Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Prof_Girth_PhD
Zeus
Gold III
Level 157
God Stats
13W - 5L
1,872 SR
Queue Stats
305W - 300L
1,507 MMR
Party 1
Shiva
Shiva
Silver II
TheOldSidewalk
Shiva
Silver II
Level 125
God Stats
2W - 4L
1,434 SR
Queue Stats
30W - 40L
1,147 MMR
Party 1
Hercules
Hercules
Silver V
baIenki
Hercules
Silver V
Level 85
God Stats
0W - 1L
1,739 SR
Queue Stats
24W - 31L
1,287 MMR
Party 2
Ullr
Ullr
Bronze V
xerxd
Ullr
Bronze V
Level 96
God Stats
4W - 1L
1,785 SR
Queue Stats
88W - 101L
1,342 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,666 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,524 SR
1,324 MMR
Fenrir
Fenrir
Gold IV
CelestialSonny
Fenrir
Gold IV
Level 145
God Stats
15W - 19L
1,493 SR
Queue Stats
156W - 155L
1,321 MMR
Solo
Freya
Freya
Bronze IV
Secret Arab
Freya
Bronze IV
Level 122
God Stats
1W - 0L
1,588 SR
Queue Stats
4W - 5L
1,321 MMR
Solo
Guan Yu
Guan Yu
Gold V
TheWarrior3145
Guan Yu
Gold V
Level 172
God Stats
4W - 5L
1,468 SR
Queue Stats
51W - 58L
1,321 MMR
Solo
Chronos
Chronos
Silver II
holyguacamorley
Chronos
Silver II
Level 149
God Stats
4W - 6L
1,441 SR
Queue Stats
36W - 44L
1,314 MMR
Solo
Awilix
Awilix
Gold V
krazykraze15
Awilix
Gold V
Level 97
God Stats
12W - 8L
1,632 SR
Queue Stats
50W - 58L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 0
5,112
426
2,144
10,572
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,842
487
4,059
5,995
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
5,609
467
6,759
11,623
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
baIenki
Hercules
9
0 / 1 / 1
4,948
412
3,267
8,176
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
xerxd
Ullr
10
1 / 5 / 0
5,614
468
3,055
11,227
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangThorJanusHachiman

VS

Bans
MartichorasAtlasKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,347
612
5,111
8,569
5,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
2 / 1 / 3
7,482
624
5,591
5,932
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 0 / 3
7,642
637
7,161
10,754
9,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 0 / 4
6,909
576
4,987
7,386
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
11
5 / 1 / 2
7,105
592
7,494
7,900
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
4
1
3
5.5
L
1
3
1
0.5
W
2
1
3
3.5
L
1
3
0
0.33
W
3
0
3
4.5
L
Hercules
baIenki
Hercules
0
1
1
0.5
W
1
0
4
3
W
Awilix
5
1
2
6
L
Ullr
xerxd
Ullr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
30,344
47,593
Taken
40,541
20,976
Mitigated
24,150
8,322
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,144
482
0
1,624
10,572
3,935
0
1,229
9,343
0
32,245
W
5,111
802
0
1,489
8,569
5,843
87
742
7,596
0
21,202
L
4,059
139
0
1,091
5,995
1,784
0
1,826
4,169
41,623
0
W
5,591
1,557
0
3,242
5,932
2,566
853
91
5,738
51,195
0
L
6,759
827
0
2,483
11,623
5,008
0
1,088
10,535
0
37,768
W
7,161
552
206
4,063
10,754
9,933
163
0
10,710
1,440
51,882
L
Hercules
baIenki
Hercules
3,267
730
0
1,600
8,176
6,257
0
2,109
5,845
0
21,984
W
4,987
1,155
0
2,344
7,386
2,759
834
2,552
4,790
52,958
0
W
Awilix
7,494
3,234
0
810
7,900
3,049
577
876
6,983
0
45,659
L
Ullr
xerxd
Ullr
3,055
1,935
0
1,524
11,227
3,992
0
4,421
6,417
0
35,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
36,485
265
Minions Killed
374
0
Camps Cleared
0
1,116,374
Distance Traveled
1,243,789
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,112
426
49
4
0
247,116
0
W
Fenrir
7,347
612
24
2
0
268,429
4
L
Zeus
5,842
487
68
6
0
196,230
1
W
Freya
7,482
624
98
8
0
217,626
2
L
Shiva
5,609
467
53
4
0
232,574
4
W
Guan Yu
7,642
637
88
7
0
241,783
1
L
Hercules
4,948
412
37
3
0
235,026
0
W
Chronos
6,909
576
94
8
0
232,987
0
W
Awilix
7,105
592
70
6
0
282,964
0
L
Ullr
5,614
468
58
5
0
205,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role