Player Matchup

Ne Zha
Ne Zha
Gold III
CAiiiiiiyO
Ne Zha
Gold III
Level 210
God Stats
6W - 4L
1,414 SR
Queue Stats
150W - 119L
1,353 MMR
Party 1
He Bo
He Bo
Gold II
KinGxBUDU
He Bo
Gold II
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 109L
1,396 MMR
Party 1
Artemis
Artemis
Gold III
SweetCandy115
Artemis
Gold III
Level 219
God Stats
26W - 21L
1,572 SR
Queue Stats
178W - 153L
1,309 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 192
1,495 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,403 SR
1,149 MMR
Nox
Nox
Silver II
B0OTYxJUICE
Nox
Silver II
Level 137
God Stats
6W - 23L
1,266 SR
Queue Stats
166W - 202L
1,243 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
BRAWLER SNIPER
Kumbhakarna
Silver II
Level 92
God Stats
7W - 13L
1,407 SR
Queue Stats
198W - 223L
1,037 MMR
Solo
Ravana
Ravana
Silver II
VivaLaFidel
Ravana
Silver II
Level 63
God Stats
1W - 2L
1,536 SR
Queue Stats
22W - 32L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAiiiiiiyO
Ne Zha
15
7 / 1 / 9
13,251
779
13,471
16,864
16,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

He Bo
KinGxBUDU
He Bo
17
6 / 2 / 12
13,756
809
18,572
12,677
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
16
5 / 2 / 13
13,502
794
19,041
10,626
4,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasAchillesKuzenboMartichorasHera

VS

Bans
AnubisAthenaBacchusCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
12,048
709
10,347
13,704
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BRAWLER SNIPER
Kumbhakarna
13
2 / 6 / 3
11,581
681
9,079
23,207
28,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
12
0 / 6 / 3
10,940
644
9,033
20,414
17,924
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
5
5
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Kumbhakarna
BRAWLER SNIPER
Kumbhakarna
2
6
3
0.58
W
Ne Zha
CAiiiiiiyO
Ne Zha
7
1
9
11.5
W
He Bo
KinGxBUDU
He Bo
6
2
12
6
W
Artemis
5
2
13
5.75
L
Ravana
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
28,459
40,167
Taken
57,325
26,628
Mitigated
52,163
11,905
Healing
2,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,347
1,101
0
0
13,704
5,606
782
5,666
7,970
49,464
0
L
Kumbhakarna
BRAWLER SNIPER
Kumbhakarna
9,079
755
0
0
23,207
28,633
0
7,525
15,210
33,918
0
W
Ne Zha
CAiiiiiiyO
Ne Zha
13,471
4,141
749
7,488
16,864
16,537
589
6,798
9,829
74
38,224
W
He Bo
KinGxBUDU
He Bo
18,572
945
0
1,869
12,677
5,266
416
6,460
6,217
57,034
0
W
Artemis
19,041
8,893
389
1,410
10,626
4,825
1,735
6,257
4,197
0
76,587
L
Ravana
9,033
2,342
0
2,204
20,414
17,924
436
6,024
14,390
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
34,569
188
Minions Killed
120
0
Camps Cleared
0
925,588
Distance Traveled
820,019
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,048
709
58
3
0
269,154
0
L
Kumbhakarna
11,581
681
28
2
0
270,222
5
W
Ne Zha
13,251
779
25
1
0
321,185
3
W
He Bo
13,756
809
71
4
0
329,900
0
W
Artemis
13,502
794
92
5
0
274,503
1
L
Ravana
10,940
644
34
2
0
280,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role