Player Matchup

Bacchus
Bacchus
BOG96
Bacchus
Level 96
God Stats
5W - 3L
1,505 SR
Queue Stats
18W - 25L
1,267 Elo+
Party 1
Hades
Hades
CheddarShaft
Hades
Level 52
God Stats
1W - 2L
1,263 SR
Queue Stats
1W - 2L
1,173 Elo+
Party 1
Neith
Neith
HecticFrenzy
Neith
Level 82
God Stats
14W - 18L
1,266 SR
Queue Stats
110W - 142L
1,267 Elo+
Party 1
Team Averages
Level 77
1,345 SR
1,236 Elo+

VS

Team Averages
Level 64
1,428 SR
1,190 Elo+
Medusa
Medusa
ACG Acid
Medusa
Level 87
God Stats
0W - 4L
1,317 SR
Queue Stats
33W - 39L
1,030 Elo+
Party 2
Nike
Nike
YourBunz8327
Nike
Level 15
God Stats
12W - 12L
1,354 SR
Queue Stats
14W - 19L
1,040 Elo+
Party 2
Ra
Ra
m8566
Ra
Level 90
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOG96
Bacchus
13
4 / 3 / 11
10,914
780
11,352
12,552
15,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
9 / 2 / 6
11,572
827
17,876
8,934
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 0 / 10
10,477
748
7,201
8,982
3,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACG Acid
Medusa
13
2 / 5 / 3
10,069
719
8,498
14,100
6,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 3
9,159
654
4,695
13,313
5,432
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Ra
13
2 / 5 / 3
10,172
727
5,944
13,125
6,399
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
ACG Acid
Medusa
2
5
3
0.7
W
Bacchus
BOG96
Bacchus
4
3
11
3.17
W
9
2
6
6
W
3
0
10
8
L
1
6
3
0.42
L
Ra
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
19,137
30,468
Taken
40,538
24,228
Mitigated
17,947
7,342
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ACG Acid
Medusa
8,498
4,158
394
738
14,100
6,116
570
10,875
3,153
0
37,072
W
Bacchus
BOG96
Bacchus
11,352
1,268
0
524
12,552
15,610
598
3,143
9,239
31,469
0
W
17,876
596
1,195
1,805
8,934
5,023
181
1,853
7,021
39,826
0
W
7,201
2,207
0
3,818
8,982
3,595
697
1,250
7,680
0
37,168
L
4,695
596
0
0
13,313
5,432
30
8,549
4,700
0
17,076
L
Ra
5,944
867
2,045
4,436
13,125
6,399
153
10,340
2,541
43,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
29,400
113
Minions Killed
147
0
Camps Cleared
0
699,419
Distance Traveled
709,982
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,069
719
49
4
0
239,719
0
W
Bacchus
10,914
780
29
2
0
228,224
4
W
Hades
11,572
827
41
3
0
243,570
0
W
Neith
10,477
748
43
3
0
227,625
0
L
Nike
9,159
654
39
3
0
241,076
0
L
Ra
10,172
727
59
4
0
229,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role