Player Matchup

Anubis
Anubis
BoiledMyEggs
Anubis
Level 12
God Stats
5W - 4L
1,326 SR
Queue Stats
6W - 7L
1,189 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tico369
Ah Muzen Cab
Level 86
God Stats
15W - 3L
1,375 SR
Queue Stats
50W - 49L
1,503 Elo+
Party 1
Odin
Odin
Tigre95
Odin
Level 25
God Stats
8W - 12L
1,697 SR
Queue Stats
46W - 77L
1,372 Elo+
Party 1
Team Averages
Level 41
1,466 SR
1,354 Elo+

VS

Team Averages
Level 43
1,456 SR
1,335 Elo+
Ravana
Ravana
crunkdaddyhamp77
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,316 Elo+
Party 2
Agni
Agni
noluckdave
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 111L
1,351 Elo+
Party 2
Apollo
Apollo
puppiesrage
Apollo
Level 40
God Stats
1W - 1L
1,368 SR
Queue Stats
37W - 37L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 2 / 8
12,593
840
11,282
11,131
6,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tico369
Ah Muzen Cab
15
8 / 3 / 6
12,868
858
16,185
13,390
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
Tigre95
Odin
15
3 / 2 / 13
12,045
803
8,833
15,461
14,477
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
10,418
695
5,507
18,015
16,513
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 4 / 0
12,005
800
13,769
11,480
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
13
2 / 5 / 3
10,884
726
7,865
14,085
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
7
7
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
8
5
W
Ah Muzen Cab
Tico369
Ah Muzen Cab
8
3
6
3.67
W
Odin
Tigre95
Odin
3
2
13
4.75
L
0
8
5
0.31
L
5
4
0
1.25
L
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
27,141
39,982
Taken
43,580
25,941
Mitigated
25,220
7,600
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,282
608
0
4,909
11,131
6,296
377
5,938
5,137
35,754
0
W
Ah Muzen Cab
Tico369
Ah Muzen Cab
16,185
6,883
0
1,840
13,390
5,168
1,665
5,095
8,223
0
80,589
W
Odin
Tigre95
Odin
8,833
2,168
0
851
15,461
14,477
569
3,778
11,639
0
20,859
L
5,507
748
0
572
18,015
16,513
30
5,797
11,971
401
20,886
L
13,769
596
0
1,090
11,480
3,860
0
2,852
8,588
52,820
0
L
Apollo
7,865
3,697
0
136
14,085
4,847
968
3,405
10,528
0
44,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
33,307
165
Minions Killed
154
0
Camps Cleared
0
833,244
Distance Traveled
746,065
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,593
840
57
4
0
280,248
0
W
Ah Muzen Cab
12,868
858
89
6
0
280,462
0
W
Odin
12,045
803
19
1
0
272,534
0
L
Ravana
10,418
695
33
2
0
239,131
0
L
Agni
12,005
800
57
4
0
269,197
0
L
Apollo
10,884
726
64
4
0
237,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role