Player Matchup

Ah Puch
Ah Puch
DEMIOVER
Ah Puch
Level 140
God Stats
15W - 14L
1,516 SR
Queue Stats
252W - 293L
1,461 Elo+
Party 3
Kali
Kali
K4hann
Kali
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Lady_Nordeste
Kuzenbo
Level 105
God Stats
2W - 2L
1,586 SR
Queue Stats
155W - 182L
1,481 Elo+
Party 3
Apollo
Apollo
Poison_Ivymilita
Apollo
Level 144
God Stats
9W - 5L
1,585 SR
Queue Stats
360W - 348L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
RazoorIK
Sun Wukong
Level 148
God Stats
6W - 4L
1,510 SR
Queue Stats
407W - 401L
1,489 Elo+
Party 2
Team Averages
Level 112
1,539 SR
1,472 Elo+

VS

Team Averages
Level 111
1,395 SR
1,421 Elo+
Cliodhna
Cliodhna
DeToNa1999
Cliodhna
Level 126
God Stats
0W - 2L
1,319 SR
Queue Stats
229W - 239L
1,479 Elo+
Party 1
Horus
Horus
Deigogomes
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo
Izanami
Izanami
Gr1nGoW
Izanami
Level 89
God Stats
5W - 5L
1,369 SR
Queue Stats
30W - 35L
1,465 Elo+
Party 1
Sol
Sol
Venus_Virus_
Sol
Level 147
God Stats
0W - 3L
1,285 SR
Queue Stats
141W - 140L
1,530 Elo+
Party 1
Charon
Charon
WensinGG
Charon
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
117W - 110L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEMIOVER
Ah Puch
6
1 / 0 / 1
3,891
778
3,156
3,204
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
K4hann
Kali
6
1 / 0 / 1
3,581
716
1,225
5,506
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
5
0 / 0 / 1
3,206
641
1,091
3,637
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
2,968
594
959
2,536
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
RazoorIK
Sun Wukong
7
0 / 0 / 1
3,948
790
993
2,048
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeToNa1999
Cliodhna
5
0 / 1 / 0
3,140
628
1,312
4,334
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
1
0 / 0 / 0
2,427
485
0
0
0
Izanami
Gr1nGoW
Izanami
5
0 / 0 / 0
3,155
631
1,815
1,780
489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,443
689
2,417
4,668
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
WensinGG
Charon
5
0 / 0 / 0
3,588
718
1,753
2,688
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DEMIOVER
Ah Puch
1
0
1
1.5
L
Cliodhna
DeToNa1999
Cliodhna
0
1
0
0
L
Horus
0
0
0
0
L
Izanami
Gr1nGoW
Izanami
0
0
0
0
W
Kali
K4hann
Kali
1
0
1
1.5
W
Kuzenbo
0
0
1
0.5
W
0
0
0
0
W
Sun Wukong
RazoorIK
Sun Wukong
0
0
1
0.5
L
0
1
0
0
L
Charon
WensinGG
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,424
Damage
7,297
16,931
Taken
13,470
6,983
Mitigated
4,507
7,626
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DEMIOVER
Ah Puch
3,156
89
0
1,813
3,204
1,011
0
1,526
1,678
16,771
0
L
Cliodhna
DeToNa1999
Cliodhna
1,312
174
0
1,409
4,334
1,170
0
777
3,557
0
12,786
L
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Gr1nGoW
Izanami
1,815
1,620
0
910
1,780
489
131
570
1,210
0
24,885
W
Kali
K4hann
Kali
1,225
678
0
2,023
5,506
1,675
0
603
4,903
0
16,662
W
Kuzenbo
1,091
324
0
1,802
3,637
2,829
0
635
3,002
4,723
0
W
959
727
0
1,351
2,536
690
0
1,189
1,347
0
13,939
W
Sun Wukong
RazoorIK
Sun Wukong
993
64
0
637
2,048
778
0
217
1,831
0
21,852
L
2,417
583
0
2,603
4,668
1,374
0
2,542
2,126
18,433
0
L
Charon
WensinGG
Charon
1,753
459
0
1,600
2,688
1,474
66
358
2,330
9,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,594
Gold Earned
15,753
146
Minions Killed
131
0
Camps Cleared
0
517,571
Distance Traveled
378,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,891
778
36
7
0
97,734
0
L
Cliodhna
3,140
628
26
5
0
121,117
0
L
Horus
2,427
485
0
0
0
0
0
L
Izanami
3,155
631
45
9
0
77,005
0
W
Kali
3,581
716
28
6
0
116,451
0
W
Kuzenbo
3,206
641
7
1
0
104,915
0
W
Apollo
2,968
594
29
6
0
81,218
0
W
Sun Wukong
3,948
790
46
9
0
117,253
0
L
Sol
3,443
689
45
9
0
87,385
0
L
Charon
3,588
718
15
3
0
93,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role