
0
L
Martichoras
kuramanasaki
Martichoras
3,278
865
0
509
7,422
2,510
0
1,853
5,569
0
27,165
W
Bastet
11,149
3,148
0
3,735
11,020
4,224
505
2,352
8,668
0
46,671
W
6,590
942
0
1,250
6,983
2,491
837
1,749
5,234
41,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
35,403
260
Minions Killed
260
0
Camps Cleared
0
1,165,056
Distance Traveled
1,263,499
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,582
429
21
2
0
276,112
3
W
Anubis
7,900
608
56
4
0
245,010
0
L
Loki
7,481
575
71
5
0
288,897
1
L
Chaac
6,684
514
59
5
0
207,369
0
W
Rama
6,162
474
44
3
0
217,807
4
L
Merlin
4,822
371
22
2
0
231,524
0
L
Hera
6,072
467
64
5
0
228,183
2
L
Martichoras
5,372
413
44
3
0
209,083
0
W
Bastet
8,362
643
64
5
0
281,054
0
W
Merlin
7,397
569
75
6
0
243,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role