Player Matchup

Morgan Le Fay
Morgan Le Fay
AxZoTiK FlAmEz
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,458 SR
Queue Stats
50W - 61L
1,467 Elo+
Party 2
Eset
Eset
NightFox_707
Eset
Level 149
God Stats
2W - 3L
1,163 SR
Queue Stats
361W - 372L
1,511 Elo+
Party 3
Izanami
Izanami
ScootNasty
Izanami
Level 143
God Stats
3W - 6L
1,422 SR
Queue Stats
117W - 121L
1,529 Elo+
Party 3
Nu Wa
Nu Wa
TeeSizzle
Nu Wa
Level 113
God Stats
3W - 5L
1,394 SR
Queue Stats
49W - 63L
1,451 Elo+
Party 2
Horus
Horus
xAkuma Shorty
Horus
Level 144
God Stats
1W - 4L
1,459 SR
Queue Stats
55W - 63L
1,455 Elo+
Party 2
Team Averages
Level 136
1,379 SR
1,482 Elo+

VS

Team Averages
Level 118
1,676 SR
1,522 Elo+
Charon
Charon
Grevus117
Charon
Level 159
God Stats
1W - 0L
1,735 SR
Queue Stats
53W - 39L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
JMan2098
Sun Wukong
Level 111
God Stats
93W - 52L
1,654 SR
Queue Stats
194W - 177L
1,537 Elo+
Solo
Pele
Pele
KDizzyXVII
Pele
Level 124
God Stats
3W - 1L
1,856 SR
Queue Stats
223W - 196L
1,507 Elo+
Solo
Thoth
Thoth
X_TwinDream_X
Thoth
Level 148
God Stats
59W - 53L
1,606 SR
Queue Stats
362W - 311L
1,508 Elo+
Solo
Jing Wei
Jing Wei
mommysan
Jing Wei
Level 47
God Stats
2W - 1L
1,529 SR
Queue Stats
30W - 28L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxZoTiK FlAmEz
Morgan Le Fay
9
1 / 0 / 0
5,349
535
2,958
5,060
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,944
494
3,002
6,328
3,727
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ScootNasty
Izanami
9
0 / 1 / 0
5,165
517
3,536
5,063
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TeeSizzle
Nu Wa
10
0 / 1 / 1
5,712
571
1,859
3,677
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
4,326
433
3,506
9,755
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Grevus117
Charon
8
0 / 0 / 3
5,284
528
2,911
6,980
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JMan2098
Sun Wukong
12
6 / 0 / 1
7,204
720
5,729
9,729
6,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 1
6,081
608
3,195
7,072
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 0
6,326
633
4,109
2,914
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
mommysan
Jing Wei
9
0 / 0 / 3
5,098
510
3,228
4,793
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AxZoTiK FlAmEz
Morgan Le Fay
1
0
0
1
W
Charon
Grevus117
Charon
0
0
3
1.5
W
Sun Wukong
JMan2098
Sun Wukong
6
0
1
6.5
W
2
0
1
2.5
L
0
2
0
0
L
Izanami
ScootNasty
Izanami
0
1
0
0
L
Nu Wa
TeeSizzle
Nu Wa
0
1
1
0.5
W
3
1
0
3
W
Jing Wei
mommysan
Jing Wei
0
0
3
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
19,172
29,883
Taken
31,488
13,966
Mitigated
16,117
6,232
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AxZoTiK FlAmEz
Morgan Le Fay
2,958
461
0
637
5,060
1,864
0
878
4,140
38,641
0
W
Charon
Grevus117
Charon
2,911
341
0
1,794
6,980
4,219
0
2,969
4,011
19,282
0
W
Sun Wukong
JMan2098
Sun Wukong
5,729
1,089
0
2,123
9,729
6,915
17
546
8,701
0
52,148
W
3,195
1,153
0
1,210
7,072
2,568
0
2,288
4,784
0
46,785
L
3,002
390
274
2,272
6,328
3,727
0
2,679
3,545
19,230
0
L
Izanami
ScootNasty
Izanami
3,536
2,313
0
875
5,063
1,699
755
1,418
3,605
0
41,165
L
Nu Wa
TeeSizzle
Nu Wa
1,859
126
0
560
3,677
1,150
0
1,679
1,818
47,667
0
W
4,109
206
0
442
2,914
940
0
1,353
1,561
50,047
0
W
Jing Wei
mommysan
Jing Wei
3,228
2,507
0
2,125
4,793
1,475
0
757
4,036
0
35,226
L
3,506
1,577
0
1,614
9,755
5,526
0
0
9,755
0
22,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
29,993
284
Minions Killed
330
0
Camps Cleared
0
902,583
Distance Traveled
995,700
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,349
535
64
6
0
200,114
0
W
Charon
5,284
528
19
2
0
200,901
3
W
Sun Wukong
7,204
720
95
10
0
165,852
1
W
Pele
6,081
608
75
8
0
231,371
3
L
Eset
4,944
494
16
2
0
188,550
0
L
Izanami
5,165
517
78
8
0
173,620
0
L
Nu Wa
5,712
571
99
10
0
198,611
1
W
Thoth
6,326
633
87
9
0
206,595
2
W
Jing Wei
5,098
510
54
5
0
190,981
0
L
Horus
4,326
433
27
3
0
141,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role