Player Matchup

Cliodhna
Cliodhna
BigBang_JS
Cliodhna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 2
Janus
Janus
ChickenChick004
Janus
Level 90
God Stats
1W - 0L
1,408 SR
Queue Stats
41W - 47L
1,252 Elo+
Party 2
Khepri
Khepri
ItsNotHunter
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,757 Elo+
Party 3
Arachne
Arachne
Kn2 Merkury
Arachne
Level 88
God Stats
1W - 0L
1,448 SR
Queue Stats
44W - 50L
1,332 Elo+
Party 2
Chaac
Chaac
RogueDog29
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,757 Elo+
Party 3
Team Averages
Level 63
1,471 SR
1,469 Elo+

VS

Team Averages
Level 33
1,436 SR
1,198 Elo+
Athena
Athena
GemiiBee002
Athena
Level 45
God Stats
0W - 3L
1,199 SR
Queue Stats
69W - 86L
1,273 Elo+
Solo
Da Ji
Da Ji
Gigawattow
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
992 Elo+
Party 1
Poseidon
Poseidon
NekoKoteiMew
Poseidon
Level 39
God Stats
1W - 1L
1,479 SR
Queue Stats
278W - 294L
1,487 Elo+
Solo
Cerberus
Cerberus
TheMuffinman793
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,250 Elo+
Party 1
Fafnir
Fafnir
goatee64
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigBang_JS
Cliodhna
18
21 / 4 / 20
12,196
938
28,571
16,347
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 1 / 32
12,247
942
28,776
6,857
3,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
4 / 2 / 37
11,770
905
8,891
14,862
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Kn2 Merkury
Arachne
17
12 / 4 / 21
11,218
863
17,703
11,908
7,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
18
5 / 3 / 38
10,890
838
13,524
14,020
18,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 10 / 4
8,084
622
4,926
23,526
21,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
18
6 / 10 / 4
11,245
865
14,717
17,279
7,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
NekoKoteiMew
Poseidon
14
2 / 13 / 6
9,011
693
5,811
17,146
4,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
4 / 9 / 8
10,320
794
11,120
26,174
30,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
goatee64
Fafnir
11
0 / 11 / 4
8,066
620
3,476
20,601
22,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
39
53
Kills
13
14
Deaths
53
148
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigBang_JS
Cliodhna
21
4
20
7.75
W
11
1
32
27
L
Athena
1
10
4
0.3
L
Da Ji
6
10
4
0.8
W
Khepri
4
2
37
11.25
W
Arachne
Kn2 Merkury
Arachne
12
4
21
5.63
L
Poseidon
NekoKoteiMew
Poseidon
2
13
6
0.38
W
Chaac
5
3
38
8
L
Cerberus
4
9
8
0.89
L
Fafnir
goatee64
Fafnir
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,465
Damage
40,050
63,994
Taken
104,726
52,661
Mitigated
86,538
18,159
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigBang_JS
Cliodhna
28,571
4,260
956
4,784
16,347
8,281
1,616
6,104
9,608
0
45,076
W
28,776
3,701
1,604
913
6,857
3,874
3,472
2,947
3,461
58,045
0
L
Athena
4,926
1,266
90
1,028
23,526
21,529
0
7,292
15,533
14,798
0
L
Da Ji
14,717
2,339
182
348
17,279
7,257
0
6,480
10,652
0
20,998
W
Khepri
8,891
876
630
4,332
14,862
15,018
287
3,601
10,341
13,370
0
W
Arachne
Kn2 Merkury
Arachne
17,703
15,263
1,087
2,115
11,908
7,368
1,194
5,891
5,605
0
25,264
L
Poseidon
NekoKoteiMew
Poseidon
5,811
842
943
693
17,146
4,757
0
4,941
12,160
15,487
0
W
Chaac
13,524
1,967
217
1,521
14,020
18,120
1,116
4,200
9,134
0
26,309
L
Cerberus
11,120
614
113
4,260
26,174
30,784
0
9,802
15,190
30,369
1,130
L
Fafnir
goatee64
Fafnir
3,476
420
996
855
20,601
22,211
0
7,630
12,913
7,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,321
Gold Earned
46,726
141
Minions Killed
124
0
Camps Cleared
0
1,289,367
Distance Traveled
904,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,196
938
30
2
0
248,059
0
W
Janus
12,247
942
68
5
0
261,150
0
L
Athena
8,084
622
17
1
0
192,333
0
L
Da Ji
11,245
865
28
2
0
193,447
0
W
Khepri
11,770
905
11
1
0
277,454
0
W
Arachne
11,218
863
15
1
0
247,100
0
L
Poseidon
9,011
693
22
2
0
165,829
0
W
Chaac
10,890
838
17
1
0
255,604
0
L
Cerberus
10,320
794
48
4
0
188,912
0
L
Fafnir
8,066
620
9
1
0
163,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role