Player Matchup

Charybdis
Charybdis
Dumpy_Doo
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
NGT Solutions
Kali
Level 76
God Stats
7W - 7L
1,437 SR
Queue Stats
239W - 308L
1,413 Elo+
Party 4
Izanami
Izanami
TexasBeard
Izanami
Level 12
God Stats
10W - 12L
1,341 SR
Queue Stats
33W - 42L
1,172 Elo+
Party 4
Geb
Geb
ayeyoheather
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Party 4
Sobek
Sobek
gamermonkey1234
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3
Team Averages
Level 37
1,456 SR
1,424 Elo+

VS

Team Averages
Level 64
1,571 SR
1,472 Elo+
Ah Puch
Ah Puch
BSM-TakiWaki
Ah Puch
Level 86
God Stats
5W - 5L
1,551 SR
Queue Stats
50W - 63L
1,394 Elo+
Party 1
Bakasura
Bakasura
BrayS__-
Bakasura
Level 47
God Stats
18W - 17L
1,605 SR
Queue Stats
206W - 262L
1,455 Elo+
Party 1
Achilles
Achilles
DaRealJager
Achilles
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 70L
1,520 Elo+
Party 2
Bacchus
Bacchus
WalterKakaroto
Bacchus
Level 17
God Stats
3W - 1L
1,505 SR
Queue Stats
85W - 68L
1,520 Elo+
Party 2
Artemis
Artemis
luusted
Artemis
Level 88
God Stats
17W - 8L
1,691 SR
Queue Stats
269W - 241L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dumpy_Doo
Charybdis
7
1 / 5 / 0
4,409
441
2,286
6,604
1,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
5,279
528
1,257
7,944
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TexasBeard
Izanami
8
0 / 2 / 0
4,786
479
487
3,628
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,823
482
3,211
8,272
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 1
4,705
471
2,615
7,553
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BSM-TakiWaki
Ah Puch
10
4 / 0 / 3
6,103
610
5,924
5,393
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
BrayS__-
Bakasura
10
5 / 1 / 2
6,137
614
4,548
7,695
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
DaRealJager
Achilles
11
2 / 0 / 0
6,179
618
5,718
7,351
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 2
5,819
582
1,758
5,734
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
luusted
Artemis
10
2 / 0 / 0
5,879
588
2,147
4,403
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
14
14
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BSM-TakiWaki
Ah Puch
4
0
3
5.5
W
Bakasura
BrayS__-
Bakasura
5
1
2
6
W
Achilles
DaRealJager
Achilles
2
0
0
2
L
Charybdis
Dumpy_Doo
Charybdis
1
5
0
0.2
L
0
2
0
0
L
Izanami
TexasBeard
Izanami
0
2
0
0
W
1
0
2
2
L
0
2
0
0
L
0
3
1
0.17
W
Artemis
luusted
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,856
Damage
20,095
34,001
Taken
30,576
18,361
Mitigated
16,248
6,952
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BSM-TakiWaki
Ah Puch
5,924
497
0
2,601
5,393
2,029
313
1,590
3,756
36,687
0
W
Bakasura
BrayS__-
Bakasura
4,548
3,492
0
2,198
7,695
2,880
440
833
6,838
0
29,747
W
Achilles
DaRealJager
Achilles
5,718
1,362
0
2,805
7,351
4,162
48
2,263
4,436
0
35,368
L
Charybdis
Dumpy_Doo
Charybdis
2,286
1,773
0
574
6,604
1,966
0
3,433
2,841
0
15,800
L
1,257
652
0
1,787
7,944
2,883
0
228
7,671
0
44,159
L
Izanami
TexasBeard
Izanami
487
291
0
739
3,628
931
0
504
2,794
0
20,604
W
1,758
339
0
1,982
5,734
5,409
116
433
5,301
20,319
0
L
3,211
178
0
2,362
8,272
6,003
0
78
8,194
26,177
106
L
2,615
314
178
1,312
7,553
6,578
0
3,447
3,986
9,854
0
W
Artemis
luusted
Artemis
2,147
1,046
0
2,245
4,403
1,768
160
0
4,403
0
40,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
30,117
212
Minions Killed
274
0
Camps Cleared
0
956,649
Distance Traveled
974,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,103
610
53
5
0
195,831
1
W
Bakasura
6,137
614
69
7
0
241,302
0
W
Achilles
6,179
618
50
5
0
201,458
0
L
Charybdis
4,409
441
28
3
0
172,606
0
L
Kali
5,279
528
82
8
0
209,765
0
L
Izanami
4,786
479
51
5
0
189,781
0
W
Bacchus
5,819
582
27
3
0
179,616
0
L
Geb
4,823
482
32
3
0
164,763
0
L
Sobek
4,705
471
19
2
0
219,734
0
W
Artemis
5,879
588
75
8
0
156,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role