Player Matchup

Khepri
Khepri
Carles2029
Khepri
Level 154
God Stats
5W - 8L
1,586 SR
Queue Stats
115W - 115L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
ImmortalGenius
Sun Wukong
Level 238
God Stats
3W - 7L
1,655 SR
Queue Stats
191W - 170L
1,578 Elo+
Solo
Hou Yi
Hou Yi
Revolt_Andrew
Hou Yi
Level 181
God Stats
4W - 4L
1,606 SR
Queue Stats
179W - 184L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Xarlycasch906
Zhong Kui
Level 158
God Stats
7W - 9L
1,560 SR
Queue Stats
299W - 300L
1,486 Elo+
Party 2
Nemesis
Nemesis
peladinYboton
Nemesis
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 39L
1,488 Elo+
Party 2
Team Averages
Level 153
1,581 SR
1,535 Elo+

VS

Team Averages
Level 151
1,662 SR
1,655 Elo+
Martichoras
Martichoras
Dwarfakien
Martichoras
Level 153
God Stats
22W - 11L
1,634 SR
Queue Stats
383W - 357L
1,589 Elo+
Party 3
King Arthur
King Arthur
EisenSkrt
King Arthur
Level 156
God Stats
17W - 6L
1,807 SR
Queue Stats
805W - 614L
1,640 Elo+
Solo
Sol
Sol
MaisterZ
Sol
Level 158
God Stats
3W - 3L
1,614 SR
Queue Stats
84W - 60L
1,737 Elo+
Party 1
Charon
Charon
Marckboby
Charon
Level 131
God Stats
8W - 5L
1,753 SR
Queue Stats
124W - 116L
1,530 Elo+
Party 3
Serqet
Serqet
hsguz
Serqet
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 16L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carles2029
Khepri
10
0 / 5 / 4
6,294
484
2,720
15,954
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
ImmortalGenius
Sun Wukong
12
1 / 7 / 2
6,894
530
8,052
17,271
12,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 3 / 0
4,988
384
3,776
6,156
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Xarlycasch906
Zhong Kui
11
3 / 6 / 4
7,330
564
9,644
12,103
10,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
8 / 3 / 3
9,118
701
12,319
13,810
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dwarfakien
Martichoras
13
7 / 2 / 6
8,156
627
11,574
10,681
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
EisenSkrt
King Arthur
15
5 / 1 / 2
8,786
676
10,155
13,227
11,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
7 / 2 / 3
8,349
642
13,659
11,144
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Marckboby
Charon
13
2 / 1 / 8
7,965
613
8,265
10,665
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
hsguz
Serqet
14
3 / 6 / 10
8,343
642
9,092
14,493
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
12
Kills
24
24
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
Carles2029
Khepri
0
5
4
0.4
W
Martichoras
Dwarfakien
Martichoras
7
2
6
5
W
King Arthur
EisenSkrt
King Arthur
5
1
2
6
L
Sun Wukong
ImmortalGenius
Sun Wukong
1
7
2
0.29
W
7
2
3
4.25
W
Charon
Marckboby
Charon
2
1
8
6
L
0
3
0
0
L
Zhong Kui
Xarlycasch906
Zhong Kui
3
6
4
0.83
W
Serqet
hsguz
Serqet
3
6
10
1.33
L
Nemesis
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,511
Damage
52,745
65,294
Taken
60,210
45,662
Mitigated
33,921
9,454
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Carles2029
Khepri
2,720
323
0
2,060
15,954
13,971
0
5,655
10,262
19,985
0
W
Martichoras
Dwarfakien
Martichoras
11,574
5,267
0
3,098
10,681
4,912
228
1,626
9,055
0
60,301
W
King Arthur
EisenSkrt
King Arthur
10,155
1,313
0
2,919
13,227
11,245
30
375
12,852
73
72,194
L
Sun Wukong
ImmortalGenius
Sun Wukong
8,052
1,509
0
3,520
17,271
12,529
0
2,429
14,412
0
46,278
W
13,659
6,129
0
4,988
11,144
4,589
799
4,862
6,273
59,556
6,646
W
Charon
Marckboby
Charon
8,265
997
0
2,217
10,665
6,792
187
3,019
7,646
34,094
0
L
3,776
1,958
0
1,540
6,156
2,196
0
2,242
3,914
0
20,500
L
Zhong Kui
Xarlycasch906
Zhong Kui
9,644
699
0
582
12,103
10,178
0
6,847
4,998
47,133
0
W
Serqet
hsguz
Serqet
9,092
2,144
0
355
14,493
6,383
0
2,591
11,902
0
66,271
L
Nemesis
12,319
5,783
0
1,752
13,810
6,788
0
3,951
9,814
0
71,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
41,599
309
Minions Killed
448
0
Camps Cleared
0
1,212,386
Distance Traveled
1,359,094
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,294
484
17
1
0
243,333
1
W
Martichoras
8,156
627
88
7
0
236,522
1
W
King Arthur
8,786
676
107
8
0
273,643
0
L
Sun Wukong
6,894
530
76
6
0
257,440
0
W
Sol
8,349
642
109
8
0
257,843
2
W
Charon
7,965
613
46
4
0
261,085
5
L
Hou Yi
4,988
384
37
3
0
122,285
0
L
Zhong Kui
7,330
564
77
6
0
251,216
0
W
Serqet
8,343
642
98
8
0
330,001
0
L
Nemesis
9,118
701
102
8
0
338,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role