Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver I
LovelyYamms
Neith
Silver I
Level 147
God Stats
148W - 215L
1,487 SR
Queue Stats
762W - 965L
1,161 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,496 SR
1,387 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,327 SR
1,138 MMR
Medusa
Medusa
Bronze I
ProbleMATTic22
Medusa
Bronze I
Level 100
God Stats
4W - 15L
1,070 SR
Queue Stats
45W - 128L
516 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Psychede1ic Ape
Zhong Kui
Bronze III
Level 83
God Stats
3W - 7L
1,513 SR
Queue Stats
7W - 13L
1,590 MMR
Party 1
Sobek
Sobek
Bronze IV
RAS BERRY K1LLA
Sobek
Bronze IV
Level 88
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 7L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 5
8,797
880
9,184
6,547
3,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
 
Sun Wukong
10
2 / 1 / 8
8,094
809
5,948
7,077
4,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 7
8,445
845
6,166
6,045
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusAtlasAresPersephone

VS

Bans
KhepriAchillesHerculesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,623
662
4,319
8,108
2,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Psychede1ic Ape
Zhong Kui
10
1 / 5 / 0
6,828
683
6,038
8,785
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
6,339
634
1,864
7,666
4,411
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
5
9.5
W
Sun Wukong
 
Sun Wukong
2
1
8
6
W
3
0
7
6.5
L
0
5
1
0.1
L
Zhong Kui
Psychede1ic Ape
Zhong Kui
1
5
0
0.2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
12,221
19,669
Taken
24,559
9,594
Mitigated
12,766
4,110
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,184
440
0
1,655
6,547
3,191
49
2,091
4,456
34,130
0
W
Sun Wukong
 
Sun Wukong
5,948
1,749
0
814
7,077
4,066
0
4,190
2,887
0
23,877
W
6,166
1,756
0
1,641
6,045
2,337
1,743
2,161
3,884
0
32,222
L
4,319
1,217
0
0
8,108
2,475
0
2,938
5,170
0
21,836
L
Zhong Kui
Psychede1ic Ape
Zhong Kui
6,038
355
0
735
8,785
5,880
0
4,200
4,501
20,296
0
L
1,864
191
80
1,308
7,666
4,411
0
2,183
5,483
7,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
19,790
131
Minions Killed
68
0
Camps Cleared
0
567,016
Distance Traveled
457,323
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,797
880
40
4
0
193,248
0
W
Sun Wukong
8,094
809
28
3
0
200,706
0
W
Neith
8,445
845
63
6
0
173,062
5
L
Medusa
6,623
662
28
3
0
186,142
3
L
Zhong Kui
6,828
683
28
3
0
155,031
0
L
Sobek
6,339
634
12
1
0
116,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role