Player Matchup

Cthulhu
Cthulhu
Blackend61
Cthulhu
Level 93
God Stats
4W - 5L
1,552 SR
Queue Stats
144W - 131L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
Giocoa
Ratatoskr
Level 23
God Stats
3W - 3L
1,863 SR
Queue Stats
64W - 60L
1,562 Elo+
Party 3
Ullr
Ullr
Moookie2
Ullr
Level 25
God Stats
9W - 18L
1,298 SR
Queue Stats
32W - 35L
1,423 Elo+
Party 3
Anubis
Anubis
Skullkid48
Anubis
Level 49
God Stats
2W - 2L
1,684 SR
Queue Stats
56W - 44L
1,553 Elo+
Party 2
Ravana
Ravana
Superpiboy
Ravana
Level 99
God Stats
13W - 9L
1,851 SR
Queue Stats
566W - 460L
1,576 Elo+
Party 3
Team Averages
Level 58
1,650 SR
1,524 Elo+

VS

Team Averages
Level 64
1,520 SR
1,439 Elo+
Bellona
Bellona
Jeremontas
Bellona
Level 66
God Stats
15W - 11L
1,518 SR
Queue Stats
110W - 122L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
ShinraNinja25
Baron Samedi
Level 18
God Stats
1W - 2L
1,316 SR
Queue Stats
17W - 17L
1,444 Elo+
Party 1
Lancelot
Lancelot
Z71Eze
Lancelot
Level 80
God Stats
23W - 16L
1,588 SR
Queue Stats
51W - 61L
1,460 Elo+
Party 1
Discordia
Discordia
acutelyinsane
Discordia
Level 107
God Stats
11W - 11L
1,591 SR
Queue Stats
124W - 135L
1,475 Elo+
Party 1
Neith
Neith
psychos8r6906
Neith
Level 48
God Stats
10W - 9L
1,587 SR
Queue Stats
20W - 29L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackend61
Cthulhu
12
1 / 4 / 1
7,981
469
10,412
16,214
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Giocoa
Ratatoskr
13
1 / 6 / 1
7,855
462
5,923
15,638
6,077
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
14
0 / 5 / 0
8,233
484
3,807
13,225
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Skullkid48
Anubis
14
2 / 7 / 1
8,320
489
4,991
15,785
9,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Superpiboy
Ravana
15
1 / 2 / 0
9,436
555
13,568
15,541
17,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jeremontas
Bellona
16
3 / 1 / 3
9,819
578
10,209
21,209
24,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ShinraNinja25
Baron Samedi
15
4 / 0 / 13
9,105
536
10,479
14,642
13,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Z71Eze
Lancelot
17
10 / 3 / 5
10,389
611
12,356
16,034
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
acutelyinsane
Discordia
15
6 / 1 / 7
9,706
571
15,549
7,527
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 6
9,142
538
8,094
5,658
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
5
Kills
24
24
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blackend61
Cthulhu
1
4
1
0.38
L
Ratatoskr
Giocoa
Ratatoskr
1
6
1
0.25
W
Bellona
Jeremontas
Bellona
3
1
3
4.5
L
Ullr
0
5
0
0
W
Baron Samedi
ShinraNinja25
Baron Samedi
4
0
13
10.5
L
Anubis
Skullkid48
Anubis
2
7
1
0.36
L
Ravana
Superpiboy
Ravana
1
2
0
0.5
W
Lancelot
Z71Eze
Lancelot
10
3
5
4.17
W
Discordia
acutelyinsane
Discordia
6
1
7
9.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
56,687
76,403
Taken
65,070
53,328
Mitigated
51,465
18,152
Healing
28,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blackend61
Cthulhu
10,412
608
81
4,228
16,214
15,049
0
8,132
8,082
40,161
973
L
Ratatoskr
Giocoa
Ratatoskr
5,923
2,156
0
2,013
15,638
6,077
0
2,482
13,107
0
56,592
W
Bellona
Jeremontas
Bellona
10,209
6,338
0
7,529
21,209
24,388
989
285
20,924
0
72,867
L
Ullr
3,807
2,180
0
3,233
13,225
5,915
716
3,399
9,826
0
58,981
W
Baron Samedi
ShinraNinja25
Baron Samedi
10,479
1,341
1,671
7,634
14,642
13,457
237
5,734
8,908
49,280
0
L
Anubis
Skullkid48
Anubis
4,991
99
0
4,294
15,785
9,213
0
10,492
5,293
67,985
0
L
Ravana
Superpiboy
Ravana
13,568
3,725
0
4,303
15,541
17,074
0
1,554
13,987
285
88,212
W
Lancelot
Z71Eze
Lancelot
12,356
3,098
0
7,967
16,034
7,784
104
4,287
11,715
0
78,024
W
Discordia
acutelyinsane
Discordia
15,549
1,506
0
1,846
7,527
3,237
1,091
3,283
4,244
66,693
0
W
8,094
2,718
0
1,933
5,658
2,599
3,870
1,217
4,441
0
70,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
48,161
489
Minions Killed
520
0
Camps Cleared
0
1,664,218
Distance Traveled
1,760,353
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,981
469
59
3
0
371,596
3
L
Ratatoskr
7,855
462
79
5
0
399,301
0
W
Bellona
9,819
578
125
7
0
309,748
0
L
Ullr
8,233
484
105
6
0
299,190
0
W
Baron Samedi
9,105
536
71
4
0
342,951
0
L
Anubis
8,320
489
104
6
0
297,461
0
L
Ravana
9,436
555
142
8
0
296,670
4
W
Lancelot
10,389
611
107
6
0
416,174
6
W
Discordia
9,706
571
100
6
0
352,991
6
W
Neith
9,142
538
117
7
0
338,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role