Player Matchup

Thanatos
Thanatos
DGK Famous
Thanatos
Level 134
God Stats
17W - 10L
1,778 SR
Queue Stats
274W - 256L
1,503 Elo+
Party 2
Raijin
Raijin
SwyliiE
Raijin
Level 87
God Stats
4W - 5L
1,707 SR
Queue Stats
186W - 202L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
beastingbray
Ne Zha
Level 58
God Stats
3W - 5L
1,663 SR
Queue Stats
16W - 12L
1,490 Elo+
Solo
Charon
Charon
snakekiller101
Charon
Level 99
God Stats
24W - 19L
1,734 SR
Queue Stats
324W - 315L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
theenigmatic95
Hou Yi
Level 107
God Stats
15W - 8L
1,586 SR
Queue Stats
380W - 354L
1,487 Elo+
Solo
Team Averages
Level 97
1,694 SR
1,495 Elo+

VS

Team Averages
Level 85
1,457 SR
1,444 Elo+
Athena
Athena
GiantBeaverMan
Athena
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 75L
1,501 Elo+
Party 1
Nemesis
Nemesis
HazeGMTA
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 144L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
MrBojangels16
Zhong Kui
Level 128
God Stats
9W - 11L
1,449 SR
Queue Stats
303W - 291L
1,482 Elo+
Solo
Medusa
Medusa
Nickletown
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoic Enmity
Sun Wukong
Level 87
God Stats
4W - 5L
1,334 SR
Queue Stats
155W - 156L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DGK Famous
Thanatos
17
5 / 5 / 13
10,484
749
11,740
13,957
9,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
SwyliiE
Raijin
16
1 / 3 / 10
9,484
677
10,478
9,880
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
19
12 / 4 / 6
11,800
843
20,747
16,796
9,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 0 / 17
10,637
760
17,570
18,916
23,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 6
10,479
749
10,907
11,327
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,925
780
10,049
20,681
23,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
HazeGMTA
Nemesis
15
0 / 5 / 5
8,721
623
13,161
17,935
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
MrBojangels16
Zhong Kui
16
2 / 8 / 3
9,640
689
10,605
17,215
11,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Nickletown
Medusa
17
4 / 9 / 5
9,922
709
11,441
18,345
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Stoic Enmity
Sun Wukong
16
3 / 3 / 3
9,674
691
7,424
16,309
18,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
28
Kills
14
14
Deaths
28
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DGK Famous
Thanatos
5
5
13
2.3
L
5
3
5
2.5
L
Nemesis
HazeGMTA
Nemesis
0
5
5
0.5
L
Zhong Kui
MrBojangels16
Zhong Kui
2
8
3
0.44
L
Medusa
Nickletown
Medusa
4
9
5
0.72
L
Sun Wukong
Stoic Enmity
Sun Wukong
3
3
3
1.5
W
Raijin
SwyliiE
Raijin
1
3
10
2
W
Ne Zha
12
4
6
3.75
W
5
0
17
13.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,442
Damage
52,680
70,876
Taken
90,485
53,151
Mitigated
69,856
11,178
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DGK Famous
Thanatos
11,740
1,272
0
6,034
13,957
9,856
277
2,325
11,574
163
28,202
L
10,049
2,613
0
3,354
20,681
23,727
73
6,172
14,088
19,200
0
L
Nemesis
HazeGMTA
Nemesis
13,161
3,800
0
1,815
17,935
7,985
1,016
3,502
14,211
212
28,302
L
Zhong Kui
MrBojangels16
Zhong Kui
10,605
1,343
0
2,612
17,215
11,287
177
6,086
10,692
39,875
0
L
Medusa
Nickletown
Medusa
11,441
4,950
0
0
18,345
8,190
660
5,463
12,385
0
26,771
L
Sun Wukong
Stoic Enmity
Sun Wukong
7,424
891
0
279
16,309
18,667
0
3,542
12,400
0
30,775
W
Raijin
SwyliiE
Raijin
10,478
1,467
0
772
9,880
4,361
1,374
3,959
5,921
30,871
0
W
Ne Zha
20,747
6,300
0
3,094
16,796
9,573
1,076
5,900
10,735
0
49,186
W
17,570
3,165
0
1,278
18,916
23,321
87
4,394
13,841
28,181
1,607
W
10,907
4,880
0
0
11,327
6,040
1,276
3,616
7,711
0
38,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
48,882
251
Minions Killed
203
0
Camps Cleared
0
1,337,506
Distance Traveled
1,361,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,484
749
26
2
0
274,222
1
L
Athena
10,925
780
20
1
0
332,743
0
L
Nemesis
8,721
623
37
3
0
282,723
0
L
Zhong Kui
9,640
689
48
3
0
221,705
0
L
Medusa
9,922
709
32
2
0
247,388
0
L
Sun Wukong
9,674
691
66
5
0
277,172
0
W
Raijin
9,484
677
52
4
0
213,753
0
W
Ne Zha
11,800
843
75
5
0
298,537
0
W
Charon
10,637
760
27
2
0
305,858
0
W
Hou Yi
10,479
749
71
5
0
245,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role