Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Astraeis
Nox
Level 124
God Stats
1W - 4L
1,306 SR
Queue Stats
507W - 506L
1,434 Elo+
Solo
Kali
Kali
Digininjak
Kali
Level 85
God Stats
0W - 3L
1,169 SR
Queue Stats
207W - 200L
1,442 Elo+
Party 1
Mercury
Mercury
NephroToxic
Mercury
Level 125
God Stats
2W - 1L
1,596 SR
Queue Stats
143W - 131L
1,521 Elo+
Solo
Sobek
Sobek
PMF__33
Sobek
Level 146
God Stats
1W - 3L
1,337 SR
Queue Stats
104W - 128L
1,470 Elo+
Party 1
Team Averages
Level 117
1,382 SR
1,473 Elo+

VS

Team Averages
Level 126
1,423 SR
1,456 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Connor_Fritter
Sun Wukong
Level 125
God Stats
4W - 1L
1,483 SR
Queue Stats
61W - 64L
1,470 Elo+
Solo
Poseidon
Poseidon
HeadSwab
Poseidon
Level 119
God Stats
1W - 0L
1,272 SR
Queue Stats
24W - 22L
1,329 Elo+
Solo
Aphrodite
Aphrodite
L4ST Pain6336
Aphrodite
Level 154
God Stats
2W - 2L
1,285 SR
Queue Stats
302W - 308L
1,444 Elo+
Solo
Persephone
Persephone
SpeedyTheBee
Persephone
Level 146
God Stats
16W - 7L
1,578 SR
Queue Stats
296W - 283L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 7 / 3
6,823
569
1,641
11,118
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 2 / 2
7,986
666
8,468
7,054
5,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 3 / 1
10,038
837
10,452
11,507
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NephroToxic
Mercury
12
0 / 7 / 3
7,018
585
6,146
10,617
3,662
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
PMF__33
Sobek
15
0 / 4 / 4
8,100
675
3,553
15,634
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 2 / 13
9,872
823
13,529
11,704
7,948
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Connor_Fritter
Sun Wukong
17
6 / 2 / 14
10,092
841
9,789
16,910
11,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Poseidon
HeadSwab
Poseidon
17
3 / 2 / 13
9,789
816
8,131
7,565
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
L4ST Pain6336
Aphrodite
17
3 / 0 / 10
9,715
810
4,911
11,015
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SpeedyTheBee
Persephone
17
7 / 2 / 10
11,013
918
16,372
9,367
3,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
7
Kills
23
23
Deaths
8
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
3
0.21
W
Tiamat
 
Tiamat
4
2
13
5.25
L
1
2
2
1
W
Sun Wukong
Connor_Fritter
Sun Wukong
6
2
14
6.5
L
6
3
1
2.17
W
Poseidon
HeadSwab
Poseidon
3
2
13
4.75
W
Aphrodite
L4ST Pain6336
Aphrodite
3
0
10
8
L
Mercury
NephroToxic
Mercury
0
7
3
0.21
L
Sobek
PMF__33
Sobek
0
4
4
0.5
W
Persephone
SpeedyTheBee
Persephone
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
52,732
55,930
Taken
56,561
38,248
Mitigated
32,412
12,694
Healing
29,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,641
146
2,210
1,273
11,118
4,487
0
9,110
2,008
2,733
0
W
Tiamat
 
Tiamat
13,529
968
1,786
3,377
11,704
7,948
225
3,069
8,302
20,660
0
L
8,468
0
507
1,149
7,054
5,178
0
4,779
2,275
25,742
0
W
Sun Wukong
Connor_Fritter
Sun Wukong
9,789
1,571
1,301
3,428
16,910
11,143
413
4,063
12,124
103
20,285
L
10,452
1,553
153
3,359
11,507
5,795
0
9,209
2,226
0
20,977
W
Poseidon
HeadSwab
Poseidon
8,131
981
0
218
7,565
3,357
1,574
1,435
6,089
28,345
0
W
Aphrodite
L4ST Pain6336
Aphrodite
4,911
712
9,514
7,650
11,015
6,024
2,802
2,649
8,166
16,466
0
L
Mercury
NephroToxic
Mercury
6,146
1,466
490
362
10,617
3,662
0
7,886
2,731
0
11,070
L
Sobek
PMF__33
Sobek
3,553
93
284
2,907
15,634
19,126
0
12,018
3,332
9,364
0
W
Persephone
SpeedyTheBee
Persephone
16,372
45
1,194
1,384
9,367
3,940
2,347
2,449
6,647
38,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
50,481
95
Minions Killed
155
0
Camps Cleared
0
1,010,784
Distance Traveled
1,264,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,823
569
4
0
0
162,601
0
W
Tiamat
9,872
823
14
1
0
284,192
0
L
Nox
7,986
666
39
3
0
188,267
0
W
Sun Wukong
10,092
841
22
2
0
270,838
0
L
Kali
10,038
837
40
3
0
236,792
0
W
Poseidon
9,789
816
50
4
0
240,130
0
W
Aphrodite
9,715
810
34
3
0
244,585
0
L
Mercury
7,018
585
8
1
0
223,537
0
L
Sobek
8,100
675
4
0
0
199,587
0
W
Persephone
11,013
918
35
3
0
224,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role