Player Matchup

Discordia
Discordia
Bein maxz324
Discordia
Level 106
God Stats
11W - 7L
1,574 SR
Queue Stats
437W - 460L
1,426 Elo+
Solo
Ix Chel
Ix Chel
VoltronSux
Ix Chel
Level 25
God Stats
5W - 3L
1,509 SR
Queue Stats
57W - 68L
1,429 Elo+
Party 1
Hachiman
Hachiman
chrono_23
Hachiman
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,748 Elo+
Solo
Ao Kuang
Ao Kuang
mlgsalmon
Ao Kuang
Level 63
God Stats
4W - 2L
1,619 SR
Queue Stats
180W - 154L
1,569 Elo+
Party 1
Horus
Horus
mrbjensen
Horus
Level 51
God Stats
3W - 1L
1,607 SR
Queue Stats
256W - 264L
1,480 Elo+
Party 1
Team Averages
Level 75
1,562 SR
1,530 Elo+

VS

Team Averages
Level 82
1,566 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
SuperAdobo
Cu Chulainn
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 195L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
adrianmeza03
Zhong Kui
Level 106
God Stats
2W - 2L
1,632 SR
Queue Stats
128W - 123L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
eTRx iBall
Kuzenbo
Level 81
God Stats
6W - 8L
1,468 SR
Queue Stats
255W - 245L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
lordlaflame
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,332 Elo+
Party 2
Bastet
Bastet
temp-921734
Bastet
Level 60
God Stats
9W - 5L
1,730 SR
Queue Stats
127W - 129L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bein maxz324
Discordia
17
2 / 1 / 2
10,248
539
9,767
9,744
3,805
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
VoltronSux
Ix Chel
17
5 / 6 / 3
10,377
546
13,477
16,182
9,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
chrono_23
Hachiman
17
7 / 4 / 4
10,441
550
12,421
13,908
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
mlgsalmon
Ao Kuang
17
9 / 1 / 4
10,801
568
16,747
16,319
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
mrbjensen
Horus
14
0 / 0 / 10
8,894
468
3,606
10,417
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SuperAdobo
Cu Chulainn
15
0 / 5 / 0
9,005
474
5,133
21,517
16,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
adrianmeza03
Zhong Kui
15
2 / 5 / 2
8,804
463
9,383
12,981
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
eTRx iBall
Kuzenbo
13
2 / 4 / 4
8,007
421
5,597
18,031
19,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
lordlaflame
Danzaburou
13
1 / 6 / 1
7,975
420
1,920
12,614
4,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
15
5 / 3 / 4
9,459
498
14,246
19,065
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
10
12
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bein maxz324
Discordia
2
1
2
3
L
Cu Chulainn
SuperAdobo
Cu Chulainn
0
5
0
0
W
Ix Chel
VoltronSux
Ix Chel
5
6
3
1.08
L
Zhong Kui
adrianmeza03
Zhong Kui
2
5
2
0.6
W
Hachiman
chrono_23
Hachiman
7
4
4
2.25
L
Kuzenbo
eTRx iBall
Kuzenbo
2
4
4
1
L
Danzaburou
lordlaflame
Danzaburou
1
6
1
0.25
W
Ao Kuang
mlgsalmon
Ao Kuang
9
1
4
11
W
Horus
mrbjensen
Horus
0
0
10
5
L
Bastet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,018
Damage
36,279
66,570
Taken
84,208
31,115
Mitigated
58,089
23,095
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bein maxz324
Discordia
9,767
518
0
3,420
9,744
3,805
500
1,942
7,802
81,448
0
L
Cu Chulainn
SuperAdobo
Cu Chulainn
5,133
523
0
1,528
21,517
16,997
24
12,508
9,009
867
73,433
W
Ix Chel
VoltronSux
Ix Chel
13,477
1,088
163
4,901
16,182
9,093
481
6,494
9,688
78,588
0
L
Zhong Kui
adrianmeza03
Zhong Kui
9,383
495
0
3,877
12,981
9,360
0
8,087
4,894
72,043
0
W
Hachiman
chrono_23
Hachiman
12,421
7,373
0
4,732
13,908
5,287
1,670
2,348
11,524
0
92,582
L
Kuzenbo
eTRx iBall
Kuzenbo
5,597
2,019
0
1,460
18,031
19,295
0
8,539
9,429
32,698
0
L
Danzaburou
lordlaflame
Danzaburou
1,920
667
0
1,044
12,614
4,499
0
1,691
10,923
0
41,310
W
Ao Kuang
mlgsalmon
Ao Kuang
16,747
3,758
0
4,774
16,319
6,725
440
3,608
12,711
80,000
0
W
Horus
mrbjensen
Horus
3,606
1,634
2,472
2,633
10,417
6,205
68
1,179
9,142
0
23,941
L
Bastet
14,246
3,355
0
3,688
19,065
7,938
0
9,216
9,781
0
80,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
43,250
515
Minions Killed
429
0
Camps Cleared
0
1,838,842
Distance Traveled
1,833,062
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,248
539
131
7
0
371,701
1
L
Cu Chulainn
9,005
474
120
6
0
343,096
5
W
Ix Chel
10,377
546
109
6
0
338,876
0
L
Zhong Kui
8,804
463
110
6
0
319,870
2
W
Hachiman
10,441
550
147
8
0
351,459
0
L
Kuzenbo
8,007
421
45
2
0
364,468
2
L
Danzaburou
7,975
420
60
3
0
357,272
2
W
Ao Kuang
10,801
568
105
6
0
411,262
0
W
Horus
8,894
468
23
1
0
365,544
0
L
Bastet
9,459
498
94
5
0
448,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role