Player Matchup

Cernunnos
Cernunnos
Kuppesor
Cernunnos
Level 65
God Stats
5W - 1L
1,538 SR
Queue Stats
50W - 30L
1,564 Elo+
Solo
Bellona
Bellona
SoonWudang
Bellona
Level 49
God Stats
8W - 3L
1,703 SR
Queue Stats
270W - 227L
1,477 Elo+
Party 2
Freya
Freya
ThatOneBadGuy
Freya
Level 69
God Stats
5W - 1L
1,753 SR
Queue Stats
440W - 388L
1,505 Elo+
Party 2
Ymir
Ymir
temp-982232
Ymir
Level 38
God Stats
1W - 1L
1,326 SR
Queue Stats
18W - 20L
1,427 Elo+
Party 2
Agni
Agni
xMrVapour
Agni
Level 48
God Stats
2W - 3L
1,525 SR
Queue Stats
65W - 53L
1,569 Elo+
Solo
Team Averages
Level 54
1,569 SR
1,509 Elo+

VS

Team Averages
Level 92
1,493 SR
1,553 Elo+
He Bo
He Bo
EdenHusky
He Bo
Level 49
God Stats
1W - 1L
1,672 SR
Queue Stats
36W - 26L
1,724 Elo+
Solo
Charon
Charon
KiingFisher
Charon
Level 149
God Stats
5W - 7L
1,236 SR
Queue Stats
41W - 38L
1,489 Elo+
Party 1
Martichoras
Martichoras
KitsuneIce
Martichoras
Level 29
God Stats
7W - 7L
1,553 SR
Queue Stats
59W - 35L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
KnackFrost
Sun Wukong
Level 105
God Stats
7W - 6L
1,504 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 1
Ullr
Ullr
RWBYMukbang
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kuppesor
Cernunnos
11
0 / 1 / 3
7,277
455
6,247
9,333
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SoonWudang
Bellona
14
1 / 2 / 0
8,999
562
9,279
15,852
14,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 3
10,377
649
13,798
14,571
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 4 / 2
7,244
453
1,518
13,917
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
4 / 0 / 7
10,335
646
14,106
6,304
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EdenHusky
He Bo
15
4 / 4 / 1
8,786
549
11,764
12,655
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
11
1 / 3 / 5
7,402
463
4,804
11,582
9,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
KitsuneIce
Martichoras
13
2 / 2 / 4
7,709
482
8,209
9,831
4,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KnackFrost
Sun Wukong
14
0 / 1 / 3
7,601
475
7,431
13,366
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 0
7,160
448
3,265
12,427
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
9
9
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
EdenHusky
He Bo
4
4
1
1.13
L
Charon
1
3
5
1.17
L
Martichoras
KitsuneIce
Martichoras
2
2
4
2
L
Sun Wukong
KnackFrost
Sun Wukong
0
1
3
1.5
W
Cernunnos
Kuppesor
Cernunnos
0
1
3
1.5
L
2
4
0
0.5
W
Bellona
SoonWudang
Bellona
1
2
0
0.5
W
9
2
3
5.25
W
0
4
2
0.25
W
Agni
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
35,473
59,977
Taken
59,861
36,529
Mitigated
33,851
19,160
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
EdenHusky
He Bo
11,764
732
0
3,942
12,655
4,969
508
5,699
6,956
85,568
0
L
Charon
4,804
963
0
2,081
11,582
9,818
112
6,991
4,591
23,032
0
L
Martichoras
KitsuneIce
Martichoras
8,209
4,163
0
3,402
9,831
4,348
420
3,807
6,024
0
55,342
L
Sun Wukong
KnackFrost
Sun Wukong
7,431
1,318
0
3,112
13,366
10,536
0
2,144
11,222
0
51,981
W
Cernunnos
Kuppesor
Cernunnos
6,247
2,002
0
3,267
9,333
2,952
825
2,917
6,304
0
53,420
L
3,265
1,262
0
3,126
12,427
4,180
0
10,788
1,639
0
48,005
W
Bellona
SoonWudang
Bellona
9,279
1,993
0
6,676
15,852
14,383
543
3,798
12,054
0
71,900
W
13,798
3,761
0
5,825
14,571
6,221
0
3,779
10,692
92,549
0
W
1,518
440
83
1,809
13,917
10,656
244
3,939
9,978
26,209
0
W
Agni
14,106
986
0
1,500
6,304
2,317
0
2,870
3,414
80,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
38,658
491
Minions Killed
432
0
Camps Cleared
0
1,512,362
Distance Traveled
1,510,458
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,786
549
130
8
0
326,859
0
L
Charon
7,402
463
20
1
0
304,182
6
L
Martichoras
7,709
482
105
7
0
269,941
0
L
Sun Wukong
7,601
475
89
6
0
334,285
0
W
Cernunnos
7,277
455
88
6
0
271,947
0
L
Ullr
7,160
448
88
6
0
275,191
2
W
Bellona
8,999
562
115
7
0
293,106
3
W
Freya
10,377
649
121
8
0
338,870
0
W
Ymir
7,244
453
24
2
0
273,654
1
W
Agni
10,335
646
143
9
0
334,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role