Player Matchup

Freya
Freya
GHOSTHTEMANE
Freya
Level 117
God Stats
4W - 5L
1,547 SR
Queue Stats
508W - 483L
1,507 Elo+
Solo
Fenrir
Fenrir
KevvinnDUH
Fenrir
Level 71
God Stats
3W - 2L
1,766 SR
Queue Stats
424W - 416L
1,477 Elo+
Party 2
Ganesha
Ganesha
LurithLd
Ganesha
Level 84
God Stats
0W - 1L
1,554 SR
Queue Stats
52W - 61L
1,417 Elo+
Solo
Horus
Horus
VeryProgressive
Horus
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 262L
1,447 Elo+
Party 2
Tyr
Tyr
vissinator
Tyr
Level 41
God Stats
5W - 6L
1,732 SR
Queue Stats
339W - 311L
1,440 Elo+
Party 2
Team Averages
Level 69
1,620 SR
1,457 Elo+

VS

Team Averages
Level 89
1,456 SR
1,481 Elo+
Ganesha
Ganesha
CityFoxx9054
Ganesha
Level 96
God Stats
6W - 5L
1,494 SR
Queue Stats
516W - 492L
1,422 Elo+
Solo
Thanatos
Thanatos
Conciencious
Thanatos
Level 116
God Stats
3W - 0L
1,286 SR
Queue Stats
38W - 48L
1,387 Elo+
Solo
Vulcan
Vulcan
Ghoulishlyy
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,508 Elo+
Party 1
Horus
Horus
Nonst1cktree
Horus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 203L
1,497 Elo+
Party 1
Martichoras
Martichoras
iidanga
Martichoras
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 86L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,942
745
13,953
12,255
5,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KevvinnDUH
Fenrir
14
2 / 3 / 6
7,966
664
9,681
10,735
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
LurithLd
Ganesha
14
0 / 4 / 7
8,520
710
10,892
14,860
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 6
8,252
688
5,964
14,662
12,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 2 / 8
7,733
644
11,341
15,030
14,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CityFoxx9054
Ganesha
15
0 / 3 / 10
8,903
742
6,738
16,099
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Conciencious
Thanatos
13
2 / 4 / 6
8,594
716
6,704
11,935
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
16
7 / 0 / 4
9,457
788
20,584
5,278
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 11
9,096
758
3,955
15,058
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Martichoras
iidanga
Martichoras
17
3 / 1 / 9
9,309
776
16,257
11,093
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
8
Kills
13
13
Deaths
8
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CityFoxx9054
Ganesha
0
3
10
1.67
W
Thanatos
Conciencious
Thanatos
2
4
6
1.25
L
4
3
2
1.67
W
Vulcan
7
0
4
9
L
Fenrir
KevvinnDUH
Fenrir
2
3
6
1.67
L
Ganesha
LurithLd
Ganesha
0
4
7
0.88
W
1
0
11
6.5
L
2
1
6
5
W
Martichoras
iidanga
Martichoras
3
1
9
7.5
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,831
Damage
54,238
67,542
Taken
59,463
46,213
Mitigated
43,266
31,161
Healing
35,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CityFoxx9054
Ganesha
6,738
286
1,025
2,361
16,099
17,860
309
5,096
10,558
12,033
0
W
Thanatos
Conciencious
Thanatos
6,704
1,368
0
4,058
11,935
6,566
389
5,023
6,738
0
9,721
L
13,953
3,520
686
4,027
12,255
5,504
22
5,316
6,791
30,707
0
W
Vulcan
20,584
11,335
0
0
5,278
2,521
390
2,811
2,467
32,845
0
L
Fenrir
KevvinnDUH
Fenrir
9,681
1,514
897
1,177
10,735
5,687
0
4,028
6,707
0
16,246
L
Ganesha
LurithLd
Ganesha
10,892
692
354
2,056
14,860
8,223
0
6,579
8,125
31,856
0
W
3,955
1,992
12,877
10,050
15,058
9,574
365
6,600
8,042
0
9,406
L
5,964
2,159
9,628
8,214
14,662
12,229
17
5,697
8,649
0
9,613
W
Martichoras
iidanga
Martichoras
16,257
4,419
1,606
3,185
11,093
6,745
463
5,107
5,485
0
42,979
L
11,341
684
2,005
2,117
15,030
14,570
0
5,404
9,626
0
18,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
45,359
108
Minions Killed
128
0
Camps Cleared
0
1,118,038
Distance Traveled
1,068,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,903
742
0
0
0
150,532
0
W
Thanatos
8,594
716
18
2
0
211,936
0
L
Freya
8,942
745
57
5
0
182,231
0
W
Vulcan
9,457
788
38
3
0
241,601
0
L
Fenrir
7,966
664
22
2
0
226,080
0
L
Ganesha
8,520
710
0
0
0
199,922
0
W
Horus
9,096
758
15
1
0
258,703
0
L
Horus
8,252
688
16
1
0
262,697
0
W
Martichoras
9,309
776
57
5
0
205,467
0
L
Tyr
7,733
644
13
1
0
247,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role