Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Kevsnicker
Horus
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 146L
1,503 Elo+
Party 2
Olorun
Olorun
REY D MAGNUS
Olorun
Level 196
God Stats
18W - 18L
1,444 SR
Queue Stats
618W - 601L
1,565 Elo+
Solo
Bastet
Bastet
SpookAcademy
Bastet
Level 144
God Stats
7W - 9L
1,500 SR
Queue Stats
442W - 460L
1,451 Elo+
Solo
Danzaburou
Danzaburou
misaelol
Danzaburou
Level 156
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 4L
1,746 Elo+
Solo
Team Averages
Level 162
1,474 SR
1,553 Elo+

VS

Team Averages
Level 144
1,465 SR
1,465 Elo+
Hachiman
Hachiman
 
Hachiman
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AxZoTiK FlAmEz
Sobek
Level 129
God Stats
2W - 4L
1,524 SR
Queue Stats
50W - 61L
1,450 Elo+
Party 1
Nemesis
Nemesis
Cashirama
Nemesis
Level 153
God Stats
6W - 6L
1,500 SR
Queue Stats
71W - 53L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
TeeSizzle
Baron Samedi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
xAkuma Shorty
Sun Wukong
Level 144
God Stats
0W - 1L
1,302 SR
Queue Stats
55W - 63L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 7
6,839
526
3,433
9,484
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
14
8 / 1 / 3
9,108
701
14,232
13,698
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
12
5 / 2 / 1
7,487
576
7,804
8,390
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
13
2 / 0 / 3
7,274
560
4,844
10,111
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
misaelol
Danzaburou
12
1 / 1 / 2
7,260
558
5,698
7,349
2,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 1 / 1
7,409
570
5,342
10,378
3,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 5
6,361
489
5,642
13,832
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Cashirama
Nemesis
10
1 / 2 / 0
6,219
478
3,392
11,350
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TeeSizzle
Baron Samedi
12
3 / 5 / 1
6,892
530
5,276
9,935
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xAkuma Shorty
Sun Wukong
10
0 / 5 / 0
5,630
433
4,492
13,070
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
7
1.17
L
Hachiman
 
Hachiman
3
1
1
3.5
L
0
3
5
0.83
L
Nemesis
Cashirama
Nemesis
1
2
0
0.5
W
Horus
8
1
3
9.5
W
Olorun
5
2
1
2.75
W
Bastet
2
0
3
3.5
L
Baron Samedi
TeeSizzle
Baron Samedi
3
5
1
0.7
W
Danzaburou
misaelol
Danzaburou
1
1
2
2
L
Sun Wukong
xAkuma Shorty
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
24,144
49,032
Taken
58,565
29,216
Mitigated
30,280
18,510
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,433
662
0
2,412
9,484
7,430
0
3,196
6,250
15,470
0
L
Hachiman
 
Hachiman
5,342
2,690
0
5,335
10,378
3,278
3,401
650
9,679
0
61,661
L
5,642
397
0
5,561
13,832
12,243
0
4,116
9,667
19,367
0
L
Nemesis
Cashirama
Nemesis
3,392
1,243
0
2,104
11,350
3,549
0
2,662
8,618
0
41,631
W
Horus
14,232
5,105
979
5,554
13,698
11,345
244
1,362
12,308
0
63,106
W
Olorun
7,804
3,618
352
2,948
8,390
3,583
258
3,622
4,686
51,465
0
W
Bastet
4,844
984
0
2,920
10,111
3,928
0
1,718
8,393
0
50,890
L
Baron Samedi
TeeSizzle
Baron Samedi
5,276
332
506
2,416
9,935
4,915
21
3,780
5,941
43,339
0
W
Danzaburou
misaelol
Danzaburou
5,698
2,522
0
3,345
7,349
2,930
2,490
884
6,435
0
55,716
L
Sun Wukong
xAkuma Shorty
Sun Wukong
4,492
957
0
1,556
13,070
6,295
0
171
12,111
0
39,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
32,511
376
Minions Killed
319
0
Camps Cleared
0
1,299,931
Distance Traveled
1,230,970
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,839
526
7
1
0
270,217
5
L
Hachiman
7,409
570
113
9
0
247,377
6
L
Sobek
6,361
489
20
2
0
259,361
2
L
Nemesis
6,219
478
73
6
0
285,496
0
W
Horus
9,108
701
105
8
0
255,319
2
W
Olorun
7,487
576
81
6
0
229,048
0
W
Bastet
7,274
560
80
6
0
295,976
0
L
Baron Samedi
6,892
530
67
5
0
220,424
1
W
Danzaburou
7,260
558
103
8
0
249,371
2
L
Sun Wukong
5,630
433
46
4
0
218,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role