Player Matchup

Ares
Ares
Captain of H
Ares
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 29L
1,554 Elo+
Party 2
Bacchus
Bacchus
Jon Boy MLG
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
JuniorBeeker
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,487 Elo+
Party 2
Horus
Horus
Thicc N Creamy
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 132L
1,511 Elo+
Party 2
Hachiman
Hachiman
VIVE LeGOAT
Hachiman
Level 68
God Stats
3W - 3L
1,552 SR
Queue Stats
95W - 76L
1,508 Elo+
Party 2
Team Averages
Level 73
1,510 SR
1,516 Elo+

VS

Team Averages
Level 112
1,543 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
MrJU_ice
Sol
Level 135
God Stats
8W - 9L
1,368 SR
Queue Stats
277W - 274L
1,467 Elo+
Party 1
Chang'e
Chang'e
Mr_Chewis
Chang'e
Level 127
God Stats
2W - 1L
1,709 SR
Queue Stats
117W - 95L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
RednckGrrl
Nu Wa
Level 126
God Stats
19W - 8L
1,762 SR
Queue Stats
654W - 669L
1,445 Elo+
Solo
Jormungandr
Jormungandr
da_real_slick86
Jormungandr
Level 144
God Stats
4W - 4L
1,378 SR
Queue Stats
269W - 278L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,030
669
6,218
13,443
19,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Jon Boy MLG
Bacchus
15
2 / 4 / 9
8,845
737
10,270
15,049
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
JuniorBeeker
Kuzenbo
16
5 / 3 / 8
9,579
798
9,755
16,716
32,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 10
8,314
693
8,623
17,490
26,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
VIVE LeGOAT
Hachiman
14
4 / 5 / 9
8,669
722
16,343
14,192
7,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 9
9,190
766
8,366
14,313
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 10
10,119
843
16,642
9,711
6,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Mr_Chewis
Chang'e
15
4 / 4 / 12
9,491
791
15,756
14,649
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
17
4 / 1 / 11
9,523
794
13,414
7,545
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
da_real_slick86
Jormungandr
16
6 / 3 / 13
10,206
851
10,343
15,062
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
14
Kills
20
20
Deaths
15
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
9
1.3
L
2
4
5
1.13
L
Bacchus
Jon Boy MLG
Bacchus
2
4
9
1.63
L
Kuzenbo
JuniorBeeker
Kuzenbo
5
3
8
3
W
4
2
10
4.5
W
Chang'e
Mr_Chewis
Chang'e
4
4
12
2.5
W
Nu Wa
4
1
11
9.5
L
1
4
10
1.5
L
Hachiman
VIVE LeGOAT
Hachiman
4
5
9
1.7
W
Jormungandr
da_real_slick86
Jormungandr
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
64,521
76,890
Taken
61,280
106,617
Mitigated
51,281
27,667
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,366
416
475
1,909
14,313
17,433
181
5,182
9,131
10,682
0
L
6,218
196
1,307
717
13,443
19,920
0
11,627
1,463
14,357
0
L
Bacchus
Jon Boy MLG
Bacchus
10,270
976
1,521
3,281
15,049
20,070
0
12,536
1,964
20,338
0
L
Kuzenbo
JuniorBeeker
Kuzenbo
9,755
3,029
3,205
2,664
16,716
32,430
45
12,477
3,929
18,569
0
W
16,642
6,447
437
1,140
9,711
6,722
2,101
5,481
4,230
29,841
0
W
Chang'e
Mr_Chewis
Chang'e
15,756
1,143
7,793
7,002
14,649
7,684
1,906
6,989
7,660
28,109
0
W
Nu Wa
13,414
2,758
370
45
7,545
3,838
1,963
2,377
5,168
30,981
0
L
8,623
3,778
5,043
5,041
17,490
26,455
0
14,171
3,100
0
15,306
L
Hachiman
VIVE LeGOAT
Hachiman
16,343
7,721
1,621
3,267
14,192
7,742
0
12,247
1,850
0
35,900
W
Jormungandr
da_real_slick86
Jormungandr
10,343
3,501
1,115
3,667
15,062
15,604
584
6,230
8,832
21,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
48,529
88
Minions Killed
132
0
Camps Cleared
0
1,006,759
Distance Traveled
1,012,564
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,190
766
3
0
0
197,352
0
L
Ares
8,030
669
9
1
0
182,598
0
L
Bacchus
8,845
737
18
2
0
218,323
0
L
Kuzenbo
9,579
798
13
1
0
218,828
0
W
Sol
10,119
843
42
4
0
201,229
0
W
Chang'e
9,491
791
27
2
0
208,018
0
W
Nu Wa
9,523
794
37
3
0
204,757
0
L
Horus
8,314
693
10
1
0
212,131
0
L
Hachiman
8,669
722
38
3
0
174,879
3
W
Jormungandr
10,206
851
23
2
0
201,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role