Player Matchup

Persephone
Persephone
ManoDeObraBarata
Persephone
Level 162
God Stats
4W - 4L
1,759 SR
Queue Stats
179W - 148L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
TitaniaAbuser
Gilgamesh
Level 200
God Stats
44W - 40L
1,588 SR
Queue Stats
1,113W - 1,059L
1,480 Elo+
Solo
Sol
Sol
Vanaheimrer
Sol
Level 128
God Stats
56W - 54L
1,461 SR
Queue Stats
497W - 502L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wh1TeCoYoTe
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 282L
1,551 Elo+
Solo
Horus
Horus
xDinker
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,890 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,590 Elo+

VS

Team Averages
Level 112
1,572 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Elvis_q8
Ix Chel
Level 149
God Stats
4W - 2L
1,580 SR
Queue Stats
122W - 120L
1,522 Elo+
Party 1
Sol
Sol
KLZ_64
Sol
Level 25
God Stats
4W - 7L
1,427 SR
Queue Stats
15W - 27L
1,395 Elo+
Party 1
Hun Batz
Hun Batz
selfie9
Hun Batz
Level 153
God Stats
1W - 1L
1,707 SR
Queue Stats
199W - 200L
1,538 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 107
God Stats
236W - 191L
1,649 SR
Queue Stats
302W - 273L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ManoDeObraBarata
Persephone
11
2 / 1 / 0
6,773
616
3,500
4,943
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TitaniaAbuser
Gilgamesh
12
6 / 1 / 0
7,337
667
8,103
11,930
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 2
6,526
593
8,404
6,100
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wh1TeCoYoTe
Tsukuyomi
11
2 / 5 / 2
6,094
554
6,131
11,318
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
xDinker
Horus
9
0 / 2 / 3
5,955
541
3,695
8,912
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
8 / 0 / 1
7,725
702
8,849
10,666
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
Elvis_q8
Ix Chel
9
0 / 1 / 2
5,167
470
3,968
5,856
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
KLZ_64
Sol
9
0 / 3 / 2
5,418
493
3,587
6,035
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
selfie9
Hun Batz
9
0 / 5 / 1
5,392
490
3,768
9,452
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,633
512
2,960
11,839
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
9
10
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
0
1
8.5
L
Ix Chel
Elvis_q8
Ix Chel
0
1
2
1
L
Sol
KLZ_64
Sol
0
3
2
0.33
W
Persephone
ManoDeObraBarata
Persephone
2
1
0
2
W
Gilgamesh
TitaniaAbuser
Gilgamesh
6
1
0
6
W
2
1
2
3
W
Tsukuyomi
Wh1TeCoYoTe
Tsukuyomi
2
5
2
0.6
L
Hun Batz
selfie9
Hun Batz
0
5
1
0.1
L
1
3
2
0.67
W
Horus
xDinker
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
23,132
43,203
Taken
43,848
19,955
Mitigated
16,978
13,175
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,849
2,435
0
5,856
10,666
4,289
0
3,026
7,640
0
59,906
L
Ix Chel
Elvis_q8
Ix Chel
3,968
424
564
2,347
5,856
2,089
0
1,042
4,814
24,532
0
L
Sol
KLZ_64
Sol
3,587
1,104
0
932
6,035
1,791
0
2,341
3,694
32,786
0
W
Persephone
ManoDeObraBarata
Persephone
3,500
292
0
1,253
4,943
1,440
0
1,293
3,468
49,555
0
W
Gilgamesh
TitaniaAbuser
Gilgamesh
8,103
2,720
0
3,560
11,930
5,956
0
905
10,993
0
51,237
W
8,404
4,542
0
3,184
6,100
2,040
0
2,783
3,193
52,734
0
W
Tsukuyomi
Wh1TeCoYoTe
Tsukuyomi
6,131
1,687
0
1,029
11,318
4,169
0
2,509
8,669
0
44,597
L
Hun Batz
selfie9
Hun Batz
3,768
1,829
0
2,769
9,452
3,093
0
161
9,291
0
32,414
L
2,960
383
1,096
2,405
11,839
5,716
0
5,517
6,322
18,516
0
W
Horus
xDinker
Horus
3,695
1,493
757
3,392
8,912
6,350
21
2,431
6,291
0
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
29,335
366
Minions Killed
288
0
Camps Cleared
0
1,086,413
Distance Traveled
1,012,949
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,725
702
102
9
0
256,793
5
L
Ix Chel
5,167
470
55
5
0
157,535
0
L
Sol
5,418
493
66
6
0
200,799
0
W
Persephone
6,773
616
102
9
0
225,311
0
W
Gilgamesh
7,337
667
85
8
0
190,146
0
W
Sol
6,526
593
96
9
0
203,581
2
W
Tsukuyomi
6,094
554
68
6
0
239,939
0
L
Hun Batz
5,392
490
44
4
0
179,285
1
L
Cthulhu
5,633
512
21
2
0
218,537
1
W
Horus
5,955
541
15
1
0
227,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role