Player Matchup

Cliodhna
Cliodhna
Bugtm
Cliodhna
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 91L
1,381 Elo+
Party 2
Bacchus
Bacchus
KamuiSage
Bacchus
Level 28
God Stats
2W - 6L
1,348 SR
Queue Stats
83W - 89L
1,371 Elo+
Party 2
Artemis
Artemis
TonyArrow386468
Artemis
Level 25
God Stats
2W - 4L
1,469 SR
Queue Stats
23W - 35L
1,357 Elo+
Party 2
Chaac
Chaac
andy_men4710
Chaac
Level 68
God Stats
118W - 107L
1,533 SR
Queue Stats
219W - 223L
1,486 Elo+
Solo
Anubis
Anubis
gallinazo378
Anubis
Level 61
God Stats
210W - 190L
1,582 SR
Queue Stats
256W - 268L
1,457 Elo+
Solo
Team Averages
Level 50
1,486 SR
1,410 Elo+

VS

Team Averages
Level 40
1,412 SR
1,332 Elo+
Chaac
Chaac
BIGCRUNC
Chaac
Level 46
God Stats
0W - 2L
1,437 SR
Queue Stats
8W - 13L
1,299 Elo+
Party 1
Kali
Kali
DairyfreeOj
Kali
Level 28
God Stats
1W - 1L
1,224 SR
Queue Stats
8W - 12L
1,310 Elo+
Party 1
Fenrir
Fenrir
LaG_Leonida20194
Fenrir
Level 46
God Stats
1W - 2L
1,501 SR
Queue Stats
8W - 15L
1,259 Elo+
Party 1
Loki
Loki
LdragonZz
Loki
Level 66
God Stats
13W - 16L
1,522 SR
Queue Stats
347W - 339L
1,507 Elo+
Solo
Ix Chel
Ix Chel
Twistedturns108
Ix Chel
Level 15
God Stats
0W - 1L
1,377 SR
Queue Stats
4W - 7L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bugtm
Cliodhna
13
3 / 3 / 5
7,727
515
6,676
10,320
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
KamuiSage
Bacchus
14
9 / 0 / 1
8,941
596
8,265
10,674
9,262
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 5
7,662
511
7,798
7,385
2,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 2
8,565
571
8,037
13,047
15,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
4 / 1 / 3
9,712
647
9,536
6,976
3,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGCRUNC
Chaac
12
2 / 6 / 1
7,448
497
6,624
16,328
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 3
7,276
485
5,226
13,351
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 1
7,776
518
6,442
12,749
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
3 / 3 / 1
8,427
562
5,672
11,065
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
6,745
450
1,257
9,087
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
21
Kills
9
9
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
BIGCRUNC
Chaac
2
6
1
0.42
W
Cliodhna
Bugtm
Cliodhna
3
3
5
1.83
L
1
5
3
0.5
W
Bacchus
KamuiSage
Bacchus
9
0
1
9.5
L
3
3
1
1.17
L
Loki
3
3
1
1.17
W
1
3
5
1.17
L
0
4
1
0.13
W
4
2
2
2.5
W
Anubis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
25,221
48,402
Taken
62,580
35,155
Mitigated
27,919
14,573
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BIGCRUNC
Chaac
6,624
370
0
3,998
16,328
8,400
0
5,233
11,095
0
46,859
W
Cliodhna
Bugtm
Cliodhna
6,676
2,811
0
2,978
10,320
3,655
0
184
10,136
0
41,187
L
5,226
1,817
0
2,439
13,351
5,222
0
2,166
11,185
0
33,879
W
Bacchus
KamuiSage
Bacchus
8,265
1,237
0
862
10,674
9,262
801
353
10,321
40,279
0
L
6,442
4,186
0
2,279
12,749
8,224
0
2,262
10,487
0
57,642
L
Loki
5,672
2,131
0
420
11,065
3,597
0
2,443
8,622
0
66,112
W
7,798
4,132
0
1,076
7,385
2,869
2,516
21
7,364
0
46,889
L
1,257
0
47
1,265
9,087
2,476
0
5,788
3,299
39,594
0
W
8,037
3,113
0
5,449
13,047
15,445
0
0
13,047
0
62,065
W
Anubis
9,536
497
0
4,208
6,976
3,924
458
720
6,256
87,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,607
Gold Earned
37,672
406
Minions Killed
380
0
Camps Cleared
0
1,464,983
Distance Traveled
1,470,631
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,448
497
73
5
0
301,182
0
W
Cliodhna
7,727
515
67
4
0
343,587
0
L
Kali
7,276
485
53
4
0
301,117
0
W
Bacchus
8,941
596
36
2
0
308,712
0
L
Fenrir
7,776
518
88
6
0
289,175
0
L
Loki
8,427
562
97
6
0
315,674
0
W
Artemis
7,662
511
76
5
0
265,326
0
L
Ix Chel
6,745
450
69
5
0
263,483
0
W
Chaac
8,565
571
84
6
0
265,193
0
W
Anubis
9,712
647
143
10
0
282,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role