Player Matchup

Zeus
Zeus
KingSlayer_NAG
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Sol
Sol
Lucer0_725
Sol
Level 57
God Stats
26W - 8L
1,739 SR
Queue Stats
33W - 24L
1,388 Elo+
Solo
The Morrigan
The Morrigan
Maxii678
The Morrigan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Team Averages
Level 46
1,580 SR
1,251 Elo+

VS

Team Averages
Level 60
1,615 SR
1,385 Elo+
Gilgamesh
Gilgamesh
IILoveFeett
Gilgamesh
Level 67
God Stats
41W - 22L
1,587 SR
Queue Stats
378W - 375L
1,424 Elo+
Party 1
Tiamat
Tiamat
Stanknutt
Tiamat
Level 77
God Stats
22W - 32L
1,547 SR
Queue Stats
418W - 395L
1,417 Elo+
Party 1
Apollo
Apollo
ToxicPussPuss9
Apollo
Level 36
God Stats
7W - 3L
1,711 SR
Queue Stats
105W - 80L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
9,182
706
8,612
7,055
2,533
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
9,390
722
9,279
8,722
3,421
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Maxii678
The Morrigan
13
3 / 5 / 2
10,024
771
8,599
8,152
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IILoveFeett
Gilgamesh
13
6 / 2 / 6
10,756
827
8,823
15,980
18,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Stanknutt
Tiamat
14
4 / 2 / 7
10,772
829
8,380
12,292
13,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 6
10,588
814
4,275
10,818
4,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IILoveFeett
Gilgamesh
6
2
6
4.5
L
1
4
2
0.5
L
1
3
3
0.83
L
The Morrigan
Maxii678
The Morrigan
3
5
2
0.8
W
Tiamat
Stanknutt
Tiamat
4
2
7
3.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
21,478
23,929
Taken
39,090
9,541
Mitigated
36,311
3,417
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IILoveFeett
Gilgamesh
8,823
1,887
37
3,482
15,980
18,534
179
9,427
6,379
0
28,733
L
8,612
1,443
0
16
7,055
2,533
0
2,919
4,056
22,522
0
L
9,279
1,853
0
2,974
8,722
3,421
74
1,822
6,824
38,777
0
L
The Morrigan
Maxii678
The Morrigan
8,599
751
0
427
8,152
3,587
0
3,744
4,320
38,184
0
W
Tiamat
Stanknutt
Tiamat
8,380
287
0
1,159
12,292
13,436
106
10,249
2,043
44,525
0
W
4,275
2,732
0
3,048
10,818
4,341
1,714
7,124
3,594
0
61,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
32,116
127
Minions Killed
186
0
Camps Cleared
0
663,569
Distance Traveled
745,632
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,756
827
24
2
0
258,409
0
L
Zeus
9,182
706
37
3
0
222,536
0
L
Sol
9,390
722
52
4
0
207,653
3
L
The Morrigan
10,024
771
38
3
0
233,380
0
W
Tiamat
10,772
829
75
6
0
248,962
0
W
Apollo
10,588
814
87
7
0
238,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role