Player Matchup

Serqet
Serqet
DDSparkles69
Serqet
Level 63
God Stats
3W - 4L
1,965 SR
Queue Stats
69W - 79L
1,434 Elo+
Party 1
Izanami
Izanami
HurtBusiness
Izanami
Level 87
God Stats
4W - 2L
1,838 SR
Queue Stats
36W - 49L
1,404 Elo+
Party 1
Tiamat
Tiamat
Jaddedrose
Tiamat
Level 18
God Stats
2W - 1L
1,512 SR
Queue Stats
14W - 17L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
JasonM9
Kuzenbo
Level 178
God Stats
42W - 36L
1,652 SR
Queue Stats
175W - 202L
1,530 Elo+
Party 1
Discordia
Discordia
KAT5U
Discordia
Level 109
God Stats
26W - 17L
1,585 SR
Queue Stats
193W - 226L
1,486 Elo+
Party 1
Team Averages
Level 91
1,710 SR
1,483 Elo+

VS

Team Averages
Level 131
1,473 SR
1,504 Elo+
Khepri
Khepri
Epicfailure678
Khepri
Level 24
God Stats
1W - 5L
1,320 SR
Queue Stats
98W - 94L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GandalfStormcrow
Tsukuyomi
Level 154
God Stats
4W - 4L
1,653 SR
Queue Stats
547W - 517L
1,465 Elo+
Party 3
Nox
Nox
Hiarmax23
Nox
Level 148
God Stats
6W - 5L
1,454 SR
Queue Stats
71W - 61L
1,523 Elo+
Party 3
Hachiman
Hachiman
Paulillo131
Hachiman
Level 155
God Stats
0W - 2L
1,301 SR
Queue Stats
220W - 184L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
SlugmaNut
Kuzenbo
Level 174
God Stats
20W - 25L
1,637 SR
Queue Stats
159W - 154L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 1 / 4
7,616
586
6,979
8,803
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HurtBusiness
Izanami
12
1 / 1 / 4
7,398
569
3,462
8,465
2,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Jaddedrose
Tiamat
13
3 / 2 / 4
7,707
593
6,464
9,242
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
JasonM9
Kuzenbo
10
2 / 0 / 4
6,914
532
3,535
11,431
9,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KAT5U
Discordia
13
4 / 1 / 6
7,603
585
5,423
4,578
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,743
442
2,524
10,517
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
12
4 / 3 / 0
7,209
555
6,667
10,218
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 0
5,086
391
1,306
2,839
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Paulillo131
Hachiman
12
0 / 2 / 1
6,771
521
6,196
7,154
2,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
SlugmaNut
Kuzenbo
11
1 / 4 / 1
6,570
505
6,834
13,274
13,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
5
5
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
1
4
6
L
0
4
1
0.13
L
Tsukuyomi
4
3
0
1.33
L
0
1
0
0
W
Izanami
HurtBusiness
Izanami
1
1
4
3
W
Tiamat
Jaddedrose
Tiamat
3
2
4
2.5
W
Kuzenbo
JasonM9
Kuzenbo
2
0
4
4
W
Discordia
KAT5U
Discordia
4
1
6
7
L
Hachiman
Paulillo131
Hachiman
0
2
1
0.25
L
Kuzenbo
SlugmaNut
Kuzenbo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
23,527
42,519
Taken
44,002
25,904
Mitigated
29,148
14,050
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,979
2,509
0
1,623
8,803
3,681
0
646
8,143
0
60,368
L
2,524
543
0
1,328
10,517
8,244
0
3,260
6,989
20,296
0
L
Tsukuyomi
6,667
1,903
0
815
10,218
3,739
0
2,776
7,013
0
47,168
L
1,306
161
0
600
2,839
1,069
0
1,801
1,038
18,526
0
W
Izanami
HurtBusiness
Izanami
3,462
2,528
0
2,149
8,465
2,831
1,118
710
7,737
0
58,545
W
Tiamat
Jaddedrose
Tiamat
6,464
605
0
3,843
9,242
8,465
0
3,995
4,929
47,173
0
W
Kuzenbo
JasonM9
Kuzenbo
3,535
1,553
1,739
3,296
11,431
9,408
24
3,216
8,115
20,020
0
W
Discordia
KAT5U
Discordia
5,423
408
0
1,400
4,578
1,519
0
1,622
2,912
45,587
0
L
Hachiman
Paulillo131
Hachiman
6,196
3,469
0
2,981
7,154
2,341
753
224
6,930
0
61,571
L
Kuzenbo
SlugmaNut
Kuzenbo
6,834
1,726
0
3,235
13,274
13,755
36
6,858
5,802
39,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
31,379
411
Minions Killed
302
0
Camps Cleared
0
1,337,348
Distance Traveled
1,136,674
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,616
586
86
7
0
312,063
2
L
Khepri
5,743
442
21
2
0
248,566
0
L
Tsukuyomi
7,209
555
74
6
0
277,979
0
L
Nox
5,086
391
41
3
0
120,656
0
W
Izanami
7,398
569
114
9
0
250,466
0
W
Tiamat
7,707
593
103
8
0
235,436
0
W
Kuzenbo
6,914
532
26
2
0
269,736
0
W
Discordia
7,603
585
82
6
0
269,647
2
L
Hachiman
6,771
521
100
8
0
241,439
1
L
Kuzenbo
6,570
505
66
5
0
248,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role