Player Matchup

Nu Wa
Nu Wa
DanceForMyBaby
Nu Wa
Level 119
God Stats
4W - 4L
1,586 SR
Queue Stats
140W - 127L
1,482 Elo+
Party 3
Thor
Thor
ImVeohsDrama
Thor
Level 129
God Stats
1W - 1L
1,794 SR
Queue Stats
71W - 57L
1,553 Elo+
Party 1
Yemoja
Yemoja
LuMaree-
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
572W - 533L
1,514 Elo+
Party 3
Cupid
Cupid
OUROBOROUS756
Cupid
Level 124
God Stats
2W - 2L
1,451 SR
Queue Stats
136W - 111L
1,446 Elo+
Solo
Odin
Odin
ShadowEmber11
Odin
Level 142
God Stats
0W - 1L
1,785 SR
Queue Stats
119W - 82L
1,605 Elo+
Party 1
Team Averages
Level 134
1,623 SR
1,520 Elo+

VS

Team Averages
Level 130
1,499 SR
1,522 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BIuxrrr
Medusa
Level 145
God Stats
2W - 0L
1,454 SR
Queue Stats
599W - 607L
1,515 Elo+
Party 2
Da Ji
Da Ji
BigBodyGang
Da Ji
Level 122
God Stats
8W - 6L
1,840 SR
Queue Stats
362W - 304L
1,609 Elo+
Solo
Charon
Charon
NelTw0o
Charon
Level 127
God Stats
2W - 6L
1,102 SR
Queue Stats
77W - 70L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
SpookyHarambe
Kukulkan
Level 147
God Stats
57W - 31L
1,601 SR
Queue Stats
260W - 227L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,174
470
4,150
3,487
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,180
471
3,140
8,779
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LuMaree-
Yemoja
9
0 / 0 / 1
5,401
491
1,657
4,363
3,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 0
5,961
542
3,806
6,840
2,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 0
6,718
611
4,205
7,596
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 0
5,930
539
4,173
9,020
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
BIuxrrr
Medusa
11
1 / 0 / 1
5,918
538
4,973
7,585
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
5,988
544
4,367
9,362
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charon
NelTw0o
Charon
9
2 / 0 / 1
5,914
538
2,733
5,185
3,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SpookyHarambe
Kukulkan
11
1 / 1 / 2
5,917
538
2,956
4,140
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
0
0
W
Medusa
BIuxrrr
Medusa
1
0
1
1.5
W
1
0
1
1.5
L
0
1
0
0
L
1
2
0
0.5
L
Yemoja
LuMaree-
Yemoja
0
0
1
0.5
W
Charon
NelTw0o
Charon
2
0
1
2.5
L
0
2
0
0
L
2
0
0
2
W
Kukulkan
SpookyHarambe
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
19,202
31,065
Taken
35,292
13,679
Mitigated
19,424
9,205
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,173
479
0
1,744
9,020
7,704
0
196
8,824
0
42,319
W
Medusa
BIuxrrr
Medusa
4,973
2,479
0
4,139
7,585
2,698
0
850
6,735
0
46,634
W
4,367
913
0
1,000
9,362
3,552
0
1,480
7,810
0
57,406
L
4,150
988
0
0
3,487
1,289
0
2,368
1,047
41,198
0
L
3,140
818
0
1,180
8,779
3,009
0
1,204
7,575
0
28,304
L
Yemoja
LuMaree-
Yemoja
1,657
498
847
2,278
4,363
3,244
0
1,489
2,790
12,613
0
W
Charon
NelTw0o
Charon
2,733
239
0
1,592
5,185
3,810
0
1,591
3,474
22,348
0
L
3,806
2,522
0
3,210
6,840
2,634
0
486
6,354
0
48,868
L
4,205
616
0
1,690
7,596
3,503
0
7
7,038
0
44,556
W
Kukulkan
SpookyHarambe
Kukulkan
2,956
217
0
502
4,140
1,660
106
1,718
2,422
50,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
29,667
330
Minions Killed
348
0
Camps Cleared
0
1,002,593
Distance Traveled
1,096,147
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,930
539
83
8
0
197,616
0
W
Medusa
5,918
538
78
7
0
208,429
2
W
Da Ji
5,988
544
86
8
0
251,149
0
L
Nu Wa
5,174
470
85
8
0
183,292
0
L
Thor
5,180
471
48
4
0
224,630
0
L
Yemoja
5,401
491
15
1
0
191,558
3
W
Charon
5,914
538
25
2
0
203,401
0
L
Cupid
5,961
542
97
9
0
193,064
0
L
Odin
6,718
611
85
8
0
210,049
3
W
Kukulkan
5,917
538
76
7
0
235,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role