Player Matchup

Sol
Sol
Bronze IV
II K1ng13
Sol
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,145 MMR
Party 1
Mulan
Mulan
Bronze IV
jkeezy95
Mulan
Bronze IV
Level 66
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 25L
1,145 MMR
Party 1
Martichoras
Martichoras
Bronze IV
therealkiehl
Martichoras
Bronze IV
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,190 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 53
1,432 SR
1,160 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,511 SR
1,225 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
XxKeo22xX
Discordia
Silver III
Level 76
God Stats
19W - 19L
1,433 SR
Queue Stats
196W - 250L
1,038 MMR
Solo
Osiris
Osiris
Gold V
bote_once5
Osiris
Gold V
Level 69
God Stats
1W - 3L
1,600 SR
Queue Stats
133W - 157L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
10,341
689
11,195
12,895
3,865
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
jkeezy95
Mulan
13
2 / 7 / 1
10,910
727
5,407
18,585
14,447
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
therealkiehl
Martichoras
12
0 / 6 / 1
9,734
649
3,743
13,618
4,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OlorunCabrakanJanusKumbhakarnaBastet

VS

Bans
RavanaBaba YagaHeraZeusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 0 / 11
11,703
780
6,263
13,743
17,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
XxKeo22xX
Discordia
16
9 / 0 / 8
13,447
896
22,864
6,119
2,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
bote_once5
Osiris
15
4 / 3 / 13
12,182
812
8,541
14,905
17,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
17
17
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
11
9.5
L
1
4
1
0.38
W
Discordia
XxKeo22xX
Discordia
9
0
8
13
W
Osiris
bote_once5
Osiris
4
3
13
3.5
L
Mulan
jkeezy95
Mulan
2
7
1
0.36
L
Martichoras
therealkiehl
Martichoras
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
37,668
45,098
Taken
34,767
23,138
Mitigated
37,428
3,729
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,263
1,463
252
1,529
13,743
17,194
396
4,807
8,816
242
27,488
L
11,195
2,334
0
1,690
12,895
3,865
0
7,314
5,521
44,478
0
W
Discordia
XxKeo22xX
Discordia
22,864
642
1,145
2,966
6,119
2,739
1,415
2,623
3,496
80,682
0
W
Osiris
bote_once5
Osiris
8,541
2,177
0
0
14,905
17,495
1,095
5,048
9,766
0
30,821
L
Mulan
jkeezy95
Mulan
5,407
722
204
905
18,585
14,447
0
9,375
8,804
1,052
24,535
L
Martichoras
therealkiehl
Martichoras
3,743
1,377
93
837
13,618
4,826
0
7,519
6,099
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
37,332
134
Minions Killed
161
0
Camps Cleared
0
718,070
Distance Traveled
858,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,703
780
19
1
0
261,167
0
L
Sol
10,341
689
58
4
0
249,795
0
W
Discordia
13,447
896
110
7
0
299,087
0
W
Osiris
12,182
812
32
2
0
297,875
0
L
Mulan
10,910
727
24
2
0
232,156
0
L
Martichoras
9,734
649
52
3
0
236,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role