Player Matchup

Anubis
Anubis
DangleSupreme
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,536 Elo+
Party 1
Thanatos
Thanatos
DaveJkSatan
Thanatos
Level 121
God Stats
1W - 2L
1,515 SR
Queue Stats
30W - 17L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Primo2014
Sun Wukong
Level 127
God Stats
11W - 3L
1,930 SR
Queue Stats
201W - 196L
1,518 Elo+
Solo
Hachiman
Hachiman
Puresilenc3
Hachiman
Level 41
God Stats
3W - 2L
1,413 SR
Queue Stats
74W - 39L
1,556 Elo+
Party 1
Maui
Maui
UwUnotaweebUwU
Maui
Level 30
God Stats
2W - 2L
1,302 SR
Queue Stats
65W - 33L
1,572 Elo+
Party 1
Team Averages
Level 77
1,532 SR
1,547 Elo+

VS

Team Averages
Level 139
1,590 SR
1,576 Elo+
Kali
Kali
 
Kali
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
JooniSoOfficial
Hachiman
Level 68
God Stats
39W - 46L
1,466 SR
Queue Stats
100W - 105L
1,517 Elo+
Solo
Serqet
Serqet
SpaaaarT
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,588 Elo+
Party 2
Yu Huang
Yu Huang
TridCR
Yu Huang
Level 157
God Stats
3W - 0L
1,739 SR
Queue Stats
61W - 40L
1,654 Elo+
Party 2
Nu Wa
Nu Wa
WiingED
Nu Wa
Level 180
God Stats
7W - 4L
1,744 SR
Queue Stats
61W - 37L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,661
966
4,493
12,657
5,755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DaveJkSatan
Thanatos
15
0 / 4 / 1
9,320
932
4,016
11,443
4,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Primo2014
Sun Wukong
14
0 / 2 / 2
9,088
909
6,358
12,250
7,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
Puresilenc3
Hachiman
15
2 / 3 / 0
9,618
962
9,898
14,550
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 0 / 3
10,159
1,016
5,125
11,202
12,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

219

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
0 / 0 / 7
9,351
935
4,364
9,358
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
16
3 / 0 / 5
10,150
1,015
6,653
2,042
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
SpaaaarT
Serqet
16
2 / 1 / 9
9,915
992
12,632
9,910
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
TridCR
Yu Huang
16
5 / 1 / 7
10,902
1,090
20,120
6,320
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
WiingED
Nu Wa
16
3 / 1 / 7
10,443
1,044
13,286
5,430
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
3
Kills
13
13
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
7
3.5
L
1
4
2
0.5
L
Thanatos
DaveJkSatan
Thanatos
0
4
1
0.13
W
Hachiman
3
0
5
5.5
L
Sun Wukong
Primo2014
Sun Wukong
0
2
2
0.5
L
Hachiman
Puresilenc3
Hachiman
2
3
0
0.67
W
Serqet
SpaaaarT
Serqet
2
1
9
6.5
W
Yu Huang
TridCR
Yu Huang
5
1
7
8.5
L
0
0
3
1.5
W
Nu Wa
WiingED
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
57,055
62,102
Taken
33,060
35,886
Mitigated
16,046
12,639
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,364
1,070
0
1,144
9,358
5,220
0
3,106
6,182
0
13,461
L
4,493
125
0
1,747
12,657
5,755
0
6,754
5,568
36,470
0
L
Thanatos
DaveJkSatan
Thanatos
4,016
275
0
3,210
11,443
4,320
0
5,247
5,534
0
17,246
W
Hachiman
6,653
3,410
0
366
2,042
843
0
367
1,675
0
20,391
L
Sun Wukong
Primo2014
Sun Wukong
6,358
690
0
1,139
12,250
7,768
0
7,765
4,371
0
25,495
L
Hachiman
Puresilenc3
Hachiman
9,898
5,907
0
2,235
14,550
5,184
0
7,429
6,863
0
35,168
W
Serqet
SpaaaarT
Serqet
12,632
3,035
0
491
9,910
5,785
0
2,064
7,802
0
15,188
W
Yu Huang
TridCR
Yu Huang
20,120
1,097
0
500
6,320
2,442
0
2,321
3,911
38,266
0
L
5,125
305
2,110
2,198
11,202
12,859
0
5,993
4,473
11,335
0
W
Nu Wa
WiingED
Nu Wa
13,286
2,537
0
394
5,430
1,756
0
1,786
3,644
47,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
50,761
211
Minions Killed
204
9
Camps Cleared
8
866,971
Distance Traveled
1,042,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,351
935
29
3
2
225,109
0
L
Anubis
9,661
966
94
9
2
162,389
0
L
Thanatos
9,320
932
26
3
5
188,408
0
W
Hachiman
10,150
1,015
48
5
0
180,694
0
L
Sun Wukong
9,088
909
35
4
1
151,200
0
L
Hachiman
9,618
962
44
4
1
172,542
0
W
Serqet
9,915
992
10
1
1
217,632
0
W
Yu Huang
10,902
1,090
43
4
3
214,246
0
L
Maui
10,159
1,016
12
1
0
192,432
0
W
Nu Wa
10,443
1,044
74
7
2
205,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role