Player Matchup

Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
Asavo
Athena
Platinum IV
Level 156
God Stats
2W - 4L
1,508 SR
Queue Stats
89W - 82L
1,672 MMR
Solo
Jing Wei
Jing Wei
Gold V
Aydee55
Jing Wei
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,660 MMR
Party 3
Agni
Agni
Gold II
Deception_King
Agni
Gold II
Level 178
God Stats
19W - 13L
1,555 SR
Queue Stats
257W - 251L
1,681 MMR
Solo
Nemesis
Nemesis
Gold V
The Assassin617
Nemesis
Gold V
Level 39
God Stats
1W - 1L
1,566 SR
Queue Stats
22W - 35L
1,692 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,526 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,480 SR
1,671 MMR
Terra
Terra
Gold III
ChronosGaming1
Terra
Gold III
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 47L
1,653 MMR
Party 2
Sol
Sol
Platinum V
Magicrobber4200
Sol
Platinum V
Level 126
God Stats
11W - 5L
1,465 SR
Queue Stats
59W - 54L
1,694 MMR
Party 2
Thor
Thor
Gold II
MauriMills
Thor
Gold II
Level 192
God Stats
17W - 12L
1,625 SR
Queue Stats
229W - 237L
1,625 MMR
Party 1
Janus
Janus
Platinum IV
NachinD
Janus
Platinum IV
Level 157
God Stats
16W - 14L
1,583 SR
Queue Stats
81W - 70L
1,758 MMR
Party 1
Arachne
Arachne
Silver I
WillieB98
Arachne
Silver I
Level 65
God Stats
1W - 0L
1,229 SR
Queue Stats
9W - 8L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 0 / 0
8,141
582
6,375
4,484
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Asavo
Athena
10
0 / 1 / 0
6,373
455
1,952
9,850
7,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Aydee55
Jing Wei
12
0 / 5 / 1
6,518
466
4,801
10,710
4,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 1
7,563
540
9,505
5,874
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 0
6,824
487
4,195
10,595
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliLokiMartichorasAo Kuang

VS

Bans
Sun WukongThanatosAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,528
538
2,774
10,201
8,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 0 / 1
9,096
650
12,821
11,623
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 1
8,605
615
2,706
10,446
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
NachinD
Janus
15
0 / 0 / 1
8,557
611
4,459
8,080
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
WillieB98
Arachne
14
4 / 0 / 1
8,034
574
3,324
9,672
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
L
Athena
Asavo
Athena
0
1
0
0
L
Jing Wei
Aydee55
Jing Wei
0
5
1
0.1
W
0
1
4
2
L
0
1
1
0.5
W
6
0
1
6.5
W
0
0
1
0.5
W
Janus
NachinD
Janus
0
0
1
0.5
L
1
3
0
0.33
W
Arachne
WillieB98
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
26,084
41,513
Taken
50,022
20,179
Mitigated
26,547
7,963
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,375
726
0
1,631
4,484
2,078
0
0
4,484
307
69,197
L
Athena
Asavo
Athena
1,952
716
0
2,117
9,850
7,575
0
6,288
3,458
15,305
0
L
Jing Wei
Aydee55
Jing Wei
4,801
3,436
0
2,175
10,710
4,243
0
7,936
2,756
0
43,100
W
2,774
705
2,367
2,886
10,201
8,195
186
3,595
6,606
14,621
0
L
9,505
184
0
1,175
5,874
2,143
0
1,995
3,795
81,890
0
W
12,821
6,827
0
7,218
11,623
4,562
5,359
1,894
9,629
84,405
0
W
2,706
617
0
880
10,446
7,406
0
307
10,139
0
74,040
W
Janus
NachinD
Janus
4,459
157
0
2,546
8,080
2,879
0
4,096
3,984
96,934
0
L
4,195
1,390
0
865
10,595
4,140
0
3,586
6,863
0
52,211
W
Arachne
WillieB98
Arachne
3,324
2,432
0
3,082
9,672
3,505
147
1,931
7,741
0
57,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
41,820
484
Minions Killed
545
0
Camps Cleared
0
1,463,787
Distance Traveled
1,495,351
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,141
582
143
10
0
261,210
0
L
Athena
6,373
455
20
1
0
287,093
3
L
Jing Wei
6,518
466
93
7
0
272,779
0
W
Terra
7,528
538
27
2
0
304,079
0
L
Agni
7,563
540
136
10
0
281,831
2
W
Sol
9,096
650
131
9
0
285,231
3
W
Thor
8,605
615
131
9
0
282,929
0
W
Janus
8,557
611
170
12
0
300,378
3
L
Nemesis
6,824
487
92
7
0
360,874
0
W
Arachne
8,034
574
86
6
0
322,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role