Player Matchup

Ishtar
Ishtar
x Fanos
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,404 Elo+
Party 1
Charon
Charon
x Riviere
Charon
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 48L
1,420 Elo+
Party 1
Ix Chel
Ix Chel
x Vivant
Ix Chel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,264 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,363 Elo+

VS

Team Averages
Level 58
1,548 SR
1,460 Elo+
Ymir
Ymir
Gronkeatseahawk
Ymir
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 80L
1,416 Elo+
Party 2
Bakasura
Bakasura
RomanView
Bakasura
Level 49
God Stats
31W - 15L
1,728 SR
Queue Stats
159W - 165L
1,464 Elo+
Party 2
Merlin
Merlin
THE WEINERFORCE
Merlin
Level 109
God Stats
10W - 14L
1,416 SR
Queue Stats
145W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
x Fanos
Ishtar
12
2 / 6 / 1
10,277
642
7,572
13,303
5,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
x Riviere
Charon
14
1 / 0 / 1
10,277
642
5,359
14,039
12,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
x Vivant
Ix Chel
12
0 / 4 / 2
9,853
616
7,006
8,962
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
10,716
670
2,969
10,105
6,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
RomanView
Bakasura
16
8 / 0 / 2
12,441
778
16,186
13,036
10,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 6
11,180
699
13,557
7,290
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Bakasura
RomanView
Bakasura
8
0
2
9
W
1
1
6
4
L
Ishtar
x Fanos
Ishtar
2
6
1
0.42
L
Charon
x Riviere
Charon
1
0
1
1.5
L
Ix Chel
x Vivant
Ix Chel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
32,712
36,304
Taken
30,431
20,455
Mitigated
19,780
6,132
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,969
360
0
746
10,105
6,257
449
4,427
5,418
14,166
0
W
Bakasura
RomanView
Bakasura
16,186
9,923
0
4,565
13,036
10,408
268
5,353
7,568
0
47,503
W
13,557
177
0
416
7,290
3,115
818
3,186
4,104
70,787
0
L
Ishtar
x Fanos
Ishtar
7,572
4,582
0
1,786
13,303
5,136
0
7,045
5,514
0
36,051
L
Charon
x Riviere
Charon
5,359
704
0
2,950
14,039
12,167
125
7,828
4,391
24,955
0
L
Ix Chel
x Vivant
Ix Chel
7,006
435
746
650
8,962
3,152
0
2,209
5,260
46,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
34,337
153
Minions Killed
194
0
Camps Cleared
0
820,000
Distance Traveled
931,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,716
670
18
1
0
284,578
0
W
Bakasura
12,441
778
84
5
0
364,033
0
W
Merlin
11,180
699
92
6
0
282,946
0
L
Ishtar
10,277
642
53
3
0
266,934
0
L
Charon
10,277
642
37
2
0
295,233
0
L
Ix Chel
9,853
616
63
4
0
257,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role