Player Matchup

Shiva
Shiva
Have Fun m8
Shiva
Level 179
God Stats
2W - 1L
1,793 SR
Queue Stats
453W - 452L
1,488 Elo+
Solo
Pele
Pele
LNTKingJuice
Pele
Level 42
God Stats
2W - 3L
1,851 SR
Queue Stats
140W - 168L
1,331 Elo+
Solo
Anubis
Anubis
Mundanous
Anubis
Level 73
God Stats
175W - 127L
1,581 SR
Queue Stats
301W - 265L
1,522 Elo+
Solo
Hera
Hera
Yun3108
Hera
Level 116
God Stats
18W - 21L
1,349 SR
Queue Stats
42W - 39L
1,424 Elo+
Solo
Chiron
Chiron
bbrown23
Chiron
Level 107
God Stats
20W - 16L
1,601 SR
Queue Stats
213W - 209L
1,473 Elo+
Solo
Team Averages
Level 103
1,635 SR
1,448 Elo+

VS

Team Averages
Level 96
1,621 SR
1,529 Elo+
Heimdallr
Heimdallr
JoJo_S_
Heimdallr
Level 111
God Stats
6W - 1L
1,741 SR
Queue Stats
96W - 104L
1,505 Elo+
Party 1
Charon
Charon
TSK_Koji
Charon
Level 86
God Stats
1W - 2L
1,744 SR
Queue Stats
150W - 128L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thee_Syrup
Morgan Le Fay
Level 146
God Stats
3W - 5L
1,519 SR
Queue Stats
266W - 254L
1,509 Elo+
Party 1
King Arthur
King Arthur
kreto__
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,503 Elo+
Party 2
Thor
Thor
lsvexol
Thor
Level 68
God Stats
2W - 2L
1,602 SR
Queue Stats
19W - 12L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,441
537
5,335
9,882
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 3
5,510
459
1,531
4,750
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Mundanous
Anubis
13
5 / 0 / 2
7,850
654
6,995
3,171
1,616
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Yun3108
Hera
11
2 / 1 / 2
6,012
501
2,638
5,159
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
bbrown23
Chiron
12
3 / 0 / 2
6,975
581
6,030
5,003
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoJo_S_
Heimdallr
10
0 / 3 / 0
5,659
472
3,727
8,428
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
TSK_Koji
Charon
9
1 / 2 / 0
5,897
491
2,915
8,109
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Thee_Syrup
Morgan Le Fay
12
0 / 0 / 1
6,712
559
6,317
5,104
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kreto__
King Arthur
10
0 / 6 / 0
5,507
459
1,441
11,110
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
lsvexol
Thor
9
0 / 2 / 0
5,445
454
1,154
9,531
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Heimdallr
JoJo_S_
Heimdallr
0
3
0
0
W
1
0
3
2.5
W
Anubis
Mundanous
Anubis
5
0
2
6
L
Charon
TSK_Koji
Charon
1
2
0
0.5
L
Morgan Le Fay
Thee_Syrup
Morgan Le Fay
0
0
1
0.5
W
Hera
Yun3108
Hera
2
1
2
3
W
Chiron
bbrown23
Chiron
3
0
2
4
L
King Arthur
kreto__
King Arthur
0
6
0
0
L
Thor
lsvexol
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
15,554
27,965
Taken
42,282
15,566
Mitigated
18,722
9,225
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,335
505
165
2,290
9,882
8,272
0
3,567
6,227
0
29,954
L
Heimdallr
JoJo_S_
Heimdallr
3,727
1,560
0
2,942
8,428
3,447
0
166
8,262
0
37,129
W
1,531
339
0
675
4,750
1,640
0
1,381
3,369
0
27,324
W
Anubis
Mundanous
Anubis
6,995
648
0
2,348
3,171
1,616
0
304
2,867
51,908
0
L
Charon
TSK_Koji
Charon
2,915
806
0
1,923
8,109
6,152
0
1,284
6,825
22,403
0
L
Morgan Le Fay
Thee_Syrup
Morgan Le Fay
6,317
783
0
2,033
5,104
2,133
246
557
4,547
60,492
0
W
Hera
Yun3108
Hera
2,638
740
0
1,400
5,159
1,966
0
3,821
1,338
39,571
0
W
Chiron
bbrown23
Chiron
6,030
2,754
261
2,086
5,003
2,072
0
187
4,816
0
50,783
L
King Arthur
kreto__
King Arthur
1,441
279
0
1,139
11,110
3,574
0
6,625
4,485
0
27,122
L
Thor
lsvexol
Thor
1,154
277
0
1,000
9,531
3,416
0
1,078
8,453
0
43,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
29,220
329
Minions Killed
279
0
Camps Cleared
0
1,181,603
Distance Traveled
1,151,472
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,441
537
32
3
0
237,719
5
L
Heimdallr
5,659
472
44
4
0
216,456
1
W
Pele
5,510
459
42
4
0
196,680
0
W
Anubis
7,850
654
85
7
0
259,535
0
L
Charon
5,897
491
31
3
0
230,843
0
L
Morgan Le Fay
6,712
559
97
8
0
247,050
2
W
Hera
6,012
501
80
7
0
205,000
0
W
Chiron
6,975
581
90
8
0
282,669
1
L
King Arthur
5,507
459
42
4
0
222,814
0
L
Thor
5,445
454
65
5
0
234,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role