Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Gunner300WM
Charybdis
Level 149
God Stats
662W - 66L
2,152 SR
Queue Stats
862W - 101L
1,942 Elo+
Party 1
Mulan
Mulan
NotADummy
Mulan
Level 153
God Stats
21W - 1L
1,790 SR
Queue Stats
326W - 36L
1,945 Elo+
Party 1
Atlas
Atlas
StarmanJr
Atlas
Level 88
God Stats
25W - 3L
2,001 SR
Queue Stats
211W - 20L
1,910 Elo+
Party 1
Ratatoskr
Ratatoskr
VaStEvOx
Ratatoskr
Level 125
God Stats
1W - 0L
1,724 SR
Queue Stats
11W - 4L
1,636 Elo+
Solo
Team Averages
Level 132
1,833 SR
1,787 Elo+

VS

Team Averages
Level 103
1,510 SR
1,542 Elo+
Nike
Nike
Enronaccountant
Nike
Level 67
God Stats
1W - 2L
1,471 SR
Queue Stats
30W - 21L
1,616 Elo+
Party 2
Geb
Geb
FrizzyWizzy
Geb
Level 104
God Stats
1W - 2L
1,317 SR
Queue Stats
37W - 37L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Heferson
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,495 Elo+
Party 2
Apollo
Apollo
Jawremy
Apollo
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,563 Elo+
Party 2
Lancelot
Lancelot
Percenturle33
Lancelot
Level 120
God Stats
1W - 1L
1,764 SR
Queue Stats
23W - 30L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 0 / 16
8,688
869
13,840
6,875
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Gunner300WM
Charybdis
16
12 / 1 / 11
9,867
987
14,590
10,948
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
NotADummy
Mulan
15
5 / 3 / 22
8,412
841
13,189
15,183
14,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
StarmanJr
Atlas
15
6 / 1 / 21
9,046
905
8,923
12,279
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ratatoskr
VaStEvOx
Ratatoskr
16
4 / 0 / 20
8,830
883
11,458
12,123
13,381
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,740
674
9,026
17,512
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 7 / 3
7,177
718
9,531
16,511
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Heferson
Baron Samedi
12
0 / 8 / 5
6,478
648
7,879
11,750
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Jawremy
Apollo
15
1 / 5 / 1
7,900
790
6,208
13,064
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Percenturle33
Lancelot
12
1 / 6 / 2
6,758
676
7,087
12,341
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
19
33
Kills
5
5
Deaths
33
90
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
16
14
L
1
7
3
0.36
L
2
7
3
0.5
W
Charybdis
Gunner300WM
Charybdis
12
1
11
17.5
L
Baron Samedi
Heferson
Baron Samedi
0
8
5
0.31
L
Apollo
Jawremy
Apollo
1
5
1
0.3
W
Mulan
NotADummy
Mulan
5
3
22
5.33
L
Lancelot
Percenturle33
Lancelot
1
6
2
0.33
W
Atlas
StarmanJr
Atlas
6
1
21
16.5
W
Ratatoskr
VaStEvOx
Ratatoskr
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,000
Damage
39,731
57,408
Taken
71,178
49,321
Mitigated
43,099
11,417
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,840
1,707
0
596
6,875
2,969
1,138
2,452
4,279
36,908
0
L
9,026
1,355
0
2,203
17,512
12,459
0
5,160
12,222
0
14,521
L
9,531
731
0
1,924
16,511
14,945
0
4,064
12,230
13,760
0
W
Charybdis
Gunner300WM
Charybdis
14,590
8,958
0
3,048
10,948
4,855
4,342
3,004
7,916
0
34,688
L
Baron Samedi
Heferson
Baron Samedi
7,879
255
691
1,202
11,750
6,022
0
3,784
7,929
18,012
0
L
Apollo
Jawremy
Apollo
6,208
3,378
0
1,754
13,064
5,717
0
4,839
8,190
0
33,798
W
Mulan
NotADummy
Mulan
13,189
2,020
0
3,645
15,183
14,066
382
5,798
9,295
0
25,748
L
Lancelot
Percenturle33
Lancelot
7,087
1,550
0
598
12,341
3,956
0
4,868
7,217
0
14,971
W
Atlas
StarmanJr
Atlas
8,923
2,741
0
1,333
12,279
14,050
506
3,913
8,306
16,730
0
W
Ratatoskr
VaStEvOx
Ratatoskr
11,458
2,022
0
2,795
12,123
13,381
71
1,956
9,908
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
35,053
225
Minions Killed
144
0
Camps Cleared
0
1,135,237
Distance Traveled
977,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,688
869
57
6
0
228,796
0
L
Nike
6,740
674
14
1
0
192,345
0
L
Geb
7,177
718
6
1
0
193,029
0
W
Charybdis
9,867
987
55
6
0
204,371
3
L
Baron Samedi
6,478
648
22
2
0
187,400
0
L
Apollo
7,900
790
81
8
0
196,702
0
W
Mulan
8,412
841
28
3
0
209,233
0
L
Lancelot
6,758
676
21
2
0
208,489
0
W
Atlas
9,046
905
15
2
0
231,939
0
W
Ratatoskr
8,830
883
70
7
0
260,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role