Player Matchup

Cthulhu
Cthulhu
MoldyvansZULU
Cthulhu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 47L
1,422 Elo+
Party 2
Olorun
Olorun
Montgumerz
Olorun
Level 96
God Stats
9W - 4L
1,694 SR
Queue Stats
90W - 74L
1,456 Elo+
Party 2
Surtr
Surtr
Rihion
Surtr
Level 64
God Stats
52W - 52L
1,524 SR
Queue Stats
62W - 63L
1,419 Elo+
Solo
Apollo
Apollo
Shugoe
Apollo
Level 18
God Stats
9W - 7L
1,576 SR
Queue Stats
14W - 14L
1,439 Elo+
Party 2
Xing Tian
Xing Tian
TaiBwoWannai
Xing Tian
Level 66
God Stats
2W - 3L
1,292 SR
Queue Stats
213W - 174L
1,495 Elo+
Party 2
Team Averages
Level 67
1,517 SR
1,446 Elo+

VS

Team Averages
Level 114
1,574 SR
1,447 Elo+
Chiron
Chiron
Ghost2164
Chiron
Level 97
God Stats
63W - 53L
1,559 SR
Queue Stats
500W - 497L
1,416 Elo+
Party 1
Merlin
Merlin
INGBROCK16
Merlin
Level 118
God Stats
3W - 4L
1,555 SR
Queue Stats
160W - 161L
1,477 Elo+
Solo
Nu Wa
Nu Wa
XxZACCHEOxX
Nu Wa
Level 106
God Stats
212W - 195L
1,592 SR
Queue Stats
458W - 449L
1,431 Elo+
Party 1
Nike
Nike
Zero Perfection
Nike
Level 114
God Stats
40W - 19L
1,683 SR
Queue Stats
836W - 813L
1,498 Elo+
Solo
Shiva
Shiva
temp-435332
Shiva
Level 136
God Stats
1W - 2L
1,483 SR
Queue Stats
102W - 108L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 0 / 1
5,736
521
3,990
7,930
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Montgumerz
Olorun
11
1 / 2 / 3
6,543
595
3,776
7,529
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Rihion
Surtr
10
1 / 0 / 6
5,649
514
4,695
10,054
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Shugoe
Apollo
11
3 / 0 / 4
6,064
551
3,295
4,641
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TaiBwoWannai
Xing Tian
11
6 / 2 / 4
6,945
631
6,495
8,518
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ghost2164
Chiron
10
3 / 2 / 1
6,039
549
5,787
6,096
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
INGBROCK16
Merlin
11
0 / 1 / 1
6,018
547
2,976
3,532
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 1
5,639
513
3,200
6,350
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
5,837
531
4,322
9,567
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,513
501
4,155
11,140
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
4
4
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ghost2164
Chiron
3
2
1
1.75
L
Merlin
INGBROCK16
Merlin
0
1
1
0.5
W
Cthulhu
1
0
1
1.5
W
Olorun
Montgumerz
Olorun
1
2
3
1.25
W
Surtr
Rihion
Surtr
1
0
6
4
W
Apollo
Shugoe
Apollo
3
0
4
5
W
Xing Tian
TaiBwoWannai
Xing Tian
6
2
4
4
L
1
4
1
0.38
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
20,440
38,672
Taken
36,685
17,920
Mitigated
14,266
12,735
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ghost2164
Chiron
5,787
3,013
213
2,178
6,096
2,152
498
908
5,056
0
32,074
L
Merlin
INGBROCK16
Merlin
2,976
40
0
450
3,532
1,295
0
1,504
1,932
46,248
0
W
Cthulhu
3,990
331
0
2,109
7,930
4,753
68
237
7,693
31,885
0
W
Olorun
Montgumerz
Olorun
3,776
2,323
70
2,924
7,529
2,954
0
2,413
5,116
48,829
0
W
Surtr
Rihion
Surtr
4,695
1,520
0
4,095
10,054
4,312
462
1,822
8,232
774
34,531
W
Apollo
Shugoe
Apollo
3,295
2,297
0
2,534
4,641
1,510
950
350
4,291
0
33,871
W
Xing Tian
TaiBwoWannai
Xing Tian
6,495
999
0
1,003
8,518
4,391
502
1,294
7,140
33,584
0
L
3,200
1,419
203
1,064
6,350
2,506
369
2,508
3,826
26,932
3,768
L
4,322
666
0
2,639
9,567
3,932
0
5,020
4,547
0
45,031
L
4,155
874
0
795
11,140
4,381
0
4,303
6,837
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
29,046
302
Minions Killed
328
0
Camps Cleared
0
1,067,486
Distance Traveled
986,634
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,039
549
48
4
0
179,161
0
L
Merlin
6,018
547
88
8
0
206,350
0
W
Cthulhu
5,736
521
49
4
0
219,007
2
W
Olorun
6,543
595
93
8
0
198,009
0
W
Surtr
5,649
514
51
5
0
219,837
0
W
Apollo
6,064
551
65
6
0
202,065
1
W
Xing Tian
6,945
631
44
4
0
228,568
0
L
Nu Wa
5,639
513
62
6
0
184,688
1
L
Nike
5,837
531
65
6
0
185,056
4
L
Shiva
5,513
501
65
6
0
231,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role