Player Matchup

Olorun
Olorun
BogieBogerson
Olorun
Level 60
God Stats
1W - 2L
1,496 SR
Queue Stats
104W - 114L
1,427 Elo+
Party 1
Da Ji
Da Ji
RoYaLCoLoRz
Da Ji
Level 100
God Stats
5W - 6L
1,537 SR
Queue Stats
110W - 118L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Sabertoth
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
XicBaboon
Cupid
Level 13
God Stats
0W - 2L
1,190 SR
Queue Stats
7W - 12L
1,355 Elo+
Party 1
Terra
Terra
shottygoboomboom
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 151L
1,454 Elo+
Party 1
Team Averages
Level 53
1,445 SR
1,438 Elo+

VS

Team Averages
Level 126
1,613 SR
1,466 Elo+
Neith
Neith
Betiwis
Neith
Level 107
God Stats
12W - 6L
1,761 SR
Queue Stats
207W - 244L
1,456 Elo+
Solo
Vulcan
Vulcan
Guttry21
Vulcan
Level 129
God Stats
9W - 3L
1,483 SR
Queue Stats
86W - 76L
1,448 Elo+
Party 3
Charon
Charon
TTV Ahjarri
Charon
Level 127
God Stats
14W - 18L
1,538 SR
Queue Stats
494W - 481L
1,474 Elo+
Party 2
Janus
Janus
WormierTulip362
Janus
Level 121
God Stats
19W - 16L
1,519 SR
Queue Stats
151W - 138L
1,499 Elo+
Party 3
Loki
Loki
itzzilvaxTTV
Loki
Level 144
God Stats
3W - 2L
1,765 SR
Queue Stats
132W - 136L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,523
710
6,460
13,147
5,689
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 6 / 1
6,921
577
4,140
12,526
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Sabertoth
Guan Yu
14
0 / 6 / 3
7,364
614
4,150
13,483
11,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
XicBaboon
Cupid
13
0 / 2 / 1
7,241
603
4,141
12,071
4,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 2
8,384
699
3,632
12,327
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Betiwis
Neith
16
1 / 0 / 3
9,092
758
2,349
918
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Guttry21
Vulcan
16
4 / 0 / 7
9,191
766
13,596
4,899
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
16
3 / 1 / 12
9,221
768
11,512
7,932
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 0 / 9
9,996
833
17,501
4,974
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 5
8,982
749
10,010
11,669
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
3
Kills
18
18
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Betiwis
Neith
1
0
3
2.5
L
2
4
1
0.63
W
Vulcan
Guttry21
Vulcan
4
0
7
7.5
L
0
6
1
0.08
L
Guan Yu
Sabertoth
Guan Yu
0
6
3
0.25
W
Charon
3
1
12
9
W
6
0
9
10.5
L
Cupid
XicBaboon
Cupid
0
2
1
0.25
W
4
2
5
3.25
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,523
Damage
54,968
63,554
Taken
30,392
33,834
Mitigated
13,809
13,129
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Betiwis
Neith
2,349
484
0
285
918
406
1,080
713
205
0
28,974
L
6,460
3,210
300
1,912
13,147
5,689
0
5,449
7,337
40,899
0
W
Vulcan
Guttry21
Vulcan
13,596
8,546
0
0
4,899
2,087
1,011
1,046
3,785
31,206
0
L
4,140
878
0
256
12,526
4,573
0
8,365
3,859
0
9,217
L
Guan Yu
Sabertoth
Guan Yu
4,150
532
1,640
1,872
13,483
11,091
0
9,841
3,021
0
15,036
W
Charon
11,512
630
0
1,038
7,932
4,173
0
2,210
5,722
32,366
0
W
17,501
85
0
750
4,974
2,154
899
2,081
2,893
42,369
0
L
Cupid
XicBaboon
Cupid
4,141
1,948
186
1,583
12,071
4,069
287
9,723
2,031
0
20,773
W
10,010
1,641
0
2,731
11,669
4,989
0
4,175
7,494
0
29,872
L
3,632
680
1,989
3,391
12,327
8,412
0
7,320
4,635
17,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
46,482
159
Minions Killed
282
0
Camps Cleared
0
1,138,038
Distance Traveled
1,320,800
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,092
758
75
6
0
233,996
3
L
Olorun
8,523
710
69
6
0
203,499
0
W
Vulcan
9,191
766
47
4
0
278,324
0
L
Da Ji
6,921
577
10
1
0
217,633
0
L
Guan Yu
7,364
614
24
2
0
236,906
0
W
Charon
9,221
768
45
4
0
238,128
0
W
Janus
9,996
833
67
6
0
281,293
0
L
Cupid
7,241
603
31
3
0
217,002
0
W
Loki
8,982
749
48
4
0
289,059
0
L
Terra
8,384
699
25
2
0
262,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role