Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
IamKaze
Bacchus
Level 148
God Stats
18W - 18L
1,484 SR
Queue Stats
641W - 619L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
JY_DA_BEAST_JY
Hou Yi
Level 105
God Stats
1W - 1L
1,254 SR
Queue Stats
204W - 277L
1,412 Elo+
Party 1
Hera
Hera
WhoIsKaze
Hera
Level 78
God Stats
2W - 2L
1,312 SR
Queue Stats
502W - 504L
1,423 Elo+
Party 3
Charon
Charon
joni10485
Charon
Level 129
God Stats
2W - 2L
1,361 SR
Queue Stats
226W - 215L
1,429 Elo+
Solo
Team Averages
Level 122
1,382 SR
1,438 Elo+

VS

Team Averages
Level 104
1,341 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
Azaeal52
Ah Muzen Cab
Level 123
God Stats
2W - 3L
1,301 SR
Queue Stats
192W - 180L
1,482 Elo+
Solo
Nu Wa
Nu Wa
CN D4RK
Nu Wa
Level 105
God Stats
5W - 5L
1,611 SR
Queue Stats
250W - 240L
1,399 Elo+
Party 2
Osiris
Osiris
DrJohnHamond
Osiris
Level 101
God Stats
0W - 1L
1,085 SR
Queue Stats
6W - 8L
1,528 Elo+
Solo
Amaterasu
Amaterasu
TSM Requiss
Amaterasu
Level 57
God Stats
1W - 5L
1,145 SR
Queue Stats
110W - 141L
1,412 Elo+
Party 2
Mercury
Mercury
hapver64_
Mercury
Level 133
God Stats
2W - 6L
1,563 SR
Queue Stats
122W - 123L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 3
6,912
576
5,128
8,406
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
IamKaze
Bacchus
12
8 / 0 / 4
7,336
611
9,305
8,020
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 0 / 2
6,161
513
1,193
4,115
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
12
1 / 0 / 2
6,996
583
2,904
4,801
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
joni10485
Charon
10
3 / 0 / 3
6,633
553
4,516
9,180
6,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azaeal52
Ah Muzen Cab
9
0 / 1 / 0
5,450
454
2,270
5,280
1,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
CN D4RK
Nu Wa
10
0 / 4 / 0
5,841
487
4,289
5,106
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
7
0 / 5 / 0
4,778
398
1,747
8,900
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
TSM Requiss
Amaterasu
10
0 / 2 / 0
5,942
495
3,023
8,738
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
hapver64_
Mercury
10
0 / 3 / 0
5,741
478
3,859
8,960
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
3
3.5
L
Ah Muzen Cab
Azaeal52
Ah Muzen Cab
0
1
0
0
L
Nu Wa
CN D4RK
Nu Wa
0
4
0
0
L
Osiris
0
5
0
0
W
Bacchus
IamKaze
Bacchus
8
0
4
10
W
1
0
2
2
L
Amaterasu
TSM Requiss
Amaterasu
0
2
0
0
W
Hera
1
0
2
2
L
Mercury
hapver64_
Mercury
0
3
0
0
W
Charon
joni10485
Charon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,046
Damage
15,188
34,522
Taken
36,984
22,415
Mitigated
18,521
9,422
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,128
1,115
0
500
8,406
6,192
0
56
7,907
0
42,164
L
Ah Muzen Cab
Azaeal52
Ah Muzen Cab
2,270
862
0
730
5,280
1,762
0
2,038
3,242
0
31,556
L
Nu Wa
CN D4RK
Nu Wa
4,289
1,736
0
0
5,106
1,724
0
3,522
1,544
38,446
0
L
Osiris
1,747
700
0
536
8,900
5,960
124
4,733
4,167
0
10,970
W
Bacchus
IamKaze
Bacchus
9,305
2,203
0
1,291
8,020
6,622
0
698
7,223
52,568
0
W
1,193
602
264
2,842
4,115
1,571
615
21
4,094
0
34,585
L
Amaterasu
TSM Requiss
Amaterasu
3,023
1,393
0
2,079
8,738
5,738
0
2,055
6,683
0
39,321
W
Hera
2,904
1,017
0
1,860
4,801
1,580
0
2,449
2,352
56,593
0
L
Mercury
hapver64_
Mercury
3,859
2,174
0
375
8,960
3,337
0
4,429
4,531
0
42,938
W
Charon
joni10485
Charon
4,516
479
0
2,665
9,180
6,450
0
989
8,025
28,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
27,752
367
Minions Killed
263
0
Camps Cleared
0
1,181,083
Distance Traveled
1,140,844
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,912
576
72
6
0
223,242
1
L
Ah Muzen Cab
5,450
454
40
3
0
231,319
2
L
Nu Wa
5,841
487
65
5
0
241,147
0
L
Osiris
4,778
398
12
1
0
208,847
0
W
Bacchus
7,336
611
70
6
0
286,900
0
W
Hou Yi
6,161
513
72
6
0
189,638
0
L
Amaterasu
5,942
495
70
6
0
208,059
0
W
Hera
6,996
583
110
9
0
250,850
4
L
Mercury
5,741
478
76
6
0
251,472
0
W
Charon
6,633
553
43
4
0
230,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role