Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DANSH3P
Raijin
Level 137
God Stats
4W - 5L
1,556 SR
Queue Stats
230W - 177L
1,579 Elo+
Party 1
Artemis
Artemis
Denaero
Artemis
Level 121
God Stats
14W - 9L
1,416 SR
Queue Stats
208W - 216L
1,590 Elo+
Party 2
Maui
Maui
dmonymity
Maui
Level 80
God Stats
1W - 4L
1,514 SR
Queue Stats
62W - 42L
1,675 Elo+
Party 1
King Arthur
King Arthur
冪Gingy乗
King Arthur
Level 145
God Stats
4W - 8L
1,435 SR
Queue Stats
146W - 177L
1,546 Elo+
Party 2
Team Averages
Level 132
1,484 SR
1,578 Elo+

VS

Team Averages
Level 156
1,588 SR
1,575 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
AshamedGlobe715
Da Ji
Level 148
God Stats
2W - 1L
1,800 SR
Queue Stats
366W - 388L
1,635 Elo+
Party 3
Chaac
Chaac
Darkill30
Chaac
Level 147
God Stats
6W - 7L
1,417 SR
Queue Stats
264W - 260L
1,598 Elo+
Solo
Anubis
Anubis
Sigil Brutus
Anubis
Level 157
God Stats
28W - 25L
1,723 SR
Queue Stats
645W - 652L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 2 / 5
7,420
675
8,269
9,352
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
DANSH3P
Raijin
8
1 / 2 / 5
5,240
476
3,327
4,178
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Denaero
Artemis
9
3 / 5 / 6
5,749
523
5,313
8,663
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
8
2 / 5 / 6
5,643
513
4,370
9,622
6,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

King Arthur
冪Gingy乗
King Arthur
11
2 / 3 / 0
6,404
582
7,405
9,448
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 3 / 2
7,003
637
7,460
6,754
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
8
0 / 5 / 5
5,380
489
1,934
10,130
5,703
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
5 / 2 / 2
6,649
604
4,145
9,572
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Darkill30
Chaac
11
3 / 2 / 0
6,617
602
6,181
11,981
7,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
12
4 / 3 / 3
7,198
654
4,697
5,692
2,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
17
17
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
5
4.75
W
Janus
 
Janus
5
3
2
2
W
Fenrir
 
Fenrir
0
5
5
0.5
W
5
2
2
3
L
Raijin
DANSH3P
Raijin
1
2
5
1.75
W
Chaac
Darkill30
Chaac
3
2
0
1.5
L
Artemis
Denaero
Artemis
3
5
6
1.2
W
Anubis
4
3
3
1.83
L
Maui
2
5
6
1
L
King Arthur
冪Gingy乗
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
24,417
41,263
Taken
44,129
21,642
Mitigated
21,097
5,809
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,269
3,805
0
1,181
9,352
3,534
0
1,159
8,097
0
52,992
W
Janus
 
Janus
7,460
1,287
0
750
6,754
1,915
0
1,723
4,801
46,202
0
W
Fenrir
 
Fenrir
1,934
392
0
1,784
10,130
5,703
0
2,031
8,048
0
7,475
W
4,145
1,229
0
671
9,572
3,506
0
1,722
7,694
0
43,192
L
Raijin
DANSH3P
Raijin
3,327
219
0
690
4,178
1,318
0
2,436
1,570
24,072
0
W
Chaac
Darkill30
Chaac
6,181
1,529
0
5,068
11,981
7,389
0
0
11,981
0
51,898
L
Artemis
Denaero
Artemis
5,313
2,680
0
1,775
8,663
2,430
0
3,642
4,967
0
28,399
W
Anubis
4,697
530
0
2,627
5,692
2,584
0
1,787
3,799
56,582
0
L
Maui
4,370
1,700
0
1,353
9,622
6,440
0
4,246
5,251
14,324
0
L
King Arthur
冪Gingy乗
King Arthur
7,405
1,588
0
810
9,448
7,920
0
441
8,980
0
46,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
32,847
258
Minions Killed
366
0
Camps Cleared
0
1,017,778
Distance Traveled
1,106,756
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,420
675
75
7
0
264,267
1
W
Janus
7,003
637
89
8
0
204,922
0
W
Fenrir
5,380
489
12
1
0
220,735
2
W
Da Ji
6,649
604
70
6
0
267,216
0
L
Raijin
5,240
476
52
5
0
125,729
0
W
Chaac
6,617
602
88
8
0
217,517
2
L
Artemis
5,749
523
38
3
0
194,828
0
W
Anubis
7,198
654
107
10
0
196,366
0
L
Maui
5,643
513
15
1
0
208,487
6
L
King Arthur
6,404
582
78
7
0
224,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role