Player Matchup

Danzaburou
Danzaburou
Bronze III
RyNovax
Danzaburou
Bronze III
Level 85
God Stats
7W - 3L
1,633 SR
Queue Stats
20W - 13L
1,502 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
sumazisa
Kuzenbo
Bronze III
Level 64
God Stats
13W - 5L
1,567 SR
Queue Stats
21W - 13L
1,536 MMR
Party 1
Agni
Agni
Gold III
z Newtt
Agni
Gold III
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
181W - 197L
1,514 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 64
1,567 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,550 SR
1,515 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
Emilitoo_m
Morgan Le Fay
Gold II
Level 86
God Stats
14W - 12L
1,707 SR
Queue Stats
239W - 246L
1,504 MMR
Solo
Anhur
Anhur
Silver II
WhiffyOdin
Anhur
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,524 MMR
Solo
Achilles
Achilles
Bronze III
elmastercachetes
Achilles
Bronze III
Level 76
God Stats
1W - 3L
1,444 SR
Queue Stats
12W - 9L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RyNovax
Danzaburou
13
4 / 1 / 4
10,541
753
8,305
10,171
4,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
sumazisa
Kuzenbo
13
2 / 2 / 6
10,112
722
7,855
12,220
15,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
z Newtt
Agni
13
2 / 2 / 6
10,306
736
9,430
9,873
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AnubisBacchusHerculesChironMulan

VS

Bans
PoseidonAphroditeSkadiJanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Emilitoo_m
Morgan Le Fay
12
2 / 0 / 3
9,461
676
8,381
5,940
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
13
2 / 5 / 1
10,240
731
7,871
9,954
3,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 4
9,613
687
5,687
13,715
16,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
5
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Emilitoo_m
Morgan Le Fay
2
0
3
3.5
W
Danzaburou
RyNovax
Danzaburou
4
1
4
6
L
Anhur
2
5
1
0.5
L
1
3
4
1
W
Kuzenbo
sumazisa
Kuzenbo
2
2
6
2.5
W
Agni
z Newtt
Agni
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,590
Damage
21,939
32,264
Taken
29,609
23,265
Mitigated
22,508
6,586
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Emilitoo_m
Morgan Le Fay
8,381
756
0
269
5,940
2,350
84
3,845
2,095
29,266
0
W
Danzaburou
RyNovax
Danzaburou
8,305
4,580
0
4,129
10,171
4,329
2,060
3,490
6,653
0
46,296
L
Anhur
7,871
4,686
0
1,389
9,954
3,601
0
6,166
3,658
0
50,317
L
5,687
612
0
2,700
13,715
16,557
0
6,987
6,573
0
21,970
W
Kuzenbo
sumazisa
Kuzenbo
7,855
3,602
0
1,557
12,220
15,053
147
2,698
9,477
25,819
367
W
Agni
z Newtt
Agni
9,430
972
0
900
9,873
3,883
831
3,043
6,830
55,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
29,314
159
Minions Killed
146
0
Camps Cleared
0
791,633
Distance Traveled
633,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,461
676
33
2
0
182,159
0
W
Danzaburou
10,541
753
49
4
0
258,986
0
L
Anhur
10,240
731
92
7
0
213,262
0
L
Achilles
9,613
687
21
2
0
238,170
0
W
Kuzenbo
10,112
722
29
2
0
273,177
0
W
Agni
10,306
736
81
6
0
259,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role