Player Matchup

Achilles
Achilles
Astro2337
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,381 Elo+
Solo
Bacchus
Bacchus
Carlotta_Cassote
Bacchus
Level 48
God Stats
3W - 0L
1,811 SR
Queue Stats
36W - 36L
1,482 Elo+
Party 3
Zeus
Zeus
KyrieTheSlayer
Zeus
Level 48
God Stats
29W - 28L
1,351 SR
Queue Stats
109W - 103L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
PeenRt
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tidinha22cm
Tsukuyomi
Level 24
God Stats
1W - 1L
1,210 SR
Queue Stats
29W - 30L
1,481 Elo+
Party 3
Team Averages
Level 35
1,475 SR
1,407 Elo+

VS

Team Averages
Level 77
1,505 SR
1,467 Elo+
Mercury
Mercury
BrockT2003
Mercury
Level 49
God Stats
1W - 2L
1,704 SR
Queue Stats
37W - 37L
1,453 Elo+
Party 2
Pele
Pele
FuryWasTaken
Pele
Level 69
God Stats
10W - 12L
1,456 SR
Queue Stats
120W - 105L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryzen334
Cu Chulainn
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,477 Elo+
Party 2
Khepri
Khepri
bigbennymack
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 191L
1,478 Elo+
Party 2
Charon
Charon
bluecourage
Charon
Level 47
God Stats
1W - 3L
1,367 SR
Queue Stats
35W - 27L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astro2337
Achilles
13
6 / 2 / 4
7,763
555
9,930
16,000
17,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 0 / 7
7,611
544
9,240
13,752
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 3 / 3
8,037
574
13,576
10,029
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PeenRt
Danzaburou
11
2 / 1 / 7
7,010
501
8,906
10,336
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Tidinha22cm
Tsukuyomi
12
3 / 2 / 3
7,336
524
3,014
9,533
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrockT2003
Mercury
9
1 / 6 / 0
5,817
416
5,495
12,873
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 4 / 0
7,840
560
8,644
14,232
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Ryzen334
Cu Chulainn
11
2 / 4 / 0
7,396
528
9,598
15,659
13,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
11
0 / 3 / 2
6,692
478
6,076
11,966
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
9
0 / 3 / 1
6,699
479
5,378
12,861
8,231
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
7
8
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astro2337
Achilles
6
2
4
4
L
Mercury
BrockT2003
Mercury
1
6
0
0.17
W
5
0
7
8.5
L
4
4
0
1
W
4
3
3
1.83
W
Danzaburou
PeenRt
Danzaburou
2
1
7
5.5
L
Cu Chulainn
Ryzen334
Cu Chulainn
2
4
0
0.5
W
Tsukuyomi
Tidinha22cm
Tsukuyomi
3
2
3
2.25
L
Khepri
0
3
2
0.33
L
Charon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
35,191
59,650
Taken
67,591
43,776
Mitigated
36,792
13,730
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astro2337
Achilles
9,930
3,023
0
1,872
16,000
17,008
0
2,783
13,217
0
39,164
L
Mercury
BrockT2003
Mercury
5,495
3,204
0
347
12,873
4,512
778
4,110
8,763
0
26,543
W
9,240
1,403
134
3,791
13,752
15,939
260
3,046
10,706
34,158
0
L
8,644
2,067
0
2,582
14,232
5,131
114
8,702
5,530
0
58,305
W
13,576
2,220
0
1,730
10,029
2,935
691
867
9,162
61,982
0
W
Danzaburou
PeenRt
Danzaburou
8,906
4,214
0
4,264
10,336
4,449
696
4,523
5,813
0
36,378
L
Cu Chulainn
Ryzen334
Cu Chulainn
9,598
2,073
0
1,757
15,659
13,255
328
1,808
13,851
525
49,141
W
Tsukuyomi
Tidinha22cm
Tsukuyomi
3,014
645
0
1,939
9,533
3,445
245
801
8,732
0
52,089
L
Khepri
6,076
589
0
2,544
11,966
5,663
0
4,748
7,218
38,162
0
L
Charon
5,378
1,782
1,631
3,273
12,861
8,231
292
3,469
9,392
22,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
34,444
324
Minions Killed
283
0
Camps Cleared
0
1,275,615
Distance Traveled
1,337,753
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,763
555
50
4
0
241,245
0
L
Mercury
5,817
416
34
2
0
294,924
0
W
Bacchus
7,611
544
40
3
0
296,034
4
L
Pele
7,840
560
101
7
0
268,087
2
W
Zeus
8,037
574
96
7
0
251,814
0
W
Danzaburou
7,010
501
61
4
0
246,888
0
L
Cu Chulainn
7,396
528
73
5
0
252,185
3
W
Tsukuyomi
7,336
524
77
6
0
239,634
0
L
Khepri
6,692
478
52
4
0
277,006
0
L
Charon
6,699
479
23
2
0
245,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role