Player Matchup

Baron Samedi
Baron Samedi
Seff-Curry
Baron Samedi
Level 112
God Stats
6W - 3L
1,582 SR
Queue Stats
232W - 238L
1,495 Elo+
Party 1
Atlas
Atlas
Snickersalittle
Atlas
Level 96
God Stats
35W - 26L
1,563 SR
Queue Stats
88W - 99L
1,419 Elo+
Solo
Nemesis
Nemesis
kckidn318
Nemesis
Level 38
God Stats
3W - 2L
1,507 SR
Queue Stats
62W - 65L
1,436 Elo+
Party 1
Team Averages
Level 82
1,551 SR
1,450 Elo+

VS

Team Averages
Level 111
1,663 SR
1,429 Elo+
Ullr
Ullr
Bobby141Qc
Ullr
Level 126
God Stats
1W - 1L
1,706 SR
Queue Stats
28W - 38L
1,394 Elo+
Party 2
Anubis
Anubis
GouletBoys
Anubis
Level 104
God Stats
9W - 9L
1,782 SR
Queue Stats
84W - 88L
1,450 Elo+
Party 2
King Arthur
King Arthur
aManCalledHero
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Seff-Curry
Baron Samedi
13
4 / 0 / 7
9,844
757
10,840
7,437
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 8
9,702
746
8,297
12,106
10,626
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
kckidn318
Nemesis
13
4 / 1 / 6
9,681
745
6,089
10,424
4,208
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
8,189
630
5,720
7,708
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
GouletBoys
Anubis
11
1 / 6 / 0
8,652
666
10,638
11,049
5,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
aManCalledHero
King Arthur
11
0 / 3 / 1
8,577
660
3,755
12,132
11,443
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Anubis
GouletBoys
Anubis
1
6
0
0.17
W
Baron Samedi
Seff-Curry
Baron Samedi
4
0
7
7.5
W
3
0
8
7
L
King Arthur
aManCalledHero
King Arthur
0
3
1
0.17
W
Nemesis
kckidn318
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
20,113
29,967
Taken
30,889
18,972
Mitigated
20,555
9,740
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,720
883
251
428
7,708
3,172
76
4,561
3,147
0
27,898
L
Anubis
GouletBoys
Anubis
10,638
49
0
2,401
11,049
5,940
156
7,924
3,125
45,338
0
W
Baron Samedi
Seff-Curry
Baron Samedi
10,840
607
1,656
3,139
7,437
4,138
90
3,841
3,596
46,446
0
W
8,297
2,856
249
1,492
12,106
10,626
408
3,377
8,485
31,883
789
L
King Arthur
aManCalledHero
King Arthur
3,755
66
0
1,375
12,132
11,443
0
6,301
5,831
0
20,522
W
Nemesis
kckidn318
Nemesis
6,089
2,721
0
3,204
10,424
4,208
746
4,265
6,105
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
25,418
126
Minions Killed
129
0
Camps Cleared
0
736,447
Distance Traveled
685,128
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,189
630
33
3
0
248,591
1
L
Anubis
8,652
666
54
4
0
191,548
0
W
Baron Samedi
9,844
757
59
5
0
228,554
1
W
Atlas
9,702
746
34
3
0
237,231
3
L
King Arthur
8,577
660
42
3
0
244,989
5
W
Nemesis
9,681
745
33
3
0
270,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role