Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SFB_Stix
Nu Wa
Level 147
God Stats
23W - 36L
1,434 SR
Queue Stats
495W - 492L
1,465 Elo+
Solo
Chaac
Chaac
cleepchapper69
Chaac
Level 104
God Stats
5W - 4L
1,338 SR
Queue Stats
296W - 297L
1,414 Elo+
Solo
Charon
Charon
xKillerEaglex
Charon
Level 139
God Stats
9W - 8L
1,576 SR
Queue Stats
179W - 177L
1,473 Elo+
Party 1
Team Averages
Level 130
1,470 SR
1,470 Elo+

VS

Team Averages
Level 96
1,510 SR
1,461 Elo+
Horus
Horus
DaZeDGUMMY
Horus
Level 158
God Stats
1W - 5L
1,242 SR
Queue Stats
396W - 397L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
General Baby429
Kumbhakarna
Level 126
God Stats
4W - 3L
1,680 SR
Queue Stats
693W - 667L
1,506 Elo+
Party 2
Izanami
Izanami
TSM-XxThyroshxX
Izanami
Level 49
God Stats
8W - 9L
1,516 SR
Queue Stats
55W - 63L
1,367 Elo+
Solo
Hades
Hades
XxXTentation311
Hades
Level 119
God Stats
1W - 2L
1,497 SR
Queue Stats
104W - 115L
1,427 Elo+
Solo
Olorun
Olorun
jumpinghexa
Olorun
Level 27
God Stats
0W - 1L
1,613 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 0 / 2
9,916
620
13,414
11,885
5,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
 
Hun Batz
15
5 / 2 / 2
9,068
567
8,901
11,406
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
SFB_Stix
Nu Wa
15
2 / 2 / 9
9,537
596
10,594
4,978
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 4 / 1
9,768
611
10,165
17,869
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 1 / 7
8,557
535
7,562
11,394
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 3 / 3
7,681
480
11,581
14,858
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
General Baby429
Kumbhakarna
9
0 / 5 / 3
6,495
406
4,010
16,510
10,337
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 4 / 0
7,336
459
3,498
11,272
2,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
7,717
482
6,380
13,829
7,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
13
3 / 3 / 1
7,513
470
3,598
9,572
3,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
9
9
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
2
8
W
Hun Batz
 
Hun Batz
5
2
2
3
L
Horus
3
3
3
1.5
L
Kumbhakarna
General Baby429
Kumbhakarna
0
5
3
0.3
W
Nu Wa
SFB_Stix
Nu Wa
2
2
9
3.25
L
0
4
0
0
L
3
3
1
1.17
W
2
4
1
0.63
L
Olorun
3
3
1
1.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,636
Damage
29,067
57,532
Taken
66,041
34,650
Mitigated
31,913
19,527
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,414
8,700
0
5,781
11,885
5,528
832
1,883
10,002
0
95,037
W
Hun Batz
 
Hun Batz
8,901
2,092
0
1,738
11,406
4,428
0
2,864
8,542
0
75,187
L
Horus
11,581
5,806
200
2,220
14,858
7,055
0
4,849
10,009
0
69,883
L
Kumbhakarna
General Baby429
Kumbhakarna
4,010
751
1,456
2,475
16,510
10,337
0
5,423
11,027
12,373
0
W
Nu Wa
SFB_Stix
Nu Wa
10,594
1,158
271
377
4,978
1,630
1,481
1,657
3,321
72,378
0
L
3,498
3,226
141
3,629
11,272
2,952
0
2,774
8,498
0
63,751
L
6,380
641
0
5,971
13,829
7,677
286
1,059
11,607
47,911
0
W
10,165
2,503
0
7,963
17,869
13,526
85
6,380
11,489
0
76,393
L
Olorun
3,598
1,143
360
2,227
9,572
3,892
0
4,180
5,392
53,485
0
W
7,562
1,518
0
3,397
11,394
9,538
22
2,155
9,239
26,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
36,742
490
Minions Killed
386
0
Camps Cleared
0
1,579,529
Distance Traveled
1,391,709
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,916
620
145
9
0
293,788
0
W
Hun Batz
9,068
567
98
6
0
357,989
0
L
Horus
7,681
480
97
6
0
324,090
0
L
Kumbhakarna
6,495
406
13
1
0
285,950
0
W
Nu Wa
9,537
596
129
8
0
318,053
0
L
Izanami
7,336
459
111
7
0
275,064
4
L
Hades
7,717
482
84
5
0
221,229
0
W
Chaac
9,768
611
102
6
0
282,358
0
L
Olorun
7,513
470
81
5
0
285,376
3
W
Charon
8,557
535
16
1
0
327,341
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role