Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Montana2850
Gilgamesh
Level 107
God Stats
24W - 13L
1,618 SR
Queue Stats
268W - 278L
1,456 Elo+
Party 1
Awilix
Awilix
TonningWheel51
Awilix
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 175L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
pflueger81
Cernunnos
Level 88
God Stats
13W - 6L
1,526 SR
Queue Stats
83W - 98L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
urdaddy101lol
Jormungandr
Level 118
God Stats
180W - 165L
1,541 SR
Queue Stats
257W - 248L
1,460 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,450 Elo+

VS

Team Averages
Level 112
1,425 SR
1,448 Elo+
Merlin
Merlin
 
Merlin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EdEddnEddy28
Cupid
Level 133
God Stats
4W - 10L
1,436 SR
Queue Stats
39W - 39L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Mud Killz
Cliodhna
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
90W - 88L
1,571 Elo+
Party 2
Surtr
Surtr
WaterMelone0821
Surtr
Level 63
God Stats
0W - 2L
1,412 SR
Queue Stats
5W - 9L
1,168 Elo+
Party 2
Ganesha
Ganesha
hannahisashark
Ganesha
Level 129
God Stats
6W - 7L
1,491 SR
Queue Stats
47W - 50L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
5,733
573
1,847
5,304
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Montana2850
Gilgamesh
11
1 / 0 / 0
5,932
593
5,602
8,406
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,832
583
3,365
6,883
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
pflueger81
Cernunnos
9
0 / 0 / 0
4,939
494
5,014
4,164
1,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
urdaddy101lol
Jormungandr
12
1 / 0 / 0
6,201
620
4,023
8,182
3,857
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,537
554
2,012
4,786
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,813
481
1,590
4,007
1,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Mud Killz
Cliodhna
10
1 / 1 / 0
5,759
576
4,062
8,689
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,554
555
4,971
9,559
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
5,214
521
2,060
6,891
4,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
L
Merlin
 
Merlin
0
1
1
0.5
L
1
0
0
1
W
Gilgamesh
Montana2850
Gilgamesh
1
0
0
1
L
Cliodhna
Mud Killz
Cliodhna
1
1
0
1
W
1
1
0
1
L
0
1
0
0
L
0
0
1
0.5
W
Cernunnos
pflueger81
Cernunnos
0
0
0
0
W
Jormungandr
urdaddy101lol
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
14,695
32,939
Taken
33,932
17,313
Mitigated
15,456
11,799
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,847
104
92
2,757
5,304
4,017
0
791
4,513
17,715
0
L
Merlin
 
Merlin
2,012
104
0
500
4,786
1,884
0
3,033
1,753
30,862
0
L
1,590
382
883
1,948
4,007
1,261
0
1,006
3,001
0
27,308
W
Gilgamesh
Montana2850
Gilgamesh
5,602
1,394
0
2,191
8,406
5,760
0
182
8,224
0
39,910
L
Cliodhna
Mud Killz
Cliodhna
4,062
561
0
1,347
8,689
3,188
0
1,215
7,429
0
46,719
W
3,365
1,510
0
610
6,883
2,326
0
367
6,482
0
45,192
L
4,971
1,791
0
3,584
9,559
4,593
0
28
8,884
276
38,113
L
2,060
330
1,134
1,803
6,891
4,530
0
616
6,275
16,854
0
W
Cernunnos
pflueger81
Cernunnos
5,014
2,952
0
1,943
4,164
1,353
288
1,091
3,073
0
37,580
W
Jormungandr
urdaddy101lol
Jormungandr
4,023
874
0
4,206
8,182
3,857
843
1,602
6,246
48,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
26,877
318
Minions Killed
275
0
Camps Cleared
0
1,099,267
Distance Traveled
1,023,796
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,733
573
18
2
0
228,201
3
L
Merlin
5,537
554
52
5
0
176,361
0
L
Cupid
4,813
481
81
8
0
179,026
1
W
Gilgamesh
5,932
593
81
8
0
230,313
0
L
Cliodhna
5,759
576
71
7
0
249,921
0
W
Awilix
5,832
583
72
7
0
268,100
0
L
Surtr
5,554
555
68
7
0
210,708
0
L
Ganesha
5,214
521
3
0
0
207,780
2
W
Cernunnos
4,939
494
72
7
0
179,662
0
W
Jormungandr
6,201
620
75
8
0
192,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role