Player Matchup

Athena
Athena
Cοsmic
Athena
Level 171
God Stats
7W - 3L
1,700 SR
Queue Stats
589W - 208L
1,725 Elo+
Party 1
Thor
Thor
GrayPeggz
Thor
Level 182
God Stats
17W - 3L
1,652 SR
Queue Stats
237W - 88L
1,724 Elo+
Party 1
Izanami
Izanami
GreenyyyBeanyyyy
Izanami
Level 156
God Stats
3W - 0L
1,935 SR
Queue Stats
298W - 129L
1,694 Elo+
Party 1
Chang'e
Chang'e
IAmDaBest15
Chang'e
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 66L
1,689 Elo+
Party 1
Tyr
Tyr
rocky99183
Tyr
Level 155
God Stats
3W - 1L
1,647 SR
Queue Stats
239W - 242L
1,516 Elo+
Solo
Team Averages
Level 150
1,687 SR
1,669 Elo+

VS

Team Averages
Level 131
1,666 SR
1,574 Elo+
Danzaburou
Danzaburou
Galadice
Danzaburou
Level 107
God Stats
2W - 2L
1,719 SR
Queue Stats
167W - 137L
1,591 Elo+
Party 2
Chang'e
Chang'e
SebasMR25
Chang'e
Level 158
God Stats
8W - 8L
1,561 SR
Queue Stats
554W - 507L
1,559 Elo+
Solo
Guan Yu
Guan Yu
UsualWinner
Guan Yu
Level 159
God Stats
3W - 3L
1,752 SR
Queue Stats
240W - 200L
1,557 Elo+
Solo
Terra
Terra
jaximmus
Terra
Level 105
God Stats
10W - 6L
1,707 SR
Queue Stats
169W - 138L
1,586 Elo+
Party 2
Loki
Loki
saeble
Loki
Level 124
God Stats
0W - 2L
1,591 SR
Queue Stats
67W - 69L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cοsmic
Athena
13
1 / 1 / 8
8,079
475
7,626
20,157
21,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
16
4 / 4 / 4
9,494
558
10,363
17,850
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 6
10,062
592
12,662
11,691
6,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
IAmDaBest15
Chang'e
16
6 / 1 / 4
9,832
578
20,484
13,881
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 5
9,302
547
10,321
18,158
17,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galadice
Danzaburou
15
1 / 2 / 2
8,826
519
11,170
12,955
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SebasMR25
Chang'e
13
1 / 6 / 1
8,046
473
10,153
18,102
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
UsualWinner
Guan Yu
15
1 / 2 / 3
9,651
568
11,413
15,626
16,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
jaximmus
Terra
13
1 / 3 / 4
7,991
470
6,740
20,025
17,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
saeble
Loki
16
6 / 2 / 2
9,689
570
14,302
16,086
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
10
10
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Cοsmic
Athena
1
1
8
5
L
Danzaburou
Galadice
Danzaburou
1
2
2
1
W
Thor
4
4
4
1.5
W
2
2
6
2.5
W
Chang'e
IAmDaBest15
Chang'e
6
1
4
8
L
Chang'e
SebasMR25
Chang'e
1
6
1
0.25
L
Guan Yu
UsualWinner
Guan Yu
1
2
3
1.25
L
Terra
jaximmus
Terra
1
3
4
1
W
2
2
5
2.25
L
Loki
saeble
Loki
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,456
Damage
53,778
81,737
Taken
82,794
58,844
Mitigated
52,847
30,278
Healing
30,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cοsmic
Athena
7,626
2,865
2,282
3,258
20,157
21,389
0
5,378
14,462
26,198
0
L
Danzaburou
Galadice
Danzaburou
11,170
4,578
0
5,771
12,955
4,739
0
3,127
9,828
0
84,008
W
Thor
10,363
2,590
0
1,021
17,850
7,624
966
4,743
12,912
0
90,586
W
12,662
8,966
0
3,865
11,691
6,620
1,800
547
11,142
0
106,158
W
Chang'e
IAmDaBest15
Chang'e
20,484
1,649
7,115
7,261
13,881
5,944
0
5,713
7,914
97,807
0
L
Chang'e
SebasMR25
Chang'e
10,153
1,245
1,898
5,757
18,102
7,185
876
9,900
8,202
68,987
0
L
Guan Yu
UsualWinner
Guan Yu
11,413
1,344
278
4,214
15,626
16,288
0
3,446
12,180
2,143
70,517
L
Terra
jaximmus
Terra
6,740
878
2,161
3,749
20,025
17,757
0
8,230
11,795
24,703
0
W
10,321
1,510
0
5,476
18,158
17,267
0
1,825
16,333
0
70,213
L
Loki
saeble
Loki
14,302
4,913
0
6,471
16,086
6,878
0
4,451
11,531
0
81,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,769
Gold Earned
44,203
586
Minions Killed
505
0
Camps Cleared
0
1,614,983
Distance Traveled
1,649,556
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,079
475
13
1
0
337,140
0
L
Danzaburou
8,826
519
116
7
0
303,513
1
W
Thor
9,494
558
104
6
0
316,793
0
W
Izanami
10,062
592
179
11
0
301,262
1
W
Chang'e
9,832
578
164
10
0
337,580
2
L
Chang'e
8,046
473
106
6
0
313,899
0
L
Guan Yu
9,651
568
131
8
0
330,080
4
L
Terra
7,991
470
40
2
0
324,444
6
W
Tyr
9,302
547
126
7
0
322,208
0
L
Loki
9,689
570
112
7
0
377,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role