Player Matchup

Cerberus
Cerberus
BigCrunchySalad
Cerberus
Level 128
God Stats
18W - 14L
1,495 SR
Queue Stats
219W - 233L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
ValarMorgulis335
Kuzenbo
Level 90
God Stats
2W - 0L
1,619 SR
Queue Stats
152W - 140L
1,409 Elo+
Party 2
Olorun
Olorun
XxDarkosxX
Olorun
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jazziah on xbox
Morgan Le Fay
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 137L
1,347 Elo+
Solo
Artemis
Artemis
m27152338142
Artemis
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 179L
1,347 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,408 Elo+

VS

Team Averages
Level 88
1,425 SR
1,387 Elo+
Amaterasu
Amaterasu
Groot012007
Amaterasu
Level 86
God Stats
7W - 6L
1,516 SR
Queue Stats
239W - 230L
1,377 Elo+
Solo
Charon
Charon
XvX_K1R1T00_XvX
Charon
Level 49
God Stats
4W - 2L
1,277 SR
Queue Stats
75W - 59L
1,389 Elo+
Party 1
Poseidon
Poseidon
mackenzie27
Poseidon
Level 141
God Stats
1W - 2L
1,538 SR
Queue Stats
97W - 110L
1,400 Elo+
Solo
Izanami
Izanami
xOACA
Izanami
Level 100
God Stats
9W - 9L
1,289 SR
Queue Stats
74W - 68L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
yuriling
Ne Zha
Level 62
God Stats
57W - 68L
1,505 SR
Queue Stats
436W - 448L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 2
8,965
560
8,876
12,049
11,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 0
7,030
439
4,027
14,784
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
XxDarkosxX
Olorun
13
1 / 4 / 0
8,047
503
7,371
13,760
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
jazziah on xbox
Morgan Le Fay
15
5 / 1 / 1
8,958
560
8,751
12,677
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
m27152338142
Artemis
12
0 / 1 / 2
6,712
420
7,780
8,000
3,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Groot012007
Amaterasu
13
3 / 2 / 1
7,671
479
8,402
16,904
8,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 5
8,124
508
9,446
9,472
8,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
mackenzie27
Poseidon
14
2 / 3 / 3
8,149
509
7,943
7,804
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xOACA
Izanami
12
2 / 0 / 2
7,914
495
8,187
8,624
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
yuriling
Ne Zha
11
0 / 4 / 0
6,690
418
4,399
12,892
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
10
Kills
8
8
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
2
5
L
Amaterasu
Groot012007
Amaterasu
3
2
1
1.75
W
0
2
0
0
L
1
1
5
3.5
W
Olorun
XxDarkosxX
Olorun
1
4
0
0.25
W
Morgan Le Fay
jazziah on xbox
Morgan Le Fay
5
1
1
5.5
W
Artemis
m27152338142
Artemis
0
1
2
1
L
Poseidon
mackenzie27
Poseidon
2
3
3
1.17
L
Izanami
xOACA
Izanami
2
0
2
3
L
Ne Zha
yuriling
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,805
Damage
38,377
61,270
Taken
55,696
41,521
Mitigated
28,589
15,241
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,876
580
0
4,466
12,049
11,468
284
136
11,811
60,894
737
L
Amaterasu
Groot012007
Amaterasu
8,402
3,715
0
2,626
16,904
8,384
0
8,200
8,312
0
59,952
W
4,027
1,437
0
4,845
14,784
14,797
0
4,621
10,163
24,931
0
L
9,446
1,797
0
1,037
9,472
8,357
265
4,030
5,358
32,045
0
W
Olorun
XxDarkosxX
Olorun
7,371
2,858
100
3,413
13,760
6,033
1,815
4,941
8,819
61,982
0
W
Morgan Le Fay
jazziah on xbox
Morgan Le Fay
8,751
1,139
0
677
12,677
5,910
318
4,574
8,103
79,747
0
W
Artemis
m27152338142
Artemis
7,780
1,796
0
1,740
8,000
3,313
616
3,298
4,702
0
49,737
L
Poseidon
mackenzie27
Poseidon
7,943
883
0
1,200
7,804
3,288
0
5,011
2,742
70,158
0
L
Izanami
xOACA
Izanami
8,187
5,932
0
2,458
8,624
3,637
241
3,837
4,787
0
62,529
L
Ne Zha
yuriling
Ne Zha
4,399
1,263
0
3,036
12,892
4,923
0
6,103
5,998
0
42,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
38,548
463
Minions Killed
421
0
Camps Cleared
0
1,522,891
Distance Traveled
1,484,061
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,965
560
137
9
0
286,414
1
L
Amaterasu
7,671
479
83
5
0
391,403
3
W
Kuzenbo
7,030
439
40
3
0
352,078
2
L
Charon
8,124
508
22
1
0
285,210
0
W
Olorun
8,047
503
100
6
0
270,188
0
W
Morgan Le Fay
8,958
560
110
7
0
340,687
0
W
Artemis
6,712
420
76
5
0
273,524
0
L
Poseidon
8,149
509
124
8
0
318,762
0
L
Izanami
7,914
495
121
8
0
251,336
0
L
Ne Zha
6,690
418
71
4
0
237,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role