Player Matchup

Susano
Susano
Robb_a7x
Susano
Level 67
God Stats
9W - 8L
1,497 SR
Queue Stats
210W - 208L
1,494 Elo+
Party 1
Olorun
Olorun
gman1972000
Olorun
Level 64
God Stats
8W - 3L
1,709 SR
Queue Stats
227W - 228L
1,509 Elo+
Solo
Thoth
Thoth
jeffm8880
Thoth
Level 35
God Stats
2W - 1L
1,546 SR
Queue Stats
14W - 17L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
mago9015
Sun Wukong
Level 41
God Stats
15W - 8L
1,497 SR
Queue Stats
69W - 67L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mikelegoldo
Morgan Le Fay
Level 69
God Stats
22W - 15L
1,580 SR
Queue Stats
206W - 211L
1,473 Elo+
Party 1
Team Averages
Level 55
1,566 SR
1,452 Elo+

VS

Team Averages
Level 66
1,488 SR
1,441 Elo+
Bellona
Bellona
Koolaid31
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Like_A_Sir734
Jormungandr
Level 85
God Stats
94W - 75L
1,518 SR
Queue Stats
279W - 270L
1,409 Elo+
Solo
Nu Wa
Nu Wa
SH4DOW343UwU
Nu Wa
Level 48
God Stats
4W - 2L
1,741 SR
Queue Stats
182W - 205L
1,390 Elo+
Solo
Fenrir
Fenrir
Sir-Simp-A-Lot
Fenrir
Level 88
God Stats
0W - 3L
1,181 SR
Queue Stats
93W - 76L
1,477 Elo+
Solo
Cerberus
Cerberus
anmutig_antocha
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Robb_a7x
Susano
11
7 / 2 / 8
7,439
620
4,531
9,377
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
10
5 / 1 / 6
6,903
575
7,367
6,663
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
jeffm8880
Thoth
10
2 / 1 / 6
6,116
510
5,228
5,379
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mago9015
Sun Wukong
10
0 / 0 / 1
6,053
504
3,954
6,223
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
mikelegoldo
Morgan Le Fay
11
4 / 3 / 7
7,099
592
6,713
7,918
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Koolaid31
Bellona
11
0 / 0 / 0
6,240
520
2,904
6,416
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
Like_A_Sir734
Jormungandr
10
3 / 4 / 3
6,166
514
6,934
10,093
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 4 / 0
6,528
544
7,100
7,892
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 3
6,391
533
4,361
11,349
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
7
0 / 8 / 0
5,064
422
836
11,809
6,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
7
7
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Koolaid31
Bellona
0
0
0
0
L
Jormungandr
Like_A_Sir734
Jormungandr
3
4
3
1.13
W
Susano
Robb_a7x
Susano
7
2
8
5.5
L
3
4
0
0.75
L
1
3
3
0.83
L
Cerberus
0
8
0
0
W
Olorun
5
1
6
8
W
Thoth
jeffm8880
Thoth
2
1
6
5
W
Sun Wukong
mago9015
Sun Wukong
0
0
1
0.5
W
Morgan Le Fay
mikelegoldo
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
22,135
35,560
Taken
47,559
14,352
Mitigated
27,596
6,350
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Koolaid31
Bellona
2,904
897
0
1,940
6,416
6,242
0
0
6,416
0
32,539
L
Jormungandr
Like_A_Sir734
Jormungandr
6,934
1,518
0
394
10,093
8,085
0
6,963
3,130
27,141
0
W
Susano
Robb_a7x
Susano
4,531
1,179
0
1,463
9,377
3,274
0
2,431
6,946
0
36,458
L
7,100
1,146
0
750
7,892
2,621
0
5,259
2,479
41,653
0
L
4,361
104
0
4,972
11,349
4,382
0
3,547
7,747
0
42,624
L
Cerberus
836
118
634
957
11,809
6,266
0
3,384
8,425
13,305
0
W
Olorun
7,367
3,660
269
1,903
6,663
2,367
1,229
3,785
2,878
31,971
0
W
Thoth
jeffm8880
Thoth
5,228
0
0
250
5,379
1,812
830
3,687
1,692
40,386
0
W
Sun Wukong
mago9015
Sun Wukong
3,954
304
0
759
6,223
3,763
239
608
5,615
0
32,925
W
Morgan Le Fay
mikelegoldo
Morgan Le Fay
6,713
1,867
169
1,537
7,918
3,136
0
4,380
3,538
46,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
30,389
278
Minions Killed
267
0
Camps Cleared
0
1,179,587
Distance Traveled
1,106,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,240
520
66
6
0
225,333
0
L
Jormungandr
6,166
514
40
3
0
238,917
0
W
Susano
7,439
620
54
5
0
259,662
0
L
Nu Wa
6,528
544
61
5
0
218,205
0
L
Fenrir
6,391
533
70
6
0
236,557
0
L
Cerberus
5,064
422
30
3
0
187,843
0
W
Olorun
6,903
575
65
5
0
243,231
0
W
Thoth
6,116
510
45
4
0
243,090
0
W
Sun Wukong
6,053
504
47
4
0
217,454
0
W
Morgan Le Fay
7,099
592
67
6
0
216,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role