Player Matchup

Charon
Charon
CrimsonHat
Charon
Level 107
God Stats
27W - 19L
1,547 SR
Queue Stats
787W - 836L
1,425 Elo+
Solo
Maui
Maui
EatMyCornHole420
Maui
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,551 Elo+
Party 1
Fenrir
Fenrir
YEEYYEEE
Fenrir
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 24L
1,582 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,519 Elo+

VS

Team Averages
Level 103
1,602 SR
1,497 Elo+
Zeus
Zeus
ALbedo_sanky
Zeus
Level 128
God Stats
3W - 5L
1,423 SR
Queue Stats
474W - 455L
1,381 Elo+
Solo
Charon
Charon
Itz-_-RNGesus
Charon
Level 93
God Stats
16W - 10L
1,686 SR
Queue Stats
37W - 36L
1,520 Elo+
Party 2
Mulan
Mulan
itz-_-Takeshi
Mulan
Level 89
God Stats
6W - 2L
1,698 SR
Queue Stats
23W - 17L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CrimsonHat
Charon
12
0 / 0 / 1
7,963
664
5,851
9,397
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
7,680
640
4,208
10,687
11,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
YEEYYEEE
Fenrir
10
1 / 4 / 0
7,816
651
6,758
10,754
7,247
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
9,302
775
8,598
5,806
2,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 5
8,543
712
5,826
8,160
6,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 4
8,875
740
5,998
7,369
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Charon
CrimsonHat
Charon
0
0
1
0.5
L
0
2
1
0.25
W
1
1
5
3.5
L
Fenrir
YEEYYEEE
Fenrir
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
20,422
30,838
Taken
21,335
23,381
Mitigated
14,228
5,548
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,598
1,756
0
2,319
5,806
2,214
0
2,562
3,244
49,432
0
L
Charon
CrimsonHat
Charon
5,851
620
0
3,563
9,397
5,003
0
4,890
4,507
29,353
0
L
4,208
1,020
498
620
10,687
11,131
0
5,855
4,832
13,026
0
W
5,826
949
0
0
8,160
6,343
304
3,638
4,522
26,112
0
L
Fenrir
YEEYYEEE
Fenrir
6,758
966
0
867
10,754
7,247
0
4,674
6,080
0
24,676
W
5,998
1,315
0
1,795
7,369
5,671
0
4,257
3,112
0
22,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
26,720
77
Minions Killed
135
0
Camps Cleared
0
673,373
Distance Traveled
668,149
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,302
775
71
6
0
216,619
2
L
Charon
7,963
664
37
3
0
221,879
1
L
Maui
7,680
640
10
1
0
222,907
0
W
Charon
8,543
712
30
3
0
209,096
4
L
Fenrir
7,816
651
30
3
0
228,587
0
W
Mulan
8,875
740
34
3
0
242,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role