Player Matchup

Sun Wukong
Sun Wukong
ItsTreyRex
Sun Wukong
Level 66
God Stats
0W - 3L
1,225 SR
Queue Stats
376W - 393L
1,289 Elo+
Party 2
Scylla
Scylla
Masooddd
Scylla
Level 15
God Stats
10W - 21L
938 SR
Queue Stats
57W - 74L
991 Elo+
Party 2
Yu Huang
Yu Huang
Mystic Pizza689
Yu Huang
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
232W - 279L
1,227 Elo+
Party 2
Team Averages
Level 35
1,221 SR
1,169 Elo+

VS

Team Averages
Level 67
1,406 SR
1,432 Elo+
Ymir
Ymir
CreKxor99
Ymir
Level 63
God Stats
2W - 0L
1,218 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 1
Poseidon
Poseidon
DarcomGamer
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 1
Thanatos
Thanatos
TheMrBoomBang
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsTreyRex
Sun Wukong
14
4 / 2 / 2
11,237
661
14,742
19,223
15,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Masooddd
Scylla
14
1 / 6 / 3
10,824
637
8,324
14,025
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
13
1 / 7 / 2
10,641
626
6,719
13,573
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 0 / 12
12,449
732
10,249
11,795
11,784
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
DarcomGamer
Poseidon
13
1 / 6 / 9
11,343
667
5,446
9,994
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
TheMrBoomBang
Thanatos
17
11 / 0 / 4
13,492
794
25,451
16,436
6,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
12
9
W
Poseidon
DarcomGamer
Poseidon
1
6
9
0.92
L
Sun Wukong
ItsTreyRex
Sun Wukong
4
2
2
2.5
L
Scylla
Masooddd
Scylla
1
6
3
0.42
L
Yu Huang
1
7
2
0.29
W
Thanatos
TheMrBoomBang
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
41,146
46,821
Taken
38,225
21,995
Mitigated
21,653
2,485
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,249
1,574
0
0
11,795
11,784
176
4,746
6,989
43,633
0
W
Poseidon
DarcomGamer
Poseidon
5,446
642
0
0
9,994
3,081
0
4,951
5,043
36,467
0
L
Sun Wukong
ItsTreyRex
Sun Wukong
14,742
2,626
0
2,393
19,223
15,013
0
6,738
12,101
0
38,988
L
Scylla
Masooddd
Scylla
8,324
193
0
92
14,025
3,603
0
4,855
9,121
27,699
0
L
Yu Huang
6,719
132
0
0
13,573
3,379
0
4,212
9,245
35,891
0
W
Thanatos
TheMrBoomBang
Thanatos
25,451
8,692
0
16,523
16,436
6,788
1,129
6,149
10,287
0
66,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
37,284
115
Minions Killed
169
0
Camps Cleared
0
851,052
Distance Traveled
904,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,449
732
48
3
0
299,485
0
W
Poseidon
11,343
667
55
3
0
251,758
0
L
Sun Wukong
11,237
661
32
2
0
314,596
0
L
Scylla
10,824
637
42
2
0
280,084
0
L
Yu Huang
10,641
626
41
2
0
256,372
0
W
Thanatos
13,492
794
66
4
0
353,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role