Player Matchup

Janus
Janus
Unbanmehirez
Janus
Level 28
God Stats
2W - 3L
1,514 SR
Queue Stats
28W - 34L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
drew9902175
Amaterasu
Level 107
God Stats
4W - 3L
1,791 SR
Queue Stats
142W - 111L
1,534 Elo+
Solo
Tyr
Tyr
theblackshark57
Tyr
Level 158
God Stats
2W - 2L
1,624 SR
Queue Stats
40W - 30L
1,557 Elo+
Solo
Anhur
Anhur
xM0RT3 3T DAB0x
Anhur
Level 148
God Stats
2W - 1L
1,869 SR
Queue Stats
113W - 104L
1,559 Elo+
Solo
Ravana
Ravana
ĒenKnaM
Ravana
Level 82
God Stats
7W - 3L
1,708 SR
Queue Stats
266W - 223L
1,516 Elo+
Party 1
Team Averages
Level 105
1,702 SR
1,533 Elo+

VS

Team Averages
Level 119
1,373 SR
1,568 Elo+
Bakasura
Bakasura
ChappiePlez
Bakasura
Level 158
God Stats
4W - 1L
1,183 SR
Queue Stats
132W - 98L
1,578 Elo+
Solo
Ymir
Ymir
HuaMulan69
Ymir
Level 38
God Stats
2W - 4L
1,270 SR
Queue Stats
87W - 69L
1,595 Elo+
Solo
Xbalanque
Xbalanque
LoyalTapir
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,533 Elo+
Solo
Eset
Eset
RoundFeline
Eset
Level 140
God Stats
8W - 9L
1,536 SR
Queue Stats
239W - 210L
1,579 Elo+
Solo
Yemoja
Yemoja
knifetrix
Yemoja
Level 128
God Stats
15W - 26L
1,374 SR
Queue Stats
209W - 190L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,422
494
2,401
7,201
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
drew9902175
Amaterasu
12
0 / 3 / 0
7,282
560
7,644
14,997
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,908
454
1,285
10,212
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 0 / 0
6,770
521
1,178
6,199
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
ĒenKnaM
Ravana
8
0 / 2 / 0
5,881
452
2,915
9,644
6,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChappiePlez
Bakasura
15
7 / 0 / 2
8,673
667
9,206
10,149
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 0 / 2
7,125
548
4,075
8,373
6,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
LoyalTapir
Xbalanque
13
0 / 0 / 0
7,319
563
3,357
4,245
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 4
7,446
573
8,838
3,655
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
knifetrix
Yemoja
13
2 / 0 / 1
7,313
563
7,070
8,804
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChappiePlez
Bakasura
7
0
2
8
W
2
0
2
3
W
Xbalanque
LoyalTapir
Xbalanque
0
0
0
0
W
1
0
4
3
L
0
4
0
0
L
Amaterasu
drew9902175
Amaterasu
0
3
0
0
W
Yemoja
knifetrix
Yemoja
2
0
1
2.5
L
0
3
0
0
L
0
0
0
0
L
Ravana
ĒenKnaM
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
32,546
48,253
Taken
35,226
23,497
Mitigated
20,120
13,593
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChappiePlez
Bakasura
9,206
6,246
0
2,696
10,149
4,213
0
134
9,985
0
78,195
W
4,075
1,617
0
2,651
8,373
6,287
0
1,488
6,743
24,127
0
W
Xbalanque
LoyalTapir
Xbalanque
3,357
1,369
0
3,074
4,245
1,695
0
0
4,245
0
56,870
W
8,838
0
383
594
3,655
1,109
905
733
2,878
64,271
0
L
2,401
0
0
471
7,201
2,600
0
3,474
3,486
52,730
0
L
Amaterasu
drew9902175
Amaterasu
7,644
2,793
0
6,069
14,997
8,605
500
8,313
6,243
0
61,461
W
Yemoja
knifetrix
Yemoja
7,070
2,475
671
4,179
8,804
6,816
522
0
8,804
42,035
5,337
L
1,285
124
0
949
10,212
3,587
0
2,317
6,866
0
40,090
L
1,178
653
0
2,510
6,199
2,055
0
319
5,880
0
44,664
L
Ravana
ĒenKnaM
Ravana
2,915
656
1,044
2,550
9,644
6,650
0
5,040
4,604
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
37,876
403
Minions Killed
466
0
Camps Cleared
0
1,342,779
Distance Traveled
1,383,223
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,673
667
137
11
0
331,511
0
W
Ymir
7,125
548
22
2
0
286,107
7
W
Xbalanque
7,319
563
105
8
0
243,565
0
W
Eset
7,446
573
125
10
0
270,684
0
L
Janus
6,422
494
100
8
0
284,549
2
L
Amaterasu
7,282
560
108
8
0
284,030
0
W
Yemoja
7,313
563
77
6
0
251,356
5
L
Tyr
5,908
454
69
5
0
318,889
0
L
Anhur
6,770
521
109
8
0
225,949
0
L
Ravana
5,881
452
17
1
0
229,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role