Player Matchup

Chiron
Chiron
 
Chiron
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ChillOnMePlease
Poseidon
Level 28
God Stats
4W - 2L
1,179 SR
Queue Stats
83W - 100L
1,413 Elo+
Solo
Artemis
Artemis
LazorrUS
Artemis
Level 109
God Stats
1W - 0L
1,555 SR
Queue Stats
6W - 4L
1,390 Elo+
Party 1
Medusa
Medusa
Mr VeLocity1
Medusa
Level 113
God Stats
1W - 1L
1,259 SR
Queue Stats
6W - 3L
1,300 Elo+
Party 1
He Bo
He Bo
TruelyUS
He Bo
Level 104
God Stats
1W - 0L
1,756 SR
Queue Stats
5W - 3L
1,300 Elo+
Party 1
Team Averages
Level 94
1,450 SR
1,380 Elo+

VS

Team Averages
Level 86
1,439 SR
1,453 Elo+
Odin
Odin
Allan_0702
Odin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,386 Elo+
Solo
Amaterasu
Amaterasu
B14cKn1gh7
Amaterasu
Level 98
God Stats
5W - 6L
1,412 SR
Queue Stats
169W - 215L
1,471 Elo+
Party 2
Hera
Hera
Vesuvius6740
Hera
Level 27
God Stats
1W - 4L
1,285 SR
Queue Stats
123W - 191L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
VicMGraze
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 3
Rama
Rama
lferlopez25
Rama
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 89L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 2 / 11
7,617
952
10,666
8,713
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
12
2 / 3 / 6
6,920
865
4,203
4,735
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
LazorrUS
Artemis
14
2 / 2 / 11
7,600
950
7,957
5,996
2,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
14
5 / 3 / 8
7,565
946
5,980
8,514
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
TruelyUS
He Bo
15
8 / 1 / 6
8,297
1,037
9,515
3,268
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
6,097
762
3,998
8,274
8,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
B14cKn1gh7
Amaterasu
13
2 / 4 / 3
6,844
856
2,817
8,585
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 5
7,299
912
6,394
7,822
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
VicMGraze
Hun Batz
14
6 / 3 / 3
7,725
966
10,290
8,249
4,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 5
6,316
790
3,445
7,805
3,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
19
Kills
10
11
Deaths
19
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
11
3.75
L
0
4
6
0.75
L
Amaterasu
B14cKn1gh7
Amaterasu
2
4
3
0.88
W
Poseidon
2
3
6
1.67
W
Artemis
LazorrUS
Artemis
2
2
11
3.75
W
Medusa
5
3
8
3
W
He Bo
TruelyUS
He Bo
8
1
6
11
L
2
5
5
0.9
L
Hun Batz
VicMGraze
Hun Batz
6
3
3
2.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
26,944
31,226
Taken
40,735
12,544
Mitigated
25,281
10,678
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,666
3,485
1,861
3,520
8,713
3,574
248
3,197
5,368
0
18,976
L
3,998
436
231
780
8,274
8,342
0
2,092
6,178
1,924
5,734
L
Amaterasu
B14cKn1gh7
Amaterasu
2,817
554
0
1,021
8,585
6,277
0
2,765
5,820
0
5,481
W
Poseidon
4,203
310
0
408
4,735
1,449
0
1,346
3,310
15,329
0
W
Artemis
LazorrUS
Artemis
7,957
2,868
316
900
5,996
2,614
0
655
5,253
0
21,907
W
Medusa
5,980
2,530
365
2,219
8,514
3,800
342
1,823
6,644
0
14,381
W
He Bo
TruelyUS
He Bo
9,515
417
384
705
3,268
1,107
0
912
2,356
12,490
0
L
6,394
1,518
556
1,028
7,822
3,098
0
3,684
4,138
19,497
0
L
Hun Batz
VicMGraze
Hun Batz
10,290
2,013
977
472
8,249
4,479
0
3,894
4,355
0
15,861
L
3,445
1,698
603
1,917
7,805
3,085
0
1,363
6,442
0
14,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
34,281
102
Minions Killed
75
0
Camps Cleared
0
858,288
Distance Traveled
803,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,617
952
23
3
0
168,015
0
L
Odin
6,097
762
10
1
0
142,986
0
L
Amaterasu
6,844
856
2
0
0
181,953
0
W
Poseidon
6,920
865
23
3
0
168,508
0
W
Artemis
7,600
950
34
4
0
168,103
0
W
Medusa
7,565
946
14
2
0
169,352
0
W
He Bo
8,297
1,037
8
1
0
184,310
0
L
Hera
7,299
912
26
3
0
169,817
0
L
Hun Batz
7,725
966
15
2
0
163,812
0
L
Rama
6,316
790
22
3
0
145,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role