Player Matchup

Cabrakan
Cabrakan
Darth Ikari9655
Cabrakan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 145L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
RazorDrum
Cliodhna
Level 66
God Stats
2W - 0L
1,816 SR
Queue Stats
74W - 52L
1,606 Elo+
Solo
Discordia
Discordia
SkaiNatblida
Discordia
Level 80
God Stats
48W - 43L
1,506 SR
Queue Stats
199W - 209L
1,486 Elo+
Solo
Shiva
Shiva
TH30R1G1N4LB1GJ
Shiva
Level 108
God Stats
3W - 4L
1,558 SR
Queue Stats
100W - 100L
1,453 Elo+
Party 1
Charybdis
Charybdis
stealthshot410
Charybdis
Level 82
God Stats
3W - 4L
1,408 SR
Queue Stats
177W - 168L
1,273 Elo+
Solo
Team Averages
Level 80
1,558 SR
1,447 Elo+

VS

Team Averages
Level 63
1,465 SR
1,456 Elo+
Bellona
Bellona
Endl666
Bellona
Level 66
God Stats
4W - 8L
1,350 SR
Queue Stats
198W - 184L
1,426 Elo+
Solo
Thor
Thor
Gamova
Thor
Level 52
God Stats
2W - 3L
1,456 SR
Queue Stats
165W - 128L
1,460 Elo+
Solo
Skadi
Skadi
Orangejuce69
Skadi
Level 58
God Stats
21W - 21L
1,458 SR
Queue Stats
49W - 58L
1,420 Elo+
Solo
Janus
Janus
PodestaBros
Janus
Level 61
God Stats
2W - 3L
1,594 SR
Queue Stats
5W - 6L
1,557 Elo+
Solo
Zeus
Zeus
oIK I4 N OxX
Zeus
Level 77
God Stats
52W - 63L
1,468 SR
Queue Stats
423W - 430L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
5 / 3 / 6
9,216
1,152
5,689
11,212
12,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
RazorDrum
Cliodhna
15
4 / 3 / 8
9,681
1,210
13,678
8,186
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SkaiNatblida
Discordia
15
6 / 0 / 2
9,329
1,166
6,244
1,773
622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 12
10,588
1,324
10,402
10,285
8,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
stealthshot410
Charybdis
15
1 / 0 / 9
9,251
1,156
7,162
7,010
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

347

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Endl666
Bellona
14
1 / 6 / 5
8,628
1,079
8,103
19,549
19,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Gamova
Thor
12
0 / 0 / 0
7,022
878
0
0
0
12
0 / 2 / 3
7,483
935
880
2,413
730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 5
9,137
1,142
9,140
13,109
4,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 6 / 2
9,267
1,158
14,949
10,471
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
19
Kills
7
7
Deaths
19
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
3
6
2.67
L
Bellona
Endl666
Bellona
1
6
5
0.58
L
Thor
Gamova
Thor
0
0
0
0
L
0
2
3
0.75
L
2
5
5
0.9
W
Cliodhna
RazorDrum
Cliodhna
4
3
8
2.67
W
Discordia
SkaiNatblida
Discordia
6
0
2
7
W
3
1
12
9
L
4
6
2
0.83
W
Charybdis
stealthshot410
Charybdis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
33,072
38,466
Taken
45,542
27,677
Mitigated
28,796
4,814
Healing
1,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,689
257
97
228
11,212
12,293
0
6,364
4,404
8,219
437
L
Bellona
Endl666
Bellona
8,103
2,699
0
653
19,549
19,871
0
7,055
12,160
0
13,848
L
Thor
Gamova
Thor
0
0
0
0
0
0
0
0
0
0
0
L
880
360
0
80
2,413
730
0
580
1,767
0
6,472
L
9,140
715
0
0
13,109
4,757
0
2,107
11,002
26,305
0
W
Cliodhna
RazorDrum
Cliodhna
13,678
2,057
0
31
8,186
3,265
0
4,958
3,009
0
36,866
W
Discordia
SkaiNatblida
Discordia
6,244
587
0
0
1,773
622
0
1,207
517
19,195
0
W
10,402
1,481
877
1,893
10,285
8,974
0
6,912
3,248
0
22,203
L
14,949
3,084
0
604
10,471
3,438
0
1,806
8,371
32,759
0
W
Charybdis
stealthshot410
Charybdis
7,162
4,172
0
1,688
7,010
2,523
0
4,822
2,101
0
28,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,065
Gold Earned
41,537
181
Minions Killed
112
7
Camps Cleared
3
756,066
Distance Traveled
447,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,216
1,152
4
1
1
128,196
0
L
Bellona
8,628
1,079
11
1
0
148,385
0
L
Thor
7,022
878
0
0
0
0
0
L
Skadi
7,483
935
8
1
0
37,508
0
L
Janus
9,137
1,142
51
6
1
134,032
0
W
Cliodhna
9,681
1,210
67
8
1
151,992
0
W
Discordia
9,329
1,166
43
5
1
157,034
0
W
Shiva
10,588
1,324
18
2
3
178,131
0
L
Zeus
9,267
1,158
42
5
2
127,101
0
W
Charybdis
9,251
1,156
49
6
1
140,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role