Player Matchup

Cu Chulainn
Cu Chulainn
BigFalconsFan11
Cu Chulainn
Level 89
God Stats
8W - 23L
1,368 SR
Queue Stats
38W - 98L
1,339 Elo+
Party 3
Discordia
Discordia
Gr8testFear
Discordia
Level 117
God Stats
7W - 18L
1,441 SR
Queue Stats
37W - 96L
1,353 Elo+
Party 3
Chiron
Chiron
MANG0S R0CK
Chiron
Level 99
God Stats
3W - 4L
1,483 SR
Queue Stats
34W - 87L
1,279 Elo+
Party 3
Ymir
Ymir
Westy5242
Ymir
Level 100
God Stats
1W - 5L
1,608 SR
Queue Stats
40W - 101L
1,337 Elo+
Party 3
Bakasura
Bakasura
distnededsnake3
Bakasura
Level 67
God Stats
27W - 31L
1,572 SR
Queue Stats
361W - 353L
1,494 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,360 Elo+

VS

Team Averages
Level 83
1,673 SR
1,514 Elo+
Bacchus
Bacchus
BobbyWda_Tool
Bacchus
Level 65
God Stats
6W - 3L
1,624 SR
Queue Stats
72W - 64L
1,490 Elo+
Party 2
Arachne
Arachne
BruhImBored
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
CeaseReality
Danzaburou
Level 88
God Stats
7W - 2L
1,575 SR
Queue Stats
62W - 57L
1,506 Elo+
Party 2
Olorun
Olorun
IvanJerganov412
Olorun
Level 15
God Stats
2W - 5L
1,695 SR
Queue Stats
15W - 15L
1,478 Elo+
Party 1
Nox
Nox
Zeefon
Nox
Level 123
God Stats
7W - 3L
1,969 SR
Queue Stats
25W - 19L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigFalconsFan11
Cu Chulainn
14
1 / 3 / 1
7,889
493
5,664
15,865
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Gr8testFear
Discordia
12
2 / 7 / 1
7,342
459
7,771
10,259
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
0 / 2 / 0
6,412
401
4,481
8,085
2,895
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 2 / 0
6,538
409
2,331
13,619
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
15
2 / 6 / 1
8,951
559
4,472
20,734
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 0 / 3
8,473
530
4,946
6,827
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
BruhImBored
Arachne
17
16 / 1 / 1
11,107
694
13,560
17,853
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
CeaseReality
Danzaburou
13
0 / 1 / 3
7,669
479
9,675
7,793
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 1 / 4
9,838
615
10,012
8,562
5,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Zeefon
Nox
16
3 / 2 / 11
9,878
617
9,785
7,609
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigFalconsFan11
Cu Chulainn
1
3
1
0.5
W
Bacchus
1
0
3
2.5
W
Arachne
BruhImBored
Arachne
16
1
1
16.5
W
Danzaburou
CeaseReality
Danzaburou
0
1
3
1.5
L
Discordia
Gr8testFear
Discordia
2
7
1
0.36
W
0
1
4
2
L
Chiron
0
2
0
0
L
Ymir
0
2
0
0
W
Nox
Zeefon
Nox
3
2
11
4.25
L
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
47,978
68,562
Taken
48,644
35,812
Mitigated
27,519
16,901
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigFalconsFan11
Cu Chulainn
5,664
719
0
2,872
15,865
10,700
0
9,401
6,225
67
62,459
W
Bacchus
4,946
413
0
2,754
6,827
6,681
35
857
5,778
23,157
0
W
Arachne
BruhImBored
Arachne
13,560
8,435
0
9,604
17,853
9,368
0
4,000
13,388
0
90,868
W
Danzaburou
CeaseReality
Danzaburou
9,675
4,185
0
4,197
7,793
3,329
1,519
1,474
6,319
0
61,890
L
Discordia
Gr8testFear
Discordia
7,771
463
0
500
10,259
3,698
0
3,863
6,144
50,850
0
W
10,012
5,197
31
3,103
8,562
5,069
3,202
389
8,133
84,350
0
L
Chiron
4,481
1,116
490
2,298
8,085
2,895
0
1,383
6,702
0
37,778
L
Ymir
2,331
341
0
3,626
13,619
9,413
0
3,326
10,293
22,888
0
W
Nox
Zeefon
Nox
9,785
223
0
1,755
7,609
3,072
529
2,956
3,838
61,732
0
L
Bakasura
4,472
3,623
0
7,115
20,734
9,106
0
5,963
14,228
0
57,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
46,965
431
Minions Killed
488
0
Camps Cleared
0
1,469,579
Distance Traveled
1,542,950
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,889
493
106
7
0
299,116
2
W
Bacchus
8,473
530
38
2
0
316,596
1
W
Arachne
11,107
694
111
7
0
349,662
0
W
Danzaburou
7,669
479
90
6
0
284,158
0
L
Discordia
7,342
459
87
5
0
268,943
1
W
Olorun
9,838
615
126
8
0
277,188
2
L
Chiron
6,412
401
60
4
0
304,168
5
L
Ymir
6,538
409
47
3
0
241,047
1
W
Nox
9,878
617
123
8
0
315,346
6
L
Bakasura
8,951
559
131
8
0
356,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role